// ================================================= // Declarations for server side game commands // Last updated: December 14th, 2011 // ================================================= float RadarMap_Make(float argc); string GotoMap(string m); void race_deleteTime(string map, float pos); #define SHUFFLETEAMS_MAX_PLAYERS 255 #define SHUFFLETEAMS_MAX_TEAMS 4 float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams