set g_vehicles 1 set g_vehicles_enter 0 "require pressing use key to enter a vehicle" set g_vehicles_enter_radius 250 set g_vehicles_steal 1 "allow stealing enemy vehicles in teamplay modes" set g_vehicles_steal_show_waypoint 1 "show a waypoint above the thief" set g_vehicles_delayspawn 1 set g_vehicles_delayspawn_jitter 10 set g_vehicles_teams 1 "allow team specific vehicles" set g_vehicles_teleportable 0 set g_vehicles_crush_dmg 70 set g_vehicles_crush_force 50 set g_vehicles_crush_minspeed 100 set g_vehicles_allow_bots 0 set g_vehicles_exit_attempts 25 set g_vehicles_thinkrate 0.1 set g_vehicles_vortex_damagerate 0.75 set g_vehicles_machinegun_damagerate 0.75 set g_vehicles_rifle_damagerate 0.75 set g_vehicles_vaporizer_damagerate 0.5 set g_vehicles_tag_damagerate 5 set g_vehicles_weapon_damagerate 2 // {{{ #1: Bumblebee set g_vehicle_bumblebee 1 set g_vehicle_bumblebee_respawntime 60 set g_vehicle_bumblebee_speed_forward 350 set g_vehicle_bumblebee_speed_strafe 350 set g_vehicle_bumblebee_speed_up 350 set g_vehicle_bumblebee_speed_down 350 set g_vehicle_bumblebee_turnspeed 120 set g_vehicle_bumblebee_pitchspeed 60 set g_vehicle_bumblebee_pitchlimit 60 set g_vehicle_bumblebee_friction 0.5 set g_vehicle_bumblebee_swim 1 set g_vehicle_bumblebee_energy 500 set g_vehicle_bumblebee_energy_regen 50 set g_vehicle_bumblebee_energy_regen_pause 1 set g_vehicle_bumblebee_health 1000 set g_vehicle_bumblebee_health_regen 65 set g_vehicle_bumblebee_health_regen_pause 10 set g_vehicle_bumblebee_shield 400 set g_vehicle_bumblebee_shield_regen 150 set g_vehicle_bumblebee_shield_regen_pause 0.75 set g_vehicle_bumblebee_cannon_ammo 100 set g_vehicle_bumblebee_cannon_ammo_regen 100 set g_vehicle_bumblebee_cannon_ammo_regen_pause 1 set g_vehicle_bumblebee_cannon_lock 1 set g_vehicle_bumblebee_cannon_turnspeed 260 set g_vehicle_bumblebee_cannon_pitchlimit_down 60 set g_vehicle_bumblebee_cannon_pitchlimit_up 60 set g_vehicle_bumblebee_cannon_turnlimit_in 20 set g_vehicle_bumblebee_cannon_turnlimit_out 80 set g_vehicle_bumblebee_raygun_turnspeed 180 set g_vehicle_bumblebee_raygun_pitchlimit_down 20 set g_vehicle_bumblebee_raygun_pitchlimit_up 5 set g_vehicle_bumblebee_raygun_turnlimit_sides 35 set g_vehicle_bumblebee_raygun 0 set g_vehicle_bumblebee_raygun_range 2048 set g_vehicle_bumblebee_raygun_dps 250 set g_vehicle_bumblebee_raygun_aps 100 set g_vehicle_bumblebee_raygun_fps 100 set g_vehicle_bumblebee_healgun_hps 150 set g_vehicle_bumblebee_healgun_hmax 100 set g_vehicle_bumblebee_healgun_aps 75 set g_vehicle_bumblebee_healgun_amax 100 set g_vehicle_bumblebee_healgun_sps 100 set g_vehicle_bumblebee_healgun_locktime 2.5 set g_vehicle_bumblebee_blowup_radius 500 set g_vehicle_bumblebee_blowup_coredamage 500 set g_vehicle_bumblebee_blowup_edgedamage 100 set g_vehicle_bumblebee_blowup_forceintensity 600 set g_vehicle_bumblebee_bouncepain "1 100 200" set g_vehicle_bumblebee_cannon_cost 2 set g_vehicle_bumblebee_cannon_damage 60 set g_vehicle_bumblebee_cannon_radius 225 set g_vehicle_bumblebee_cannon_refire 0.2 set g_vehicle_bumblebee_cannon_speed 20000 set g_vehicle_bumblebee_cannon_spread 0 set g_vehicle_bumblebee_cannon_force -35 // }}} // {{{ #2: Racer set g_vehicle_racer 1 set g_vehicle_racer_respawntime 35 set g_vehicle_racer_thinkrate 0.05 // TODO: any higher causes it to sink in liquids set