#include "weaponstats.qh" #include "../_all.qh" #include "../g_world.qh" #include "../../common/urllib.qh" #include "../../common/weapons/all.qh" void WeaponStats_Init() { weaponstats_buffer = ((autocvar_sv_weaponstats_file != "") ? buf_create() : -1); } void WeaponStats_ready(entity fh, entity pass, float status) { float i, j, n, ibot, jbot, idx; vector v; string prefix, s; switch(status) { case URL_READY_CANWRITE: // we can write prefix = strcat(autocvar_hostname, "\t", GetGametype(), "_", GetMapname(), "\t"); url_fputs(fh, "#begin statsfile\n"); url_fputs(fh, strcat("#date ", strftime(true, "%a %b %e %H:%M:%S %Z %Y"), "\n")); #ifdef WATERMARK url_fputs(fh, strcat("#version ", WATERMARK, "\n")); #endif url_fputs(fh, strcat("#config ", ftos(crc16(false, cvar_purechanges)), "\n")); url_fputs(fh, strcat("#cvar_purechanges ", ftos(cvar_purechanges_count), "\n")); n = tokenizebyseparator(cvar_purechanges, "\n"); for(i = 0; i < n; ++i) url_fputs(fh, strcat("#cvar_purechange ", argv(i), "\n")); for(i = WEP_FIRST; i <= WEP_LAST; ++i) for(ibot = 0; ibot <= 1; ++ibot) for(j = WEP_FIRST; j <= WEP_LAST; ++j) for(jbot = 0; jbot <= 1; ++jbot) { idx = WEAPONSTATS_GETINDEX(i, ibot, j, jbot); v = stov(bufstr_get(weaponstats_buffer, idx)); if(v != '0 0 0') { //vector is: kills hits damage url_fputs(fh, sprintf("%s%d %d\t%d %d\t", prefix, i, ibot, j, jbot)); url_fputs(fh, sprintf("%d %d %g\n", v.x, v.y, v.z)); } } url_fputs(fh, "#end\n\n"); url_fclose(fh); break; case URL_READY_CANREAD: // url_fclose is processing, we got a response for writing the data // this must come from HTTP print("Got response from weapon stats server:\n"); while((s = url_fgets(fh))) print(" ", s, "\n"); print("End of response.\n"); url_fclose(fh); break; case URL_READY_CLOSED: // url_fclose has finished print("Weapon stats written\n"); buf_del(weaponstats_buffer); weaponstats_buffer = -1; break; case URL_READY_ERROR: default: print("Weapon stats writing failed: ", ftos(status), "\n"); buf_del(weaponstats_buffer); weaponstats_buffer = -1; break; } } void WeaponStats_Shutdown() { if(weaponstats_buffer < 0) return; if(autocvar_sv_weaponstats_file != "") { url_multi_fopen(autocvar_sv_weaponstats_file, FILE_APPEND, WeaponStats_ready, world); } else { buf_del(weaponstats_buffer); weaponstats_buffer = -1; } } void WeaponStats_LogItem(float awep, float abot, float vwep, float vbot, vector item) { float idx; if(weaponstats_buffer < 0) return; if(awep < WEP_FIRST || vwep < WEP_FIRST) return; if(awep > WEP_LAST || vwep > WEP_LAST) return; idx = WEAPONSTATS_GETINDEX(awep,abot,vwep,vbot); bufstr_set(weaponstats_buffer, idx, vtos(stov(bufstr_get(weaponstats_buffer, idx)) + item)); } void WeaponStats_LogDamage(float awep, float abot, float vwep, float vbot, float damage) { if(damage < 0) error("negative damage?"); WeaponStats_LogItem(awep, abot, vwep, vbot, '0 0 1' * damage + '0 1 0'); } void WeaponStats_LogKill(float awep, float abot, float vwep, float vbot) { WeaponStats_LogItem(awep, abot, vwep, vbot, '1 0 0'); }