#pragma once #include CLASS(MainWindow, ModalController) METHOD(MainWindow, configureMainWindow, void(entity)); METHOD(MainWindow, draw, void(entity)); ATTRIB(MainWindow, firstRunDialog, entity); ATTRIB(MainWindow, advancedDialog, entity); ATTRIB(MainWindow, mutatorsDialog, entity); ATTRIB(MainWindow, mapInfoDialog, entity); ATTRIB(MainWindow, userbindEditDialog, entity); ATTRIB(MainWindow, winnerDialog, entity); ATTRIB(MainWindow, serverInfoDialog, entity); ATTRIB(MainWindow, cvarsDialog, entity); ATTRIB(MainWindow, screenshotViewerDialog, entity); ATTRIB(MainWindow, viewDialog, entity); ATTRIB(MainWindow, hudconfirmDialog, entity); ATTRIB(MainWindow, languageWarningDialog, entity); ATTRIB(MainWindow, mainNexposee, entity); ATTRIB(MainWindow, fadedAlpha, float, SKINALPHA_BEHIND); ATTRIB(MainWindow, dialogToShow, entity); ATTRIB(MainWindow, demostartconfirmDialog, entity); ATTRIB(MainWindow, demotimeconfirmDialog, entity); ATTRIB(MainWindow, resetDialog, entity); ENDCLASS(MainWindow)