]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - bal-wep-xonotic.cfg
Merge MR 'Various Q3 and QL map entity features and fixes'
[xonotic/xonotic-data.pk3dir.git] / bal-wep-xonotic.cfg
index b204dffe1945d4f6537e616198499717754a22d0..29d73a4240dce99f1ed7f9db67a7dd0f18394a13 100644 (file)
@@ -3,8 +3,8 @@ set g_balance_blaster_primary_animtime 0.2
 set g_balance_blaster_primary_damage 20
 set g_balance_blaster_primary_delay 0
 set g_balance_blaster_primary_edgedamage 10
 set g_balance_blaster_primary_damage 20
 set g_balance_blaster_primary_delay 0
 set g_balance_blaster_primary_edgedamage 10
-set g_balance_blaster_primary_force 300
-set g_balance_blaster_primary_force_zscale 1.25
+set g_balance_blaster_primary_force 375
+set g_balance_blaster_primary_force_zscale 1
 set g_balance_blaster_primary_lifetime 5
 set g_balance_blaster_primary_radius 60
 set g_balance_blaster_primary_refire 0.7
 set g_balance_blaster_primary_lifetime 5
 set g_balance_blaster_primary_radius 60
 set g_balance_blaster_primary_refire 0.7
@@ -16,8 +16,8 @@ set g_balance_blaster_secondary_animtime 0.2
 set g_balance_blaster_secondary_damage 25
 set g_balance_blaster_secondary_delay 0
 set g_balance_blaster_secondary_edgedamage 12.5
 set g_balance_blaster_secondary_damage 25
 set g_balance_blaster_secondary_delay 0
 set g_balance_blaster_secondary_edgedamage 12.5
-set g_balance_blaster_secondary_force 300
-set g_balance_blaster_secondary_force_zscale 1.2
+set g_balance_blaster_secondary_force 360
+set g_balance_blaster_secondary_force_zscale 1
 set g_balance_blaster_secondary_lifetime 5
 set g_balance_blaster_secondary_radius 70
 set g_balance_blaster_secondary_refire 0.7
 set g_balance_blaster_secondary_lifetime 5
 set g_balance_blaster_secondary_radius 70
 set g_balance_blaster_secondary_refire 0.7
@@ -43,6 +43,8 @@ set g_balance_shotgun_primary_spread 0.12
 set g_balance_shotgun_reload_ammo 0
 set g_balance_shotgun_reload_time 2
 set g_balance_shotgun_secondary 1
 set g_balance_shotgun_reload_ammo 0
 set g_balance_shotgun_reload_time 2
 set g_balance_shotgun_secondary 1
+set g_balance_shotgun_secondary_alt_animtime 0.2
+set g_balance_shotgun_secondary_alt_refire 1.2
 set g_balance_shotgun_secondary_animtime 1.15
 set g_balance_shotgun_secondary_damage 70
 set g_balance_shotgun_secondary_force 200
 set g_balance_shotgun_secondary_animtime 1.15
 set g_balance_shotgun_secondary_damage 70
 set g_balance_shotgun_secondary_force 200
@@ -56,8 +58,6 @@ set g_balance_shotgun_secondary_melee_swing_up 30
 set g_balance_shotgun_secondary_melee_time 0.15
 set g_balance_shotgun_secondary_melee_traces 10
 set g_balance_shotgun_secondary_refire 1.25
 set g_balance_shotgun_secondary_melee_time 0.15
 set g_balance_shotgun_secondary_melee_traces 10
 set g_balance_shotgun_secondary_refire 1.25
-set g_balance_shotgun_secondary_alt_animtime 0.2
-set g_balance_shotgun_secondary_alt_refire 1.2
 set g_balance_shotgun_switchdelay_drop 0.2
 set g_balance_shotgun_switchdelay_raise 0.2
 set g_balance_shotgun_weaponreplace ""
 set g_balance_shotgun_switchdelay_drop 0.2
 set g_balance_shotgun_switchdelay_raise 0.2
 set g_balance_shotgun_weaponreplace ""
@@ -65,13 +65,13 @@ set g_balance_shotgun_weaponstart 1
 set g_balance_shotgun_weaponstartoverride -1
 set g_balance_shotgun_weaponthrowable 1
 // }}}
 set g_balance_shotgun_weaponstartoverride -1
 set g_balance_shotgun_weaponthrowable 1
 // }}}
-// {{{ #3: Machine Gun
+// {{{ #3: MachineGun
 set g_balance_machinegun_burst 3
 set g_balance_machinegun_burst_ammo 3
 set g_balance_machinegun_burst_animtime 0.3
 set g_balance_machinegun_burst_refire 0.06
 set g_balance_machinegun_burst_refire2 0.45
 set g_balance_machinegun_burst 3
 set g_balance_machinegun_burst_ammo 3
 set g_balance_machinegun_burst_animtime 0.3
