#ifdef IMPLEMENTATION REGISTER_MUTATOR(rocketflying, cvar("g_rocket_flying")); MUTATOR_HOOKFUNCTION(rocketflying, EditProjectile) { if(other.classname == "rocket" || other.classname == "mine") { // kill detonate delay of rockets other.spawnshieldtime = time; } return 0; } MUTATOR_HOOKFUNCTION(rocketflying, BuildMutatorsString) { ret_string = strcat(ret_string, ":RocketFlying"); return 0; } MUTATOR_HOOKFUNCTION(rocketflying, BuildMutatorsPrettyString) { ret_string = strcat(ret_string, ", Rocket Flying"); return 0; } #endif