RL { dpreflectcube cubemaps/default/sky { map textures/rl_new.tga rgbgen lightingDiffuse } } RocketThrust { cull none { animMap 50 textures/rl_trust01.tga textures/rl_trust02.tga textures/rl_trust03.tga textures/rl_trust04.tga blendFunc GL_ONE GL_ONE rgbGen wave sawtooth 0 1 0 10 } }