 set g_balance_machinegun_burst_refire 0.06
 set g_balance_machinegun_burst_refire2 0.45
-set g_balance_machinegun_burst_speed 0
+set g_balance_machinegun_burst_spread 0
 set g_balance_machinegun_first 1
 set g_balance_machinegun_first_ammo 1
 set g_balance_machinegun_first_damage 14
 set g_balance_machinegun_first 1
 set g_balance_machinegun_first_ammo 1
 set g_balance_machinegun_first_damage 14
@@ -79,7 +79,7 @@ set g_balance_machinegun_first_force 3
 set g_balance_machinegun_first_refire 0.125
 set g_balance_machinegun_first_spread 0.03
 set g_balance_machinegun_mode 1
 set g_balance_machinegun_first_refire 0.125
 set g_balance_machinegun_first_spread 0.03
 set g_balance_machinegun_mode 1
-set g_balance_machinegun_reload_ammo 60
+set g_balance_machinegun_reload_ammo 0
 set g_balance_machinegun_reload_time 2
 set g_balance_machinegun_solidpenetration 13.1
 set g_balance_machinegun_spread_add 0.012
 set g_balance_machinegun_reload_time 2
 set g_balance_machinegun_solidpenetration 13.1
 set g_balance_machinegun_spread_add 0.012
@@ -107,7 +107,7 @@ set g_balance_mortar_primary_damageforcescale 0
 set g_balance_mortar_primary_edgedamage 25
 set g_balance_mortar_primary_force 250
 set g_balance_mortar_primary_health 15
 set g_balance_mortar_primary_edgedamage 25
 set g_balance_mortar_primary_force 250
 set g_balance_mortar_primary_health 15
-set g_balance_mortar_primary_lifetime 5
+set g_balance_mortar_primary_lifetime 20
 set g_balance_mortar_primary_lifetime_stick 0
 set g_balance_mortar_primary_radius 120
 set g_balance_mortar_primary_refire 0.8
 set g_balance_mortar_primary_lifetime_stick 0
 set g_balance_mortar_primary_radius 120
 set g_balance_mortar_primary_refire 0.8
@@ -126,7 +126,7 @@ set g_balance_mortar_secondary_damageforcescale 4
 set g_balance_mortar_secondary_edgedamage 30
 set g_balance_mortar_secondary_force 250
 set g_balance_mortar_secondary_health 30
 set g_balance_mortar_secondary_edgedamage 30
 set g_balance_mortar_secondary_force 250
 set g_balance_mortar_secondary_health 30
-set g_balance_mortar_secondary_lifetime 5
+set g_balance_mortar_secondary_lifetime 20
 set g_balance_mortar_secondary_lifetime_bounce 0.5
 set g_balance_mortar_secondary_lifetime_stick 0
 set g_balance_mortar_secondary_radius 120
 set g_balance_mortar_secondary_lifetime_bounce 0.5
 set g_balance_mortar_secondary_lifetime_stick 0
 set g_balance_mortar_secondary_radius 120
@@ -191,9 +191,13 @@ set g_balance_electro_primary_damage 40
 set g_balance_electro_primary_edgedamage 20
 set g_balance_electro_primary_force 200
 set g_balance_electro_primary_lifetime 5
 set g_balance_electro_primary_edgedamage 20
 set g_balance_electro_primary_force 200
 set g_balance_electro_primary_lifetime 5
+set g_balance_electro_primary_midaircombo_enemy 1
 set g_balance_electro_primary_midaircombo_explode 1
 set g_balance_electro_primary_midaircombo_interval 0.1
 set g_balance_electro_primary_midaircombo_explode 1
 set g_balance_electro_primary_midaircombo_interval 0.1
+set g_balance_electro_primary_midaircombo_own 1
 set g_balance_electro_primary_midaircombo_radius 0
 set g_balance_electro_primary_midaircombo_radius 0
+set g_balance_electro_primary_midaircombo_speed 2000
+set g_balance_electro_primary_midaircombo_teammate 1
 set g_balance_electro_primary_radius 100
 set g_balance_electro_primary_refire 0.6
 set g_balance_electro_primary_speed 2500
 set g_balance_electro_primary_radius 100
 set g_balance_electro_primary_refire 0.6
 set g_balance_electro_primary_speed 2500
@@ -212,14 +216,16 @@ set g_balance_electro_secondary_edgedamage 15
 set g_balance_electro_secondary_force 50
 set g_balance_electro_secondary_health 5
 set g_balance_electro_secondary_lifetime 4
 set g_balance_electro_secondary_force 50
 set g_balance_electro_secondary_health 5
 set g_balance_electro_secondary_lifetime 4
+set g_balance_electro_secondary_limit 0
 set g_balance_electro_secondary_radius 150
 set g_balance_electro_secondary_radius 150
-set g_balance_electro_secondary_refire 0.2
-set g_balance_electro_secondary_refire2 1.6
+set g_balance_electro_secondary_refire 1.2
+set g_balance_electro_secondary_refire2 0.2
 set g_balance_electro_secondary_speed 1000
 set g_balance_electro_secondary_speed_up 200
 set g_balance_electro_secondary_speed_z 0
 set g_balance_electro_secondary_spread 0
 set g_balance_electro_secondary_stick 0
 set g_balance_electro_secondary_speed 1000
 set g_balance_electro_secondary_speed_up 200
 set g_balance_electro_secondary_speed_z 0
 set g_balance_electro_secondary_spread 0
 set g_balance_electro_secondary_stick 0
+set g_balance_electro_secondary_stick_lifetime -1
 set g_balance_electro_secondary_touchexplode 1
 set g_balance_electro_switchdelay_drop 0.2
 set g_balance_electro_switchdelay_raise 0.2
 set g_balance_electro_secondary_touchexplode 1
 set g_balance_electro_switchdelay_drop 0.2
 set g_balance_electro_switchdelay_raise 0.2
@@ -231,10 +237,10 @@ set g_balance_electro_weaponthrowable 1
 // {{{ #7: Crylink
 set g_balance_crylink_primary_ammo 3
 set g_balance_crylink_primary_animtime 0.3
 // {{{ #7: Crylink
 set g_balance_crylink_primary_ammo 3
 set g_balance_crylink_primary_animtime 0.3
-set g_balance_crylink_primary_bouncedamagefactor 0.5
+set g_balance_crylink_primary_bouncedamagefactor 1
 set g_balance_crylink_primary_bounces 1
 set g_balance_crylink_primary_damage 10
 set g_balance_crylink_primary_bounces 1
 set g_balance_crylink_primary_damage 10
-set g_balance_crylink_primary_edgedamage 5
+set g_balance_crylink_primary_edgedamage 10
 set g_balance_crylink_primary_force -50
 set g_balance_crylink_primary_joindelay 0.1
 set g_balance_crylink_primary_joinexplode 1
 set g_balance_crylink_primary_force -50
 set g_balance_crylink_primary_joindelay 0.1
 set g_balance_crylink_primary_joinexplode 1
@@ -243,20 +249,20 @@ set g_balance_crylink_primary_joinexplode_edgedamage 0
 set g_balance_crylink_primary_joinexplode_force 0
 set g_balance_crylink_primary_joinexplode_radius 0
 set g_balance_crylink_primary_joinspread 0.2
 set g_balance_crylink_primary_joinexplode_force 0
 set g_balance_crylink_primary_joinexplode_radius 0
 set g_balance_crylink_primary_joinspread 0.2
-set g_balance_crylink_primary_linkexplode 0
+set g_balance_crylink_primary_linkexplode 1
 set g_balance_crylink_primary_middle_fadetime 5
 set g_balance_crylink_primary_middle_lifetime 5
 set g_balance_crylink_primary_other_fadetime 5
 set g_balance_crylink_primary_other_lifetime 5
 set g_balance_crylink_primary_radius 80
 set g_balance_crylink_primary_middle_fadetime 5
 set g_balance_crylink_primary_middle_lifetime 5
 set g_balance_crylink_primary_other_fadetime 5
 set g_balance_crylink_primary_other_lifetime 5
 set g_balance_crylink_primary_radius 80
-set g_balance_crylink_primary_refire 0.7
+set g_balance_crylink_primary_refire 0.8
 set g_balance_crylink_primary_shots 6
 set g_balance_crylink_primary_speed 2000
 set g_balance_crylink_primary_spread 0.08
 set g_balance_crylink_reload_ammo 0
 set g_balance_crylink_reload_time 2
 set g_balance_crylink_secondary 1
 set g_balance_crylink_primary_shots 6
 set g_balance_crylink_primary_speed 2000
 set g_balance_crylink_primary_spread 0.08
 set g_balance_crylink_reload_ammo 0
 set g_balance_crylink_reload_time 2
 set g_balance_crylink_secondary 1
-set g_balance_crylink_secondary_ammo 2
+set g_balance_crylink_secondary_ammo 3
 set g_balance_crylink_secondary_animtime 0.2
 set g_balance_crylink_secondary_bouncedamagefactor 0.5
 set g_balance_crylink_secondary_bounces 0
 set g_balance_crylink_secondary_animtime 0.2
