#ifndef MAPVOTING_H #define MAPVOTING_H #if defined(CSQC) #elif defined(MENUQC) #elif defined(SVQC) #include "../common/util-pre.qh" #include "sys-pre.qh" #include "../dpdefs/progsdefs.qc" #include "../dpdefs/dpextensions.qc" #include "sys-post.qh" #include "../warpzonelib/anglestransform.qh" #include "../warpzonelib/mathlib.qh" #include "../warpzonelib/common.qh" #include "../warpzonelib/util_server.qh" #include "../warpzonelib/server.qh" #include "../common/constants.qh" #include "../common/stats.qh" #include "../common/teams.qh" #include "../common/util.qh" #include "../common/nades.qh" #include "../common/buffs.qh" #include "../common/test.qh" #include "../common/counting.qh" #include "../common/urllib.qh" #include "../common/command/markup.qh" #include "../common/command/rpn.qh" #include "../common/command/generic.qh" #include "../common/command/shared_defs.qh" #include "../common/net_notice.qh" #include "../common/animdecide.qh" #include "../common/monsters/monsters.qh" #include "../common/monsters/sv_monsters.qh" #include "../common/monsters/spawn.qh" #include "../common/weapons/config.qh" #include "../common/weapons/weapons.qh" #include "weapons/accuracy.qh" #include "weapons/common.qh" #include "weapons/csqcprojectile.qh" #include "weapons/hitplot.qh" #include "weapons/selection.qh" #include "weapons/spawning.qh" #include "weapons/throwing.qh" #include "weapons/tracing.qh" #include "weapons/weaponstats.qh" #include "weapons/weaponsystem.qh" #include "t_items.qh" #include "autocvars.qh" #include "constants.qh" #include "defs.qh" #include "../common/notifications.qh" #include "../common/deathtypes.qh" #include "mutators/mutators_include.qh" #include "tturrets/include/turrets_early.qh" #include "vehicles/vehicles_def.qh" #include "campaign.qh" #include "../common/campaign_common.qh" #include "../common/mapinfo.qh" #include "command/common.qh" #include "command/banning.qh" #include "command/radarmap.qh" #include "command/vote.qh" #include "command/getreplies.qh" #include "command/cmd.qh" #include "command/sv_cmd.qh" #include "../common/csqcmodel_settings.qh" #include "../csqcmodellib/common.qh" #include "../csqcmodellib/sv_model.qh" #include "anticheat.qh" #include "cheats.qh" #include "../common/playerstats.qh" #include "portals.qh" #include "g_hook.qh" #include "scores.qh" #include "spawnpoints.qh" #endif // definitions for functions used outside mapvoting.qc void MapVote_Start(); void MapVote_Spawn(); void MapVote_Think(); float GameTypeVote_Start(); float GameTypeVote_Finished(float pos); string GameTypeVote_MapInfo_FixName(string m); // definitions float gametypevote; string getmapname_stored; float mapvote_initialized; float mapvote_nextthink; float mapvote_keeptwotime; float mapvote_timeout; string mapvote_message; const float MAPVOTE_SCREENSHOT_DIRS_COUNT = 4; string mapvote_screenshot_dirs[MAPVOTE_SCREENSHOT_DIRS_COUNT]; float mapvote_screenshot_dirs_count; float mapvote_count; float mapvote_count_real; string mapvote_maps[MAPVOTE_COUNT]; float mapvote_maps_screenshot_dir[MAPVOTE_COUNT]; string mapvote_maps_pakfile[MAPVOTE_COUNT]; float mapvote_maps_suggested[MAPVOTE_COUNT]; string mapvote_suggestions[MAPVOTE_COUNT]; float mapvote_suggestion_ptr; float mapvote_voters; float mapvote_selections[MAPVOTE_COUNT]; float mapvote_maps_availability[MAPVOTE_COUNT]; float mapvote_run; float mapvote_detail; float mapvote_abstain; .float mapvote; entity mapvote_ent; #endif