#include "dialog_multiplayer_join.qh" #include "serverlist.qh" #include "textlabel.qh" #include "inputbox.qh" #include "checkbox.qh" #include "button.qh" entity makeXonoticServerListTab() { entity me; me = NEW(XonoticServerListTab); me.configureDialog(me); return me; } void XonoticServerListTab_refresh(entity this, entity slist) { bool clear = false; slist.refreshServerList(slist, clear ? REFRESHSERVERLIST_RESET : REFRESHSERVERLIST_ASK); } void XonoticServerListTab_fill(entity me) { entity e, slist; slist = makeXonoticServerList(); me.gotoRC(me, 0.5, 0); me.TD(me, 1, 0.5, e = makeXonoticTextLabel(1, _("Filter:"))); me.TD(me, 1, 2, e = makeXonoticInputBox(0, string_null)); e.onChange = ServerList_Filter_Change; e.onChangeEntity = slist; slist.controlledTextbox = e; me.gotoRC(me, 0.5, 2.6); me.TD(me, 1, 0.9, e = makeXonoticCheckBox(0, "menu_slist_categories", ZCTX(_("SRVS^Categories")))); e.onClickEntity = slist; e.onClick = ServerList_Categories_Click; me.TD(me, 1, 0.6, e = makeXonoticCheckBox_T(0, "menu_slist_showempty", ZCTX(_("SRVS^Empty")), _("Show empty servers"))); slist.filterShowEmpty = e.checked; e.onClickEntity = slist; e.onClick = ServerList_ShowEmpty_Click; me.TD(me, 1, 0.6, e = makeXonoticCheckBox_T(0, "menu_slist_showfull", ZCTX(_("SRVS^Full")), _("Show full servers that have no slots available"))); slist.filterShowFull = e.checked; e.onClickEntity = slist; e.onClick = ServerList_ShowFull_Click; me.TD(me, 1, 0.6, e = makeXonoticCheckBox_T(0, "net_slist_pause", _("Pause"), _("Pause updating the server list to prevent servers from \"jumping around\""))); me.TD(me, 1, 1, e = makeXonoticButton_T(_("Refresh"), '0 0 0', _("Reload the server list"))); e.onClick = XonoticServerListTab_refresh; e.onClickEntity = slist; me.gotoRC(me, 2, 0); me.TD(me, 1, 1, slist.sortButton1 = makeXonoticButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton2 = makeXonoticButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton3 = makeXonoticButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton4 = makeXonoticButton(string_null, '0 0 0')); me.TD(me, 1, 1, slist.sortButton5 = makeXonoticButton(string_null, '0 0 0')); me.TR(me); me.TD(me, me.rows - 5, me.columns, slist); me.gotoRC(me, me.rows - 2, 0); me.TD(me, 1, 0.6, e = makeXonoticTextLabel(0, _("Address:"))); me.TD(me, 1, 2.9, e = makeXonoticInputBox(0, string_null)); e.onEnter = ServerList_Connect_Click; e.onEnterEntity = slist; e.onChange = ServerList_Update_favoriteButton; e.onChangeEntity = slist; slist.ipAddressBox = e; me.TD(me, 1, 1.5, e = makeXonoticButton("", '0 0 0')); e.onClick = ServerList_Favorite_Click; e.onClickEntity = slist; slist.favoriteButton = e; me.TD(me, 1, 1.5, e = makeXonoticButton_T(_("Info..."), '0 0 0', _("Show more information about the currently highlighted server"))); e.onClick = ServerList_Info_Click; e.onClickEntity = slist; slist.infoButton = e; me.TR(me); me.TD(me, 1, me.columns, e = makeXonoticButton(_("Join!"), '0 0 0')); e.onClick = ServerList_Connect_Click; e.onClickEntity = slist; slist.connectButton = e; }