 set g_balance_crylink_secondary_bouncedamagefactor 0.5
 set g_balance_crylink_secondary_bounces 0
@@ -290,6 +296,7 @@ set g_balance_crylink_weaponthrowable 1
 // }}}
 // {{{ #8: Vortex
 set g_balance_vortex_charge 1
 // }}}
 // {{{ #8: Vortex
 set g_balance_vortex_charge 1
+set g_balance_vortex_charge_always 0
 set g_balance_vortex_charge_animlimit 0.5
 set g_balance_vortex_charge_limit 1
 set g_balance_vortex_charge_maxspeed 800
 set g_balance_vortex_charge_animlimit 0.5
 set g_balance_vortex_charge_limit 1
 set g_balance_vortex_charge_maxspeed 800
@@ -303,18 +310,20 @@ set g_balance_vortex_charge_start 0.5
 set g_balance_vortex_charge_velocity_rate 0
 set g_balance_vortex_primary_ammo 6
 set g_balance_vortex_primary_animtime 0.4
 set g_balance_vortex_charge_velocity_rate 0
 set g_balance_vortex_primary_ammo 6
 set g_balance_vortex_primary_animtime 0.4
+set g_balance_vortex_primary_armorpierce 0
 set g_balance_vortex_primary_damage 80
 set g_balance_vortex_primary_damagefalloff_forcehalflife 0
 set g_balance_vortex_primary_damagefalloff_halflife 0
 set g_balance_vortex_primary_damagefalloff_maxdist 0
 set g_balance_vortex_primary_damagefalloff_mindist 0
 set g_balance_vortex_primary_damage 80
 set g_balance_vortex_primary_damagefalloff_forcehalflife 0
 set g_balance_vortex_primary_damagefalloff_halflife 0
 set g_balance_vortex_primary_damagefalloff_maxdist 0
 set g_balance_vortex_primary_damagefalloff_mindist 0
-set g_balance_vortex_primary_force 400
+set g_balance_vortex_primary_force 200
 set g_balance_vortex_primary_refire 1.5
 set g_balance_vortex_reload_ammo 0
 set g_balance_vortex_reload_time 2
 set g_balance_vortex_secondary 0
 set g_balance_vortex_secondary_ammo 2
 set g_balance_vortex_secondary_animtime 0
 set g_balance_vortex_primary_refire 1.5
 set g_balance_vortex_reload_ammo 0
 set g_balance_vortex_reload_time 2
 set g_balance_vortex_secondary 0
 set g_balance_vortex_secondary_ammo 2
 set g_balance_vortex_secondary_animtime 0
+set g_balance_vortex_secondary_armorpierce 0
 set g_balance_vortex_secondary_chargepool 0
 set g_balance_vortex_secondary_chargepool_pause_regen 1
 set g_balance_vortex_secondary_chargepool_regen 0.15
 set g_balance_vortex_secondary_chargepool 0
 set g_balance_vortex_secondary_chargepool_pause_regen 1
 set g_balance_vortex_secondary_chargepool_regen 0.15
@@ -398,9 +407,10 @@ set g_balance_devastator_reload_time 2
 set g_balance_devastator_remote_damage 70
 set g_balance_devastator_remote_edgedamage 35
 set g_balance_devastator_remote_force 300
 set g_balance_devastator_remote_damage 70
 set g_balance_devastator_remote_edgedamage 35
 set g_balance_devastator_remote_force 300
+set g_balance_devastator_remote_jump 0
 set g_balance_devastator_remote_jump_damage 70
 set g_balance_devastator_remote_jump_force 450
 set g_balance_devastator_remote_jump_damage 70
 set g_balance_devastator_remote_jump_force 450
-set g_balance_devastator_remote_jump_radius 0
+set g_balance_devastator_remote_jump_radius 100
 set g_balance_devastator_remote_jump_velocity_z_add 0
 set g_balance_devastator_remote_jump_velocity_z_max 1500
 set g_balance_devastator_remote_jump_velocity_z_min 400
 set g_balance_devastator_remote_jump_velocity_z_add 0
 set g_balance_devastator_remote_jump_velocity_z_max 1500
 set g_balance_devastator_remote_jump_velocity_z_min 400
@@ -436,6 +446,7 @@ set g_balance_porto_weaponthrowable 1
 set g_balance_vaporizer_primary_ammo 10
 set g_balance_vaporizer_primary_animtime 0.3
 set g_balance_vaporizer_primary_damage 150
 set g_balance_vaporizer_primary_ammo 10
 set g_balance_vaporizer_primary_animtime 0.3
 set g_balance_vaporizer_primary_damage 150
+set g_balance_vaporizer_primary_force 800
 set g_balance_vaporizer_primary_refire 1
 set g_balance_vaporizer_reload_ammo 0
 set g_balance_vaporizer_reload_time 0
 set g_balance_vaporizer_primary_refire 1
 set g_balance_vaporizer_reload_ammo 0
 set g_balance_vaporizer_reload_time 0
@@ -444,7 +455,8 @@ set g_balance_vaporizer_secondary_animtime 0.2
 set g_balance_vaporizer_secondary_damage 25
 set g_balance_vaporizer_secondary_delay 0
 set g_balance_vaporizer_secondary_edgedamage 12.5
 set g_balance_vaporizer_secondary_damage 25
 set g_balance_vaporizer_secondary_delay 0
 set g_balance_vaporizer_secondary_edgedamage 12.5
-set g_balance_vaporizer_secondary_force 400
+set g_balance_vaporizer_secondary_force 480
+set g_balance_vaporizer_secondary_force_zscale 1
 set g_balance_vaporizer_secondary_lifetime 5
 set g_balance_vaporizer_secondary_radius 70
 set g_balance_vaporizer_secondary_refire 0.7
 set g_balance_vaporizer_secondary_lifetime 5
 set g_balance_vaporizer_secondary_radius 70
 set g_balance_vaporizer_secondary_refire 0.7
@@ -494,7 +506,7 @@ set g_balance_hlac_primary_force 90
 set g_balance_hlac_primary_lifetime 5
 set g_balance_hlac_primary_radius 70
 set g_balance_hlac_primary_refire 0.15
 set g_balance_hlac_primary_lifetime 5
 set g_balance_hlac_primary_radius 70
 set g_balance_hlac_primary_refire 0.15
-set g_balance_hlac_primary_speed 9000
+set g_balance_hlac_primary_speed 6000
 set g_balance_hlac_primary_spread_add 0.0045
 set g_balance_hlac_primary_spread_crouchmod 0.25
 set g_balance_hlac_primary_spread_max 0.25
 set g_balance_hlac_primary_spread_add 0.0045
 set g_balance_hlac_primary_spread_crouchmod 0.25
 set g_balance_hlac_primary_spread_max 0.25
@@ -511,7 +523,7 @@ set g_balance_hlac_secondary_lifetime 5
 set g_balance_hlac_secondary_radius 70
 set g_balance_hlac_secondary_refire 1
 set g_balance_hlac_secondary_shots 6
 set g_balance_hlac_secondary_radius 70
 set g_balance_hlac_secondary_refire 1
 set g_balance_hlac_secondary_shots 6
-set g_balance_hlac_secondary_speed 9000
+set g_balance_hlac_secondary_speed 6000
 set g_balance_hlac_secondary_spread 0.15
 set g_balance_hlac_secondary_spread_crouchmod 0.5
 set g_balance_hlac_switchdelay_drop 0.2
 set g_balance_hlac_secondary_spread 0.15
 set g_balance_hlac_secondary_spread_crouchmod 0.5
 set g_balance_hlac_switchdelay_drop 0.2
@@ -547,6 +559,7 @@ set g_balance_rifle_primary_bullethail 0
 set g_balance_rifle_primary_burstcost 0
 set g_balance_rifle_primary_damage 80
 set g_balance_rifle_primary_force 100
 set g_balance_rifle_primary_burstcost 0
 set g_balance_rifle_primary_damage 80
 set g_balance_rifle_primary_force 100
+set g_balance_rifle_primary_headshot_multiplier 0
 set g_balance_rifle_primary_refire 1.2
 set g_balance_rifle_primary_shots 1
 set g_balance_rifle_primary_solidpenetration 62.2
 set g_balance_rifle_primary_refire 1.2
 set g_balance_rifle_primary_shots 1
 set g_balance_rifle_primary_solidpenetration 62.2
@@ -561,6 +574,7 @@ set g_balance_rifle_secondary_bullethail 0
 set g_balance_rifle_secondary_burstcost 0
 set g_balance_rifle_secondary_damage 20
 set g_balance_rifle_secondary_force 50
 set g_balance_rifle_secondary_burstcost 0
 set g_balance_rifle_secondary_damage 20
 set g_balance_rifle_secondary_force 50
+set g_balance_rifle_secondary_headshot_multiplier 0
 set g_balance_rifle_secondary_refire 0.9
 set g_balance_rifle_secondary_reload 0
 set g_balance_rifle_secondary_shots 4
 set g_balance_rifle_secondary_refire 0.9
 set g_balance_rifle_secondary_reload 0
 set g_balance_rifle_secondary_shots 4
@@ -675,7 +689,7 @@ set g_balance_seeker_weaponstart 0
 set g_balance_seeker_weaponstartoverride -1
 set g_balance_seeker_weaponthrowable 1
 // }}}
 set g_balance_seeker_weaponstartoverride -1
 set g_balance_seeker_weaponthrowable 1
 // }}}
-// {{{ #19: Shockwave (MUTATOR WEAPON)
+// {{{ #19: Shockwave
 set g_balance_shockwave_blast_animtime 0.3
