#ifndef CMD_H #define CMD_H #if defined(CSQC) #elif defined(MENUQC) #elif defined(SVQC) #include "../../common/util-pre.qh" #include "../sys-pre.qh" #include "../../dpdefs/progsdefs.qc" #include "../../dpdefs/dpextensions.qc" #include "../sys-post.qh" #include "../../warpzonelib/anglestransform.qh" #include "../../warpzonelib/mathlib.qh" #include "../../warpzonelib/common.qh" #include "../../warpzonelib/util_server.qh" #include "../../warpzonelib/server.qh" #include "../../common/constants.qh" #include "../../common/stats.qh" #include "../../common/teams.qh" #include "../../common/util.qh" #include "../../common/nades.qh" #include "../../common/buffs.qh" #include "../../common/test.qh" #include "../../common/counting.qh" #include "../../common/urllib.qh" #include "../../common/command/markup.qh" #include "../../common/command/rpn.qh" #include "../../common/command/generic.qh" #include "../../common/command/shared_defs.qh" #include "../../common/net_notice.qh" #include "../../common/animdecide.qh" #include "../../common/monsters/monsters.qh" #include "../../common/monsters/sv_monsters.qh" #include "../../common/monsters/spawn.qh" #include "../../common/weapons/config.qh" #include "../../common/weapons/weapons.qh" #include "../weapons/accuracy.qh" #include "../weapons/common.qh" #include "../weapons/csqcprojectile.qh" #include "../weapons/hitplot.qh" #include "../weapons/selection.qh" #include "../weapons/spawning.qh" #include "../weapons/throwing.qh" #include "../weapons/tracing.qh" #include "../weapons/weaponstats.qh" #include "../weapons/weaponsystem.qh" #include "../t_items.qh" #include "../autocvars.qh" #include "../constants.qh" #include "../defs.qh" #include "../../common/notifications.qh" #include "../../common/deathtypes.qh" #include "../mutators/mutators_include.qh" #include "../tturrets/include/turrets_early.qh" #include "../vehicles/vehicles_def.qh" #include "../campaign.qh" #include "../../common/campaign_common.qh" #include "../../common/mapinfo.qh" #include "common.qh" #include "banning.qh" #include "radarmap.qh" #include "vote.qh" #include "getreplies.qh" #endif // ================================================= // Declarations for server side networked commands // Last updated: December 26th, 2011 // ================================================= .float cmd_floodtime; .float cmd_floodcount; .float lms_spectate_warning; .float checkfail; // number of monsters spawned with mobspawn command float totalspawned; string MapVote_Suggest(string m); // used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file void ClientCommand_macro_write_aliases(float fh); #endif