#ifdef INTERFACE CLASS(XonoticSandboxToolsDialog) EXTENDS(XonoticRootDialog) METHOD(XonoticSandboxToolsDialog, fill, void(entity)) // to be overridden by user to fill the dialog with controls ATTRIB(XonoticSandboxToolsDialog, title, string, _("Sandbox Tools")) // ;) ATTRIB(XonoticSandboxToolsDialog, color, vector, SKINCOLOR_DIALOG_SANDBOXTOOLS) ATTRIB(XonoticSandboxToolsDialog, intendedWidth, float, 0.4) ATTRIB(XonoticSandboxToolsDialog, rows, float, 5) ATTRIB(XonoticSandboxToolsDialog, columns, float, 4) ATTRIB(XonoticSandboxToolsDialog, name, string, "SandboxTools") ENDCLASS(XonoticSandboxToolsDialog) #endif #ifdef IMPLEMENTATION void XonoticSandboxToolsDialog_fill(entity me) { entity e; me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; } #endif /* Click. The c-word is here so you can grep for it :-) */