 set g_balance_shockwave_blast_damage 40
 set g_balance_shockwave_blast_distance 1000
 set g_balance_shockwave_blast_animtime 0.3
 set g_balance_shockwave_blast_damage 40
 set g_balance_shockwave_blast_distance 1000
@@ -742,20 +756,19 @@ set g_balance_arc_beam_healing_amax 0
 set g_balance_arc_beam_healing_aps 50
 set g_balance_arc_beam_healing_hmax 150
 set g_balance_arc_beam_healing_hps 50
 set g_balance_arc_beam_healing_aps 50
 set g_balance_arc_beam_healing_hmax 150
 set g_balance_arc_beam_healing_hps 50
-set g_balance_arc_cooldown 2.5
-set g_balance_arc_cooldown_release 0
-set g_balance_arc_overheat_max 5
-set g_balance_arc_overheat_min 3
 set g_balance_arc_beam_heat 0
 set g_balance_arc_beam_heat 0
-set g_balance_arc_burst_heat 5
 set g_balance_arc_beam_maxangle 10
 set g_balance_arc_beam_nonplayerdamage 80
 set g_balance_arc_beam_maxangle 10
 set g_balance_arc_beam_nonplayerdamage 80
-set g_balance_arc_beam_range 1000
+set g_balance_arc_beam_range 1500
 set g_balance_arc_beam_refire 0.25
 set g_balance_arc_beam_returnspeed 8
 set g_balance_arc_beam_refire 0.25
 set g_balance_arc_beam_returnspeed 8
-set g_balance_arc_beam_tightness 0.5
-set g_balance_arc_bolt 0
+set g_balance_arc_beam_tightness 0.6
+set g_balance_arc_bolt 1
 set g_balance_arc_bolt_ammo 1
 set g_balance_arc_bolt_ammo 1
+set g_balance_arc_bolt_bounce_count 0
+set g_balance_arc_bolt_bounce_explode 0
+set g_balance_arc_bolt_bounce_lifetime 0
+set g_balance_arc_bolt_count 1
 set g_balance_arc_bolt_damage 25
 set g_balance_arc_bolt_damageforcescale 0
 set g_balance_arc_bolt_edgedamage 12.5
 set g_balance_arc_bolt_damage 25
 set g_balance_arc_bolt_damageforcescale 0
 set g_balance_arc_bolt_edgedamage 12.5
@@ -764,12 +777,18 @@ set g_balance_arc_bolt_health 15
 set g_balance_arc_bolt_lifetime 5
 set g_balance_arc_bolt_radius 65
 set g_balance_arc_bolt_refire 0.16667
 set g_balance_arc_bolt_lifetime 5
 set g_balance_arc_bolt_radius 65
 set g_balance_arc_bolt_refire 0.16667
+set g_balance_arc_bolt_refire2 0.16667
 set g_balance_arc_bolt_speed 2300
 set g_balance_arc_bolt_spread 0
 set g_balance_arc_burst_ammo 15
 set g_balance_arc_burst_damage 250
 set g_balance_arc_burst_healing_aps 100
 set g_balance_arc_burst_healing_hps 100
 set g_balance_arc_bolt_speed 2300
 set g_balance_arc_bolt_spread 0
 set g_balance_arc_burst_ammo 15
 set g_balance_arc_burst_damage 250
 set g_balance_arc_burst_healing_aps 100
 set g_balance_arc_burst_healing_hps 100
+set g_balance_arc_burst_heat 5
+set g_balance_arc_cooldown 2.5
+set g_balance_arc_cooldown_release 0
+set g_balance_arc_overheat_max 5
+set g_balance_arc_overheat_min 3
 set g_balance_arc_switchdelay_drop 0.2
 set g_balance_arc_switchdelay_raise 0.2
 set g_balance_arc_weaponreplace ""
 set g_balance_arc_switchdelay_drop 0.2
 set g_balance_arc_switchdelay_raise 0.2
 set g_balance_arc_weaponreplace ""
@@ -777,68 +796,181 @@ set g_balance_arc_weaponstart 0
 set g_balance_arc_weaponstartoverride -1
 set g_balance_arc_weaponthrowable 1
 // }}}
 set g_balance_arc_weaponstartoverride -1
 set g_balance_arc_weaponthrowable 1
 // }}}
-// {{{ #21: Heavy Machine Gun
-set g_balance_hmg_ammo 1
-set g_balance_hmg_damage 10
-set g_balance_hmg_force 5
-set g_balance_hmg_refire 0.05
-set g_balance_hmg_reload_ammo 120
-set g_balance_hmg_reload_time 1
-set g_balance_hmg_solidpenetration 32
-set g_balance_hmg_spread_add 0.01
-set g_balance_hmg_spread_max 0.05
-set g_balance_hmg_spread_min 0.02
-set g_balance_hmg_switchdelay_drop 0.2
-set g_balance_hmg_switchdelay_raise 0.2
-set g_balance_hmg_weaponreplace ""
-set g_balance_hmg_weaponstart 0
-set g_balance_hmg_weaponstartoverride 0
-set g_balance_hmg_weaponthrowable 0
+// {{{ #21: Overkill Heavy Machine Gun (MUTATOR WEAPON)
+set g_balance_okhmg_primary_ammo 1
+set g_balance_okhmg_primary_damage 30
+set g_balance_okhmg_primary_force 10
+set g_balance_okhmg_primary_refire 0.05
+set g_balance_okhmg_primary_solidpenetration 127
+set g_balance_okhmg_primary_spread_add 0.005
+set g_balance_okhmg_primary_spread_max 0.06
+set g_balance_okhmg_primary_spread_min 0.01
+set g_balance_okhmg_reload_ammo 120
+set g_balance_okhmg_reload_time 1
+set g_balance_okhmg_secondary_ammo 0
+set g_balance_okhmg_secondary_animtime 0.2
+set g_balance_okhmg_secondary_damage 25
+set g_balance_okhmg_secondary_delay 0
+set g_balance_okhmg_secondary_edgedamage 12.5
+set g_balance_okhmg_secondary_force 360
+set g_balance_okhmg_secondary_force_zscale 1
+set g_balance_okhmg_secondary_lifetime 5
+set g_balance_okhmg_secondary_radius 70
+set g_balance_okhmg_secondary_refire 0.7
+set g_balance_okhmg_secondary_refire_type 1
+set g_balance_okhmg_secondary_shotangle 0
+set g_balance_okhmg_secondary_speed 6000
+set g_balance_okhmg_secondary_spread 0
+set g_balance_okhmg_switchdelay_drop 0.2
+set g_balance_okhmg_switchdelay_raise 0.2
+set g_balance_okhmg_weaponreplace ""
+set g_balance_okhmg_weaponstart 0
+set g_balance_okhmg_weaponstartoverride 0
+set g_balance_okhmg_weaponthrowable 0
+// }}}
+// {{{ #22: Overkill MachineGun (MUTATOR WEAPON)
+set g_balance_okmachinegun_primary_ammo 1
+set g_balance_okmachinegun_primary_damage 25
+set g_balance_okmachinegun_primary_force 5
+set g_balance_okmachinegun_primary_refire 0.1
+set g_balance_okmachinegun_primary_solidpenetration 100
+set g_balance_okmachinegun_primary_spread_add 0.012
+set g_balance_okmachinegun_primary_spread_max 0.05
+set g_balance_okmachinegun_primary_spread_min 0
+set g_balance_okmachinegun_reload_ammo 30
+set g_balance_okmachinegun_reload_time 1.5
+set g_balance_okmachinegun_secondary_animtime 0.2
+set g_balance_okmachinegun_secondary_damage 25
+set g_balance_okmachinegun_secondary_delay 0
+set g_balance_okmachinegun_secondary_edgedamage 12.5
+set g_balance_okmachinegun_secondary_force 360
+set g_balance_okmachinegun_secondary_force_zscale 1
+set g_balance_okmachinegun_secondary_lifetime 5
+set g_balance_okmachinegun_secondary_radius 70
+set g_balance_okmachinegun_secondary_refire 0.7
+set g_balance_okmachinegun_secondary_refire_type 1
+set g_balance_okmachinegun_secondary_shotangle 0
+set g_balance_okmachinegun_secondary_speed 6000
+set g_balance_okmachinegun_secondary_spread 0
+set g_balance_okmachinegun_switchdelay_drop 0.2
+set g_balance_okmachinegun_switchdelay_raise 0.2
+set g_balance_okmachinegun_weaponreplace ""
+set g_balance_okmachinegun_weaponstart 0
+set g_balance_okmachinegun_weaponstartoverride -1
+set g_balance_okmachinegun_weaponthrowable 1
+// }}}
+// {{{ #23: Overkill Nex (MUTATOR WEAPON)
+set g_balance_oknex_charge 0
+set g_balance_oknex_charge_animlimit 0.5
+set g_balance_oknex_charge_limit 1
+set g_balance_oknex_charge_maxspeed 800
+set g_balance_oknex_charge_mindmg 40
+set g_balance_oknex_charge_minspeed 400
+set g_balance_oknex_charge_rate 0.6
+set g_balance_oknex_charge_rot_pause 0
+set g_balance_oknex_charge_rot_rate 0
+set g_balance_oknex_charge_shot_multiplier 0
+set g_balance_oknex_charge_start 0.5
+set g_balance_oknex_charge_velocity_rate 0
+set g_balance_oknex_primary_ammo 10
+set g_balance_oknex_primary_animtime 0.65
+set g_balance_oknex_primary_damage 100
+set g_balance_oknex_primary_damagefalloff_forcehalflife 0
+set g_balance_oknex_primary_damagefalloff_halflife 0
+set g_balance_oknex_primary_damagefalloff_maxdist 0
+set g_balance_oknex_primary_damagefalloff_mindist 0
+set g_balance_oknex_primary_force 500
+set g_balance_oknex_primary_refire 1
+set g_balance_oknex_reload_ammo 50
+set g_balance_oknex_reload_time 2
+set g_balance_oknex_secondary 2
+set g_balance_oknex_secondary_ammo 0
+set g_balance_oknex_secondary_animtime 0.2
