#ifndef DIALOG_SETTINGS_GAME_MESSAGES_H #define DIALOG_SETTINGS_GAME_MESSAGES_H #include "tab.qc" CLASS(XonoticGameMessageSettingsTab, XonoticTab) METHOD(XonoticGameMessageSettingsTab, fill, void(entity)) METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity)) ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9) ATTRIB(XonoticGameMessageSettingsTab, rows, float, 13) ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6) ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity, NULL) ENDCLASS(XonoticGameMessageSettingsTab) entity makeXonoticGameMessageSettingsTab(); #endif #ifdef IMPLEMENTATION void XonoticGameMessageSettingsTab_showNotify(entity me) { loadAllCvars(me); } entity makeXonoticGameMessageSettingsTab() { entity me; me = NEW(XonoticGameMessageSettingsTab); me.configureDialog(me); return me; } void XonoticGameMessageSettingsTab_fill(entity me) { entity e; me.TR(me); me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Frag Information"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_show_sprees", _("Display information about killing sprees"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "notification_show_sprees_info_specialonly", _("Only display sprees if they are achievements"))); makeMulti(e, "notification_show_sprees_center_specialonly"); setDependent(e, "notification_show_sprees", 1, 1); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "notification_show_sprees_center", _("Show spree information in centerprints"))); setDependent(e, "notification_show_sprees", 1, 1); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(3, 0, "notification_show_sprees_info", _("Show spree information in death messages"))); setDependent(e, "notification_show_sprees", 1, 1); #if 0 me.TR(me); me.TDempty(me, 0.1); me.TD(me, 1, 0.9, e = makeXonoticTextLabel(0, _("Sprees in info messages:"))); setDependent(e, "notification_show_sprees", 1, 1); me.TD(me, 1, 2, e = makeXonoticTextSlider("notification_show_sprees_info")); e.addValue(e, ZCTX(_("SPREES^Disabled")), "0"); e.addValue(e, _("Target"), "1"); e.addValue(e, _("Attacker"), "2"); e.addValue(e, ZCTX(_("SPREES^Both")), "3"); e.configureXonoticTextSliderValues(e); setDependent(e, "notification_show_sprees", 1, 1); #endif me.TR(me); me.TDempty(me, 0.4); me.TD(me, 1, 2.6, e = makeXonoticCheckBox(0, "notification_show_sprees_info_newline", _("Print on a seperate line"))); setDependent(e, "notification_show_sprees", 1, 1); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_FRAG", _("Add extra frag information to centerprint when available"))); makeMulti(e, "notification_CHOICE_FRAGGED notification_CHOICE_TYPEFRAG notification_CHOICE_TYPEFRAGGED"); e.sendCvars = true; me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_show_location", _("Add frag location to death messages when available"))); me.gotoRC(me, 9, 0); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Gamemode Settings"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_CTF_CAPTURE_TIME_RED", _("Display capture times in Capture The Flag"))); makeMulti(e, "notification_CHOICE_CTF_CAPTURE_TIME_BLUE notification_CHOICE_CTF_CAPTURE_BROKEN_RED notification_CHOICE_CTF_CAPTURE_BROKEN_BLUE notification_CHOICE_CTF_CAPTURE_UNBROKEN_RED notification_CHOICE_CTF_CAPTURE_UNBROKEN_BLUE "); e.sendCvars = true; me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_CHOICE_CTF_PICKUP_ENEMY", _("Display name of flag stealer in Capture The Flag"))); makeMulti(e, "notification_CHOICE_CTF_PICKUP_TEAM"); e.sendCvars = true; me.gotoRC(me, 0, 3.2); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Other"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(4, 1, "con_notify", _("Display console messages in the top left corner"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_allow_chatboxprint", _("Display all info messages in the chatbox"))); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 1, "notification_INFO_QUIT_DISCONNECT", _("Display player statuses in the chatbox"))); makeMulti(e, "notification_INFO_QUIT_KICK_IDLING notification_INFO_JOIN_CONNECT_TEAM_BLUE notification_INFO_JOIN_CONNECT_TEAM_PINK notification_INFO_JOIN_CONNECT_TEAM_RED notification_INFO_JOIN_CONNECT_TEAM_YELLOW"); me.TR(me); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_CENTER_POWERUP_INVISIBILITY", _("Powerup notifications"))); makeMulti(e, "notification_CENTER_POWERUP_SHIELD notification_CENTER_POWERUP_SPEED notification_CENTER_POWERUP_STRENGTH notification_CENTER_POWERDOWN_INVISIBILITY notification_CENTER_POWERDOWN_SHIELD notification_CENTER_POWERDOWN_SPEED notification_CENTER_POWERDOWN_STRENGTH notification_CENTER_SUPERWEAPON_BROKEN notification_CENTER_SUPERWEAPON_LOST notification_CENTER_SUPERWEAPON_PICKUP notification_INFO_POWERUP_INVISIBILITY notification_INFO_POWERUP_SHIELD notification_INFO_POWERUP_SPEED notification_INFO_POWERUP_STRENGTH"); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_CENTER_ITEM_WEAPON_DONTHAVE", _("Weapon centerprint notifications"))); makeMulti(e, "notification_CENTER_ITEM_WEAPON_DROP notification_CENTER_ITEM_WEAPON_GOT notification_CENTER_ITEM_WEAPON_NOAMMO notification_CENTER_ITEM_WEAPON_PRIMORSEC notification_CENTER_ITEM_WEAPON_UNAVAILABLE"); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "notification_INFO_ITEM_WEAPON_DONTHAVE", _("Weapon info message notifications"))); makeMulti(e, "notification_INFO_ITEM_WEAPON_DROP notification_INFO_ITEM_WEAPON_GOT notification_INFO_ITEM_WEAPON_NOAMMO notification_INFO_ITEM_WEAPON_PRIMORSEC notification_INFO_ITEM_WEAPON_UNAVAILABLE"); me.gotoRC(me, 9, 3.2); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 3, e = makeXonoticHeaderLabel(_("Announcers"))); #if 0 // there's just not enough room for this, and it's not important enough to justify... me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(2, 0, "notification_ANNCE_NUM_RESPAWN_1", _("Respawn countdown sounds"))); makeMulti(e, "notification_ANNCE_NUM_RESPAWN_2 notification_ANNCE_NUM_RESPAWN_3 notification_ANNCE_NUM_RESPAWN_4 notification_ANNCE_NUM_RESPAWN_5 notification_ANNCE_NUM_RESPAWN_6 notification_ANNCE_NUM_RESPAWN_7 notification_ANNCE_NUM_RESPAWN_8 notification_ANNCE_NUM_RESPAWN_9 notification_ANNCE_NUM_RESPAWN_10"); #endif me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1, 0, "notification_ANNCE_KILLSTREAK_03", _("Killstreak sounds"))); makeMulti(e, "notification_ANNCE_KILLSTREAK_05 notification_ANNCE_KILLSTREAK_10 notification_ANNCE_KILLSTREAK_15 notification_ANNCE_KILLSTREAK_20 notification_ANNCE_KILLSTREAK_25 notification_ANNCE_KILLSTREAK_30"); me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(1, 0, "notification_ANNCE_ACHIEVEMENT_AIRSHOT", _("Achievement sounds"))); makeMulti(e, "notification_ANNCE_ACHIEVEMENT_AMAZING notification_ANNCE_ACHIEVEMENT_AWESOME notification_ANNCE_ACHIEVEMENT_BOTLIKE notification_ANNCE_ACHIEVEMENT_ELECTROBITCH notification_ANNCE_ACHIEVEMENT_IMPRESSIVE notification_ANNCE_ACHIEVEMENT_YODA"); } #endif