#pragma once #include "tab.qh" CLASS(XonoticServerCreateTab, XonoticTab) METHOD(XonoticServerCreateTab, fill, void(entity)); METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity)); METHOD(XonoticServerCreateTab, gameTypeSelectNotify, void(entity)); ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9); ATTRIB(XonoticServerCreateTab, rows, float, 23); ATTRIB(XonoticServerCreateTab, columns, float, 6.2); // added extra .2 for center space ATTRIB(XonoticServerCreateTab, mapListBox, entity); ATTRIB(XonoticServerCreateTab, sliderFraglimit, entity); ATTRIB(XonoticServerCreateTab, sliderTeams, entity); ATTRIB(XonoticServerCreateTab, sliderTimelimit, entity); ATTRIB(XonoticServerCreateTab, labelFraglimit, entity); ATTRIB(XonoticServerCreateTab, labelTeams, entity); ENDCLASS(XonoticServerCreateTab) entity makeXonoticServerCreateTab();