// this script allows swapping the primary and secondary fire buttons for any weapon, using the cl_swapattacks_* cvars. // This part of the code is necessary to keep us firing when we switch weapons while holding a fire button pressed. // Also updates the keys before firing, so we don't have to switch to another weapon and back to apply the changes set fire_last 0 set fire2_last 0 alias +fire "firing_swap_apply $firing_lastweapon; set fire_last 1; +checkattack" alias -fire "set fire_last 0; -checkattack" alias +fire2 "firing_swap_apply $firing_lastweapon; set fire2_last 1; +checkattack2" alias -fire2 "set fire2_last 0; -checkattack2" alias firing_switch_attack_0 "" alias firing_switch_attack2_0 "" alias firing_switch_attack_1 "+fire" alias firing_switch_attack2_1 "+fire2" alias firing_switch "-fire; -fire2; firing_switch_attack_$fire_last; firing_switch_attack2_$fire2_last;" // now apply changes to the key binds and get the weapon we are using alias firing_decision_0 "alias +checkattack +attack; alias -checkattack -attack; alias +checkattack2 +attack2; alias -checkattack2 -attack2" alias firing_decision_1 "alias +checkattack +attack2; alias -checkattack -attack2; alias +checkattack2 +attack; alias -checkattack2 -attack" alias firing_swap_apply "firing_decision_${$1}" alias firing_swap "firing_swap_apply cl_swapattacks_$1; set firing_lastweapon cl_swapattacks_$1; firing_switch"