g_vehicle_racer_speed_afterburn 3000 set g_vehicle_racer_afterburn_cost 130 "energy consumed per second" set g_vehicle_racer_waterburn_cost 5 set g_vehicle_racer_waterburn_speed 750 set g_vehicle_racer_water_speed_forward 600 set g_vehicle_racer_water_speed_strafe 600 set g_vehicle_racer_pitchlimit 30 set g_vehicle_racer_water_downforce 0.03 set g_vehicle_racer_water_upforcedamper 15 set g_vehicle_racer_anglestabilizer 1.75 set g_vehicle_racer_downforce 0.01 set g_vehicle_racer_speed_forward 650 set g_vehicle_racer_speed_strafe 650 set g_vehicle_racer_springlength 90 set g_vehicle_racer_upforcedamper 2 set g_vehicle_racer_friction 0.45 set g_vehicle_racer_water_time 5 set g_vehicle_racer_hovertype 0 "0 = hover, otherwise = maglev" set g_vehicle_racer_hoverpower 8000 "this is multiplied by 4 for the 4 engines" set g_vehicle_racer_turnroll 30 set g_vehicle_racer_turnspeed 220 set g_vehicle_racer_pitchspeed 125 set g_vehicle_racer_energy 100 set g_vehicle_racer_energy_regen 90 set g_vehicle_racer_energy_regen_pause 0.35 set g_vehicle_racer_health 200 set g_vehicle_racer_health_regen 0 set g_vehicle_racer_health_regen_pause 0 set g_vehicle_racer_shield 100 set g_vehicle_racer_shield_regen 30 set g_vehicle_racer_shield_regen_pause 1 set g_vehicle_racer_rocket_locktarget 1 set g_vehicle_racer_rocket_locking_time 0.35 set g_vehicle_racer_rocket_locking_releasetime 0.5 set g_vehicle_racer_rocket_locked_time 4 set g_vehicle_racer_blowup_radius 250 set g_vehicle_racer_blowup_coredamage 250 set g_vehicle_racer_blowup_edgedamage 15 set g_vehicle_racer_blowup_forceintensity 250 set g_vehicle_racer_bouncefactor 0.25 "factor of old velocity to keep after collision" set g_vehicle_racer_bouncestop 0 "if not 0, new velocity after bounce is 0 if new velocity is smaller than this" set g_vehicle_racer_bouncepain "200 0.15 150" "minspeed_for_pain speedchange_to_pain_factor max_damage" set g_vehicle_racer_cannon_cost 1.5 set g_vehicle_racer_cannon_damage 15 set g_vehicle_racer_cannon_radius 100 set g_vehicle_racer_cannon_refire 0.05 set g_vehicle_racer_cannon_speed 15000 set g_vehicle_racer_cannon_spread 0.0125 set g_vehicle_racer_cannon_force 50 set g_vehicle_racer_rocket_accel 1600 set g_vehicle_racer_rocket_damage 100 set g_vehicle_racer_rocket_radius 125 set g_vehicle_racer_rocket_force 350 set g_vehicle_racer_rocket_speed 900 set g_vehicle_racer_rocket_turnrate 0.2 set g_vehicle_racer_rocket_refire 3 set g_vehicle_racer_rocket_climbspeed 1600 set g_vehicle_racer_rocket_locked_maxangle 1.8 // }}} // {{{ #3: Raptor set g_vehicle_raptor 1 set g_vehicle_raptor_respawntime 40 set g_vehicle_raptor_takeofftime 1.5 set g_vehicle_raptor_movestyle 1 "0: move relative to player angles, 1: ignore aiming for up/down movement" set g_vehicle_raptor_turnspeed 200 set g_vehicle_raptor_pitchspeed 50 set g_vehicle_raptor_pitchlimit 45 set g_vehicle_raptor_speed_forward 1700 set g_vehicle_raptor_speed_strafe 2200 set g_vehicle_raptor_speed_up 2300 set g_vehicle_raptor_speed_down 2000 set g_vehicle_raptor_friction 2 set g_vehicle_raptor_swim 0 set g_vehicle_raptor_cannon_turnspeed 120 set g_vehicle_raptor_cannon_turnlimit 20 set g_vehicle_raptor_cannon_pitchlimit_up 12 set g_vehicle_raptor_cannon_pitchlimit_down 32 set g_vehicle_raptor_cannon_locktarget 1 set g_vehicle_raptor_cannon_locking_time 0.2 set g_vehicle_raptor_cannon_locking_releasetime 