// ===================================================== // Server side game commands code, reworked by Samual // Last updated: December 6th, 2011 // ===================================================== #define GC_REQUEST_COMMAND 1 #define GC_REQUEST_USAGE 2 float RadarMap_Make(float argc); string GotoMap(string m); void race_deleteTime(string map, float pos); #define SHUFFLETEAMS_MAX_PLAYERS 255 #define SHUFFLETEAMS_MAX_TEAMS 4 float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams