// ==================================================== // Shared code for server commands, written by Samual // Last updated: December 27th, 2011 // ==================================================== // select the proper prefix for usage and other messages string GetCommandPrefix(entity caller) { if(caller) return "cmd"; else return "sv_cmd"; } // if client return player nickname, or if server return admin nickname string GetCallerName(entity caller) { if(caller) return caller.netname; else return admin_name(); //((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : autocvar_hostname); } // verify that the client provided is acceptable for use float VerifyClientEntity(entity client, float must_be_real, float must_be_bots) { if not(IS_CLIENT(client)) return CLIENT_DOESNT_EXIST; else if(must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL; else if(must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT; return CLIENT_ACCEPTABLE; } // if the client is not acceptable, return a string to be used for error messages string GetClientErrorString(float clienterror, string original_input) { switch(clienterror) { case CLIENT_DOESNT_EXIST: { return strcat("Client '", original_input, "' doesn't exist"); } case CLIENT_NOT_REAL: { return strcat("Client '", original_input, "' is not real"); } case CLIENT_NOT_BOT: { return strcat("Client '", original_input, "' is not a bot"); } default: { return "Incorrect usage of GetClientErrorString"; } } } // is this entity number even in the possible range of entities? float VerifyClientNumber(float tmp_number) { if((tmp_number < 1) || (tmp_number > maxclients)) return FALSE; else return TRUE; } entity GetIndexedEntity(float argc, float start_index) { entity tmp_player, selection; float tmp_number, index; string tmp_string; next_token = -1; index = start_index; selection = world; if(argc > start_index) { if(substring(argv(index), 0, 1) == "#") { tmp_string = substring(argv(index), 1, -1); ++index; if(tmp_string != "") // is it all one token? like #1 { tmp_number = stof(tmp_string); } else if(argc > index) // no, it's two tokens? # 1 { tmp_number = stof(argv(index)); ++index; } else tmp_number = 0; } else // maybe it's ONLY a number? { tmp_number = stof(argv(index)); ++index; } if(VerifyClientNumber(tmp_number)) { selection = edict_num(tmp_number); // yes, it was a number } else // no, maybe it's a name? { FOR_EACH_CLIENT(tmp_player) if (strdecolorize(tmp_player.netname) == strdecolorize(argv(start_index))) selection = tmp_player; index = (start_index + 1); } } next_token = index; //print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n")); return selection; } // find a player which matches the input string, and return their entity entity GetFilteredEntity(string input) { entity tmp_player, selection; float tmp_number; if(substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1)); else tmp_number = stof(input); if(VerifyClientNumber(tmp_number)) { selection = edict_num(tmp_number); } else { selection = world; FOR_EACH_CLIENT(tmp_player) if (strdecolorize(tmp_player.netname) == strdecolorize(input)) selection = tmp_player; } return selection; } // same thing, but instead return their edict number float GetFilteredNumber(string input) { entity selection = GetFilteredEntity(input); float output; output = num_for_edict(selection); return output; } // switch between sprint and print depending on whether the receiver is the server or a player void print_to(entity to, string input) { if(to) sprint(to, strcat(input, "\n")); else print(input, "\n"); } // ========================================== // Supporting functions for common commands // ========================================== // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such. void timeout_handler_reset() { timeout_caller = world; timeout_time = 0; timeout_leadtime = 0; remove(self); } void timeout_handler_think() { entity tmp_player; switch(timeout_status) { case TIMEOUT_ACTIVE: { if(timeout_time > 0) // countdown is still going { Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time); if(timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only seconds are left Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_PREPARE); self.nextthink = time + TIMEOUT_SLOWMO_VALUE; // think again in one second timeout_time -= 1; // decrease the time counter } else // time to end the timeout { timeout_status = TIMEOUT_INACTIVE; // reset the slowmo value back to normal cvar_set("slowmo", ftos(orig_slowmo)); // unlock the view for players so they can move around again FOR_EACH_REALPLAYER(tmp_player) tmp_player.fixangle = FALSE; timeout_handler_reset(); } return; } case TIMEOUT_LEADTIME: { if(timeout_leadtime > 0) // countdown is still going { Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime); self.nextthink = time + 1; // think again in one second timeout_leadtime -= 1; // decrease the time counter } else // time to begin the timeout { timeout_status = TIMEOUT_ACTIVE; // set the slowmo value to the timeout default slowmo value cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE)); // reset all the flood variables FOR_EACH_CLIENT(tmp_player) tmp_player.nickspamcount = tmp_player.nickspamtime = tmp_player.floodcontrol_chat = tmp_player.floodcontrol_chatteam = tmp_player.floodcontrol_chattell = tmp_player.floodcontrol_voice = tmp_player.floodcontrol_voiceteam = 0; // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink) FOR_EACH_REALPLAYER(tmp_player) tmp_player.lastV_angle = tmp_player.v_angle; self.nextthink = time; // think again next frame to handle it under TIMEOUT_ACTIVE code } return; } case TIMEOUT_INACTIVE: default: { timeout_handler_reset(); return; } } } // =================================================== // Common commands used in both sv_cmd.qc and cmd.qc // =================================================== void CommonCommand_cvar_changes(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(caller, cvar_changes); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes")); print_to(caller, " No arguments required."); print_to(caller, "See also: ^2cvar_purechanges^7"); return; } } } void CommonCommand_cvar_purechanges(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(caller, cvar_purechanges); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges")); print_to(caller, " No arguments required."); print_to(caller, "See also: ^2cvar_changes^7"); return; } } } void CommonCommand_info(float request, entity caller, float argc) { switch(request) { case CMD_REQUEST_COMMAND: { string command = builtin_cvar_string(strcat("sv_info_", argv(1))); if(command) wordwrap_sprint(command, 1000); else print_to(caller, "ERROR: unsupported info command"); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request")); print_to(caller, " Where 'request' is the suffixed string appended onto the request for cvar."); return; } } } void CommonCommand_ladder(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(caller, ladder_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_lsmaps(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(caller, lsmaps_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_lsnewmaps(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(caller, lsnewmaps_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsnewmaps")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_printmaplist(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(caller, maplist_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_rankings(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(caller, rankings_reply); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_records(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { float i; for(i = 0; i < 10; ++i) if(records_reply[i] != "") print_to(caller, records_reply[i]); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_teamstatus(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { Score_NicePrint(caller); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_time(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { print_to(caller, strcat("time = ", ftos(time))); print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART)))); print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME)))); print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES)))); print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME)))); print_to(caller, strcat("localtime = ", strftime(TRUE, "%a %b %e %H:%M:%S %Z %Y"))); print_to(caller, strcat("gmtime = ", strftime(FALSE, "%a %b %e %H:%M:%S %Z %Y"))); return; } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_timein(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { if(!caller || autocvar_sv_timeout) { if not(timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); } else if(caller && (caller != timeout_caller)) { print_to(caller, "^7Error: You are not allowed to stop the active timeout."); } else // everything should be okay, continue aborting timeout { switch(timeout_status) { case TIMEOUT_LEADTIME: { timeout_status = TIMEOUT_INACTIVE; timeout_time = 0; timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n")); return; } case TIMEOUT_ACTIVE: { timeout_time = autocvar_sv_timeout_resumetime; timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n")); return; } default: dprint("timeout status was inactive, but this code was executed anyway?"); return; } } } else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); } return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_timeout(float request, entity caller) // DEAR GOD THIS COMMAND IS TERRIBLE. { switch(request) { case CMD_REQUEST_COMMAND: { if(!caller || autocvar_sv_timeout) { float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1); if(timeout_status) { print_to(caller, "^7Error: A timeout is already active."); } else if(vote_called) { print_to(caller, "^7Error: You can not call a timeout while a vote is active."); } else if(inWarmupStage && !g_warmup_allow_timeout) { print_to(caller, "^7Error: You can not call a timeout in warmup-stage."); } else if(time < game_starttime) { print_to(caller, "^7Error: You can not call a timeout while the map is being restarted."); } else if(caller && (caller.allowed_timeouts < 1)) { print_to(caller, "^7Error: You already used all your timeout calls for this map."); } else if(caller && !IS_PLAYER(caller)) { print_to(caller, "^7Error: You must be a player to call a timeout."); } else if((autocvar_timelimit) && (last_possible_timeout < time - game_starttime)) { print_to(caller, "^7Error: It is too late to call a timeout now!"); } else // everything should be okay, proceed with starting the timeout { if(caller) { caller.allowed_timeouts -= 1; } bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(caller.allowed_timeouts), " timeout(s) left)") : ""), "!