]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - _hud_common.cfg
Offset thrown weapon positions while dual wielding to ensure they don't land overlapping
[xonotic/xonotic-data.pk3dir.git] / _hud_common.cfg
index 0479f389bed5449b3e827971b9b3470b938febb8..73ab1739b004be2b052820e49ad6a96e4226a980 100644 (file)
@@ -92,6 +92,8 @@ seta hud_panel_timer_increment "0" "show elapsed time instead of remaining time"
 seta hud_panel_engineinfo_framecounter_exponentialmovingaverage 1 "use an averaging method for calculating fps instead of counting frametime like engine does"
 seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight 0.1 "weight of latest data point"
 seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold 0.5 "threshold for fps change when to update instantly, to make big fps changes update faster"
+seta hud_panel_engineinfo_framecounter_decimals "0" "amount of decimals to show"
+seta hud_panel_engineinfo_framecounter_time "0.1" "time between framerate display updates"
 
 seta hud_panel_physics_acceleration_movingaverage 1 "use an averaging method for calculating acceleration instead of the real value"
 seta hud_panel_physics_update_interval 0.016 "how often (in seconds) numeric values get updated on screen"