// ================ // Xonotic Defrag // ================ exec xonotic-server.cfg exec balance-xdf.cfg exec physicsXDF.cfg // general gameplay // g_jump_grunt 1 // just no g_shootfromcenter 1 // hit where you point at with the crosshair (almost so, no shooteye because it's really ugly) g_balance_kill_antispam 0 g_forced_respawn 1 // g_playerclip_collisions 0 // do not check playerclips g_powerups 0 // set to -1 or patch xonotic g_spawnpoints_auto_move_out_of_solid 1 g_start_delay 3 g_use_ammunition 0 "if set to 0 all weapons have unlimited ammunition" g_weapon_stay 1 "1: ghost weapons can be picked up too but give no ammo, 2: ghost weapons refill ammo to one pickup size, thrown guns have no ammo" teamplay_mode 2 // friendly fire and self damage sv_vote_nospectators 1 timelimit_override 20 g_buffs_cooldown_respawn 0.1 g_buffs_randomize 0 // game mode settings g_cts_finish_kill_delay 2 g_cts_selfdamage 0