#include "weaponslist.qh" #include .bool disabled; entity makeXonoticWeaponsList() { entity me; me = NEW(XonoticWeaponsList); me.configureXonoticWeaponsList(me); return me; } void XonoticWeaponsList_configureXonoticWeaponsList(entity me) { me.configureXonoticListBox(me); } void XonoticWeaponsList_draw(entity me) { // read in cvar? string s, t; s = W_NumberWeaponOrder(cvar_string("cl_weaponpriority")); t = W_FixWeaponOrder(s, 1); if(t != s) cvar_set("cl_weaponpriority", W_NameWeaponOrder(t)); me.nItems = tokenize_console(t); SUPER(XonoticWeaponsList).draw(me); } void WeaponsList_MoveUp_Click(entity box, entity me) { if(me.selectedItem > 0) { cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem - 1, me.selectedItem)); me.setSelected(me, me.selectedItem - 1); } } void WeaponsList_MoveDown_Click(entity box, entity me) { if(me.selectedItem < me.nItems - 1) { cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem, me.selectedItem + 1)); me.setSelected(me, me.selectedItem + 1); } } void XonoticWeaponsList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) { SUPER(XonoticWeaponsList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize); me.realFontSize_y = me.fontSize / (absSize.y * me.itemHeight); me.realFontSize_x = me.fontSize / (absSize.x * (1 - me.controlWidth)); me.realUpperMargin = 0.5 * (1 - me.realFontSize.y); } float XonoticWeaponsList_mouseDrag(entity me, vector pos) { int i = me.selectedItem; float f = SUPER(XonoticWeaponsList).mouseDrag(me, pos); if(me.pressed != 1) // don't change priority if the person is just scrolling { if(me.selectedItem != i) { if(me.applyButton) me.applyButton.disabled = false; cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem, i)); } } return f; } string XonoticWeaponsList_toString(entity me) { float n, i; string s; entity e; n = tokenize_console(W_NumberWeaponOrder(cvar_string("cl_weaponpriority"))); s = ""; for(i = 0; i < n; ++i) { e = Weapons_from(stof(argv(i))); s = strcat(s, e.m_name, ", "); } return substring(s, 0, strlen(s) - 2); } void XonoticWeaponsList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, bool isFocused) { entity e; if(isSelected) draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED); else if(isFocused) { me.focusedItemAlpha = getFadedAlpha(me.focusedItemAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED); draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, me.focusedItemAlpha); } e = Weapons_from(stof(argv(i))); string msg = e.m_name; if(e.spawnflags & WEP_FLAG_MUTATORBLOCKED) msg = strcat(msg, "*"); vector save_fontscale = draw_fontscale; float f = draw_CondensedFontFactor(msg, false, me.realFontSize, 1); draw_fontscale.x *= f; vector fs = me.realFontSize; fs.x *= f; draw_Text(me.realUpperMargin * eY, msg, fs, SKINCOLOR_TEXT, SKINALPHA_TEXT, 0); draw_fontscale = save_fontscale; } float XonoticWeaponsList_keyDown(entity me, float scan, float ascii, float shift) { if(ascii == 43) // + { WeaponsList_MoveUp_Click(NULL, me); return 1; } else if(ascii == 45) // - { WeaponsList_MoveDown_Click(NULL, me); return 1; } else if(SUPER(XonoticWeaponsList).keyDown(me, scan, ascii, shift)) return 1; return 0; }