#ifdef INTERFACE CLASS(XonoticAudioSettingsTab) EXTENDS(XonoticTab) METHOD(XonoticAudioSettingsTab, fill, void(entity)) ATTRIB(XonoticAudioSettingsTab, title, string, _("Audio")) ATTRIB(XonoticAudioSettingsTab, intendedWidth, float, 0.9) ATTRIB(XonoticAudioSettingsTab, rows, float, 17) ATTRIB(XonoticAudioSettingsTab, columns, float, 6.2) // added extra .2 for center space ENDCLASS(XonoticAudioSettingsTab) entity makeXonoticAudioSettingsTab(); #endif #ifdef IMPLEMENTATION entity makeXonoticAudioSettingsTab() { entity me; me = spawnXonoticAudioSettingsTab(); me.configureDialog(me); return me; } void XonoticAudioSettingsTab_fill(entity me) { entity e, s, sl; me.TR(me); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "mastervolume"); me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(-1000000, 1, s, _("Master:"))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "bgmvolume"); makeMulti(s, "snd_channel8volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, _("Music:"))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "mastervolume", "0"); setDependentStringNotEqual(s, "mastervolume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_staticvolume"); makeMulti(s, "snd_channel9volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, ZCTX(_("VOL^Ambient:")))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "mastervolume", "0"); setDependentStringNotEqual(s, "mastervolume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_channel0volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, _("Info:"))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "mastervolume", "0"); setDependentStringNotEqual(s, "mastervolume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_channel3volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, _("Items:"))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "mastervolume", "0"); setDependentStringNotEqual(s, "mastervolume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_channel6volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, _("Pain:"))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "mastervolume", "0"); setDependentStringNotEqual(s, "mastervolume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_channel7volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, _("Player:"))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "mastervolume", "0"); setDependentStringNotEqual(s, "mastervolume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_channel4volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, _("Shots:"))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "mastervolume", "0"); setDependentStringNotEqual(s, "mastervolume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_channel2volume"); me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, _("Voice:"))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "mastervolume", "0"); setDependentStringNotEqual(s, "mastervolume", "0"); me.TR(me); me.TDempty(me, 0.2); s = makeXonoticDecibelsSlider(-20, 0, 0.5, "snd_channel1volume"); makeMulti(s, "snd_channel5volume"); // @!#%'n Tuba me.TD(me, 1, 0.8, e = makeXonoticSliderCheckBox(-1000000, 1, s, _("Weapons:"))); if(s.value != e.savedValue) e.savedValue = 0; // default me.TD(me, 1, 2, s); setDependentStringNotEqual(e, "mastervolume", "0"); setDependentStringNotEqual(s, "mastervolume", "0"); me.TR(me); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "menu_snd_attenuation_method", _("New style sound attenuation"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "snd_mutewhenidle", _("Mute sounds when not active"))); me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Frequency:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("snd_speed")); e.addValue(e, _("8 kHz"), "8000"); e.addValue(e, _("11.025 kHz"), "11025"); e.addValue(e, _("16 kHz"), "16000"); e.addValue(e, _("22.05 kHz"), "22050"); e.addValue(e, _("24 kHz"), "24000"); e.addValue(e, _("32 kHz"), "32000"); e.addValue(e, _("44.1 kHz"), "44100"); e.addValue(e, _("48 kHz"), "48000"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Channels:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("snd_channels")); e.addValue(e, _("Mono"), "1"); e.addValue(e, _("Stereo"), "2"); e.addValue(e, _("2.1"), "3"); e.addValue(e, _("4"), "4"); e.addValue(e, _("5"), "5"); e.addValue(e, _("5.1"), "6"); e.addValue(e, _("6.1"), "7"); e.addValue(e, _("7.1"), "8"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TD(me, 1, 1.2, e = makeXonoticCheckBox(0, "snd_swapstereo", _("Swap Stereo"))); setDependent(e, "snd_channels", 1.5, 0.5); me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "snd_spatialization_control", _("Headphone friendly mode"))); setDependent(e, "snd_channels", 1.5, 0.5); me.TR(me); /*me.TR(me); // Samual: I REALLY don't think these are relevant to anyone, and just clutter up the menu pointlessly. The defaults are fine. me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Spatial voices:"))); me.TD(me, 1, 2/3, e = makeXonoticRadioButton(1, "cl_voice_directional", "0", ZCTX(_("VOCS^None")))); me.TD(me, 1, 2/3, e = makeXonoticRadioButton(1, "cl_voice_directional", "2", ZCTX(_("VOCS^Taunts")))); me.TD(me, 1, 2/3, e = makeXonoticRadioButton(1, "cl_voice_directional", "1", ZCTX(_("VOCS^All")))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Taunt range:"))); setDependent(e, "cl_voice_directional", 0.5, -0.5); me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_voice_directional_taunt_attenuation")); e.addValue(e, ZCTX(_("RNG^Very short")), "3"); e.addValue(e, ZCTX(_("RNG^Short")), "2"); e.addValue(e, ZCTX(_("RNG^Normal")), "0.5"); e.addValue(e, ZCTX(_("RNG^Long")), "0.25"); e.addValue(e, ZCTX(_("RNG^Full")), "0.015625"); e.configureXonoticTextSliderValues(e); setDependent(e, "cl_voice_directional", 0.5, -0.5); me.TR(me);*/ me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_hitsound", _("Hit indication sound"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "con_chatsound", _("Chat message sound"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 0, "menu_sounds", _("Menu sounds"))); me.TR(me); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Time announcer:"))); me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_announcer_maptime")); e.addValue(e, ZCTX(_("WRN^Disabled")), "0"); e.addValue(e, _("1 minute"), "1"); e.addValue(e, _("5 minutes"), "2"); e.addValue(e, ZCTX(_("WRN^Both")), "3"); e.configureXonoticTextSliderValues(e); me.TR(me); me.TR(me); sl = makeXonoticSlider(0.15, 1, 0.05, "cl_autotaunt"); sl.valueDisplayMultiplier = 100; sl.valueDigits = 0; me.TD(me, 1, 3, e = makeXonoticSliderCheckBox(0, 1, sl, _("Automatic taunts"))); if(sl.value != e.savedValue) e.savedValue = 0.65; // default me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Frequency:"))); me.TD(me, 1, 2, sl); me.TR(me); me.TR(me); if(cvar("developer")) me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "showsound", _("Debug info about sounds"))); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, makeXonoticCommandButton(_("Apply immediately"), '0 0 0', "snd_restart; snd_attenuation_method_$menu_snd_attenuation_method; sendcvar cl_hitsound; sendcvar cl_autotaunt; sendcvar cl_voice_directional; sendcvar cl_voice_directional_taunt_attenuation", COMMANDBUTTON_APPLY)); } #endif