spiderbot { dpreflectcube cubemaps/default/sky { map textures/spiderbot.tga rgbgen lightingDiffuse } } wakazachi { dpreflectcube cubemaps/default/sky { map textures/wakazachi.tga rgbgen lightingDiffuse } } cockpit { dpreflectcube cubemaps/default/sky { map textures/cockpit.tga rgbgen lightingDiffuse } } vehicles/tracercore { surfaceparm nonsolid surfaceparm nolightmap deformVertexes autosprite { map models/vehicles/tracercore.tga blendfunc add rgbGen lightingDiffuse } } vehicles/tracertrail { surfaceparm nonsolid surfaceparm nolightmap cull none deformVertexes autosprite2 { map models/vehicles/tracertrail.tga blendfunc GL_SRC_ALPHA GL_ONE rgbGen lightingDiffuse } }