\n"); // write a bprint who started the timeout (and how many they have left) timeout_status = TIMEOUT_LEADTIME; timeout_caller = caller; timeout_time = autocvar_sv_timeout_length; timeout_leadtime = autocvar_sv_timeout_leadtime; timeout_handler = spawn(); timeout_handler.think = timeout_handler_think; timeout_handler.nextthink = time; // always let the entity think asap Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_TIMEOUT); } } else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); } return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout")); print_to(caller, " No arguments required."); return; } } } void CommonCommand_who(float request, entity caller, float argc) { switch(request) { case CMD_REQUEST_COMMAND: { float total_listed_players, is_bot; entity tmp_player; float privacy = (caller && autocvar_sv_status_privacy); string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7")); string tmp_netaddress, tmp_crypto_idfp; print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":")); print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "), "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id")); total_listed_players = 0; FOR_EACH_CLIENT(tmp_player) { is_bot = (IS_BOT_CLIENT(tmp_player)); if(is_bot) { tmp_netaddress = "null/botclient"; tmp_crypto_idfp = "null/botclient"; } else if(privacy) { tmp_netaddress = "hidden"; tmp_crypto_idfp = "hidden"; } else { tmp_netaddress = tmp_player.netaddress; tmp_crypto_idfp = tmp_player.crypto_idfp; } print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "), num_for_edict(tmp_player), tmp_player.netname, tmp_player.ping, tmp_player.ping_packetloss, process_time(1, time - tmp_player.jointime), tmp_netaddress, tmp_crypto_idfp)); ++total_listed_players; } print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots.")); return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [separator]")); print_to(caller, " Where 'separator' is the optional string to separate the values with, default is a space."); return; } } } /* use this when creating a new command, making sure to place it in alphabetical order... also, ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION! void CommonCommand_(float request, entity caller) { switch(request) { case CMD_REQUEST_COMMAND: { return; // never fall through to usage } default: case CMD_REQUEST_USAGE: { print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ")); print_to(caller, " No arguments required."); return; } } } */ // ================================== // Macro system for common commands // ================================== // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;) #define COMMON_COMMANDS(request,caller,arguments,command) \ COMMON_COMMAND("cvar_changes", CommonCommand_cvar_changes(request, caller), "Prints a list of all changed server cvars") \ COMMON_COMMAND("cvar_purechanges", CommonCommand_cvar_purechanges(request, caller), "Prints a list of all changed gameplay cvars") \ COMMON_COMMAND("info", CommonCommand_info(request, caller, arguments), "Request for unique server information set up by admin") \ COMMON_COMMAND("ladder", CommonCommand_ladder(request, caller), "Get information about top players if supported") \ COMMON_COMMAND("lsmaps", CommonCommand_lsmaps(request, caller), "List maps which can be used with the current game mode") \ COMMON_COMMAND("lsnewmaps", CommonCommand_lsnewmaps(request, caller), "List maps which have no records or are seemingly unplayed yet") \ COMMON_COMMAND("printmaplist", CommonCommand_printmaplist(request, caller), "Display full server maplist reply") \ COMMON_COMMAND("rankings", CommonCommand_rankings(request, caller), "Print information about rankings") \ COMMON_COMMAND("records", CommonCommand_records(request, caller), "List top 10 records for the current map") \ COMMON_COMMAND("teamstatus", CommonCommand_teamstatus(request, caller), "Show information about player and team scores") \ COMMON_COMMAND("time", CommonCommand_time(request, caller), "Print different formats/readouts of time") \ COMMON_COMMAND("timein", CommonCommand_timein(request, caller), "Resume the game from being paused with a timeout") \ COMMON_COMMAND("timeout", CommonCommand_timeout(request, caller), "Call a timeout which pauses the game for certain amount of time unless unpaused") \ COMMON_COMMAND("vote", VoteCommand(request, caller, arguments, command), "Request an action to be voted upon by players") \ COMMON_COMMAND("who", CommonCommand_who(request, caller, arguments), "Display detailed client information about all players") \ /* nothing */ void CommonCommand_macro_help(entity caller) { #define COMMON_COMMAND(name,function,description) \ { print_to(caller, strcat(" ^2", name, "^7: ", description)); } COMMON_COMMANDS(0, caller, 0, "") #undef COMMON_COMMAND return; } float CommonCommand_macro_command(float argc, entity caller, string command) { #define COMMON_COMMAND(name,function,description) \ { if(name == strtolower(argv(0))) { function; return TRUE; } } COMMON_COMMANDS(CMD_REQUEST_COMMAND, caller, argc, command) #undef COMMON_COMMAND return FALSE; } float CommonCommand_macro_usage(float argc, entity caller) { #define COMMON_COMMAND(name,function,description) \ { if(name == strtolower(argv(1))) { function; return TRUE; } } COMMON_COMMANDS(CMD_REQUEST_USAGE, caller, argc, "") #undef COMMON_COMMAND return FALSE; } void CommonCommand_macro_write_aliases(float fh) { #define COMMON_COMMAND(name,function,description) \ { CMD_Write_Alias("qc_cmd_svcmd", name, description); } COMMON_COMMANDS(0, world, 0, "") #undef COMMON_COMMAND return; }