0.45 set g_vehicle_raptor_cannon_locked_time 1 set g_vehicle_raptor_cannon_predicttarget 1 set g_vehicle_raptor_energy 100 set g_vehicle_raptor_energy_regen 25 set g_vehicle_raptor_energy_regen_pause 0.25 set g_vehicle_raptor_health 250 set g_vehicle_raptor_health_regen 0 set g_vehicle_raptor_health_regen_pause 0 set g_vehicle_raptor_shield 200 set g_vehicle_raptor_shield_regen 25 set g_vehicle_raptor_shield_regen_pause 1.5 set g_vehicle_raptor_bouncefactor 0.2 set g_vehicle_raptor_bouncestop 0 set g_vehicle_raptor_bouncepain "1 4 1000" set g_vehicle_raptor_cannon_cost 1 set g_vehicle_raptor_cannon_damage 10 set g_vehicle_raptor_cannon_radius 60 set g_vehicle_raptor_cannon_refire 0.033333 set g_vehicle_raptor_cannon_speed 24000 set g_vehicle_raptor_cannon_spread 0.01 set g_vehicle_raptor_cannon_force 25 set g_vehicle_raptor_bomblets 8 set g_vehicle_raptor_bomblet_alt 750 set g_vehicle_raptor_bomblet_time 0.5 set g_vehicle_raptor_bomblet_damage 55 set g_vehicle_raptor_bomblet_spread 0.4 set g_vehicle_raptor_bomblet_edgedamage 25 set g_vehicle_raptor_bomblet_radius 350 set g_vehicle_raptor_bomblet_force 150 set g_vehicle_raptor_bomblet_explode_delay 0.4 set g_vehicle_raptor_bombs_refire 5 set g_vehicle_raptor_flare_refire 5 set g_vehicle_raptor_flare_lifetime 10 set g_vehicle_raptor_flare_chase 0.9 set g_vehicle_raptor_flare_range 2000 // }}} // {{{ #4: Spiderbot set g_vehicle_spiderbot 1 set g_vehicle_spiderbot_respawntime 45 set g_vehicle_spiderbot_speed_stop 50 set g_vehicle_spiderbot_speed_strafe 400 set g_vehicle_spiderbot_speed_walk 500 set g_vehicle_spiderbot_speed_run 700 set g_vehicle_spiderbot_turnspeed 90 set g_vehicle_spiderbot_turnspeed_strafe 300 set g_vehicle_spiderbot_movement_inertia 0.15 set g_vehicle_spiderbot_springlength 150 set g_vehicle_spiderbot_springup 20 set g_vehicle_spiderbot_springblend 0.1 set g_vehicle_spiderbot_tiltlimit 90 set g_vehicle_spiderbot_head_pitchlimit_down -20 set g_vehicle_spiderbot_head_pitchlimit_up 30 set g_vehicle_spiderbot_head_turnlimit 90 set g_vehicle_spiderbot_head_turnspeed 110 set g_vehicle_spiderbot_health 800 set g_vehicle_spiderbot_health_regen 10 set g_vehicle_spiderbot_health_regen_pause 5 set g_vehicle_spiderbot_shield 200 set g_vehicle_spiderbot_shield_regen 25 set g_vehicle_spiderbot_shield_regen_pause 0.35 set g_vehicle_spiderbot_bouncepain "0 0 0" "minspeed_for_pain speedchange_to_pain_factor max_damage" set g_vehicle_spiderbot_minigun_damage 16 set g_vehicle_spiderbot_minigun_refire 0.06 set g_vehicle_spiderbot_minigun_spread 0.012 set g_vehicle_spiderbot_minigun_ammo_cost 1 set g_vehicle_spiderbot_minigun_ammo_max 100 set g_vehicle_spiderbot_minigun_ammo_regen 40 set g_vehicle_spiderbot_minigun_ammo_regen_pause 1 set g_vehicle_spiderbot_minigun_force 9 set g_vehicle_spiderbot_minigun_solidpenetration 32 set g_vehicle_spiderbot_rocket_damage 50 set g_vehicle_spiderbot_rocket_force 150 set g_vehicle_spiderbot_rocket_radius 250 set g_vehicle_spiderbot_rocket_speed 3500 set g_vehicle_spiderbot_rocket_spread 0.05 set g_vehicle_spiderbot_rocket_refire 0.1 // volley set g_vehicle_spiderbot_rocket_refire2 0.025 set g_vehicle_spiderbot_rocket_reload 4 set g_vehicle_spiderbot_rocket_health 100 set g_vehicle_spiderbot_rocket_noise 0.2 set g_vehicle_spiderbot_rocket_turnrate 0.25 set g_vehicle_spiderbot_rocket_lifetime 20 // }}}