#include "dialog_settings_input_userbind.qh" #include "keybinder.qh" #include "textlabel.qh" #include "inputbox.qh" #include "button.qh" void XonoticUserbindEditDialog_Save(entity btn, entity me) { me.keybindBox.editUserbind(me.keybindBox, me.nameBox.text, me.commandPressBox.text, me.commandReleaseBox.text); Dialog_Close(btn, me); } void XonoticUserbindEditDialog_loadUserBind(entity me, string theName, string theCommandPress, string theCommandRelease) { me.nameBox.setText(me.nameBox, theName); me.nameBox.keyDown(me.nameBox, K_END, 0, 0); me.commandPressBox.setText(me.commandPressBox, theCommandPress); me.nameBox.keyDown(me.commandPressBox, K_END, 0, 0); me.commandReleaseBox.setText(me.commandReleaseBox, theCommandRelease); me.nameBox.keyDown(me.commandReleaseBox, K_END, 0, 0); } void XonoticUserbindEditDialog_fill(entity me) { entity e; me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Name:"))); me.TD(me, 1, me.columns - 1, me.nameBox = makeXonoticInputBox(0, string_null)); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Command when pressed:"))); me.TD(me, 1, me.columns - 1, me.commandPressBox = makeXonoticInputBox(0, string_null)); me.TR(me); me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Command when released:"))); me.TD(me, 1, me.columns - 1, me.commandReleaseBox = makeXonoticInputBox(0, string_null)); me.TR(me); me.TD(me, 1, me.columns / 2, e = makeXonoticButton(_("Save"), '0 0 0')); e.onClick = XonoticUserbindEditDialog_Save; e.onClickEntity = me; me.TD(me, 1, me.columns / 2, e = makeXonoticButton(_("Cancel"), '0 0 0')); e.onClick = Dialog_Close; e.onClickEntity = me; }