float votecalled; string votecalledvote; string votecalledvote_display; float votecalledmaster; entity votecaller; float votefinished; .float vote_master; .float vote_next; .float vote_vote; float vote_yescount; float vote_nocount; float vote_abstaincount; float vote_needed_absolute; float vote_needed_simple; float VoteCheckNasty(string cmd); entity GetKickVoteVictim(string vote, string cmd, entity caller); float GameCommand_Vote(string s, entity e); void VoteHelp(entity e); string VoteNetname(entity e); string ValidateMap(string m, entity e); void VoteThink(); string VoteParse(string s, float tokens); float VoteAllowed(string vote, string cmd); void VoteReset(); void VoteAccept(); void VoteReject(); void VoteTimeout(); void VoteStop(entity stopper); void VoteSpam(float notvoters, float mincount, string result); void VoteCount();