+set g_balance_oknex_secondary_chargepool 0
+set g_balance_oknex_secondary_chargepool_pause_regen 1
+set g_balance_oknex_secondary_chargepool_regen 0.15
+set g_balance_oknex_secondary_damage 25
+set g_balance_oknex_secondary_damagefalloff_forcehalflife 0
+set g_balance_oknex_secondary_damagefalloff_halflife 0
+set g_balance_oknex_secondary_damagefalloff_maxdist 0
+set g_balance_oknex_secondary_damagefalloff_mindist 0
+set g_balance_oknex_secondary_delay 0
+set g_balance_oknex_secondary_edgedamage 12.5
+set g_balance_oknex_secondary_force 360
+set g_balance_oknex_secondary_force_zscale 1
+set g_balance_oknex_secondary_lifetime 5
+set g_balance_oknex_secondary_radius 70
+set g_balance_oknex_secondary_refire 0.7
+set g_balance_oknex_secondary_refire_type 1
+set g_balance_oknex_secondary_shotangle 0
+set g_balance_oknex_secondary_speed 6000
+set g_balance_oknex_secondary_spread 0
+set g_balance_oknex_switchdelay_drop 0.2
+set g_balance_oknex_switchdelay_raise 0.2
+set g_balance_oknex_weaponreplace ""
+set g_balance_oknex_weaponstart 0
+set g_balance_oknex_weaponstartoverride -1
+set g_balance_oknex_weaponthrowable 1
 // }}}
 // }}}
-// {{{ #22: Rocket Propelled Chainsaw
-set g_balance_rpc_ammo 10
-set g_balance_rpc_animtime 1
-set g_balance_rpc_damage 150
-set g_balance_rpc_damage2 500
-set g_balance_rpc_damageforcescale 2
-set g_balance_rpc_edgedamage 50
-set g_balance_rpc_force 400
-set g_balance_rpc_health 25
-set g_balance_rpc_lifetime 30
-set g_balance_rpc_radius 300
-set g_balance_rpc_refire 1
-set g_balance_rpc_reload_ammo 10
-set g_balance_rpc_reload_time 1
-set g_balance_rpc_speed 1250
-set g_balance_rpc_speedaccel 5000
-set g_balance_rpc_switchdelay_drop 0.2
-set g_balance_rpc_switchdelay_raise 0.2
-set g_balance_rpc_weaponreplace ""
-set g_balance_rpc_weaponstart 0
-set g_balance_rpc_weaponstartoverride 0
-set g_balance_rpc_weaponthrowable 0
+// {{{ #24: Overkill Rocket Propelled Chainsaw (MUTATOR WEAPON)
+set g_balance_okrpc_primary_ammo 10
+set g_balance_okrpc_primary_animtime 1
+set g_balance_okrpc_primary_damage 150
+set g_balance_okrpc_primary_damage2 500
+set g_balance_okrpc_primary_damageforcescale 2
+set g_balance_okrpc_primary_edgedamage 50
+set g_balance_okrpc_primary_force 400
+set g_balance_okrpc_primary_health 25
+set g_balance_okrpc_primary_lifetime 30
+set g_balance_okrpc_primary_radius 300
+set g_balance_okrpc_primary_refire 1
+set g_balance_okrpc_primary_speed 2500
+set g_balance_okrpc_primary_speedaccel 5000
+set g_balance_okrpc_reload_ammo 10
+set g_balance_okrpc_reload_time 1
+set g_balance_okrpc_secondary_ammo 0
+set g_balance_okrpc_secondary_animtime 0.2
+set g_balance_okrpc_secondary_damage 25
+set g_balance_okrpc_secondary_delay 0
+set g_balance_okrpc_secondary_edgedamage 12.5
+set g_balance_okrpc_secondary_force 360
+set g_balance_okrpc_secondary_force_zscale 1
+set g_balance_okrpc_secondary_lifetime 5
+set g_balance_okrpc_secondary_radius 70
+set g_balance_okrpc_secondary_refire 0.7
+set g_balance_okrpc_secondary_refire_type 1
+set g_balance_okrpc_secondary_shotangle 0
+set g_balance_okrpc_secondary_speed 6000
+set g_balance_okrpc_secondary_spread 0
+set g_balance_okrpc_switchdelay_drop 0.2
+set g_balance_okrpc_switchdelay_raise 0.2
+set g_balance_okrpc_weaponreplace ""
+set g_balance_okrpc_weaponstart 0
+set g_balance_okrpc_weaponstartoverride 0
+set g_balance_okrpc_weaponthrowable 0
 // }}}
 // }}}
-// {{{ Overkill Shotgun
-set g_balance_okshotgun_primary_ammo 1
-set g_balance_okshotgun_primary_animtime 0.2
+// {{{ #25: Overkill Shotgun (MUTATOR WEAPON)
+set g_balance_okshotgun_primary_ammo 3
+set g_balance_okshotgun_primary_animtime 0.65
 set g_balance_okshotgun_primary_bot_range 512
 set g_balance_okshotgun_primary_bot_range 512
-set g_balance_okshotgun_primary_bullets 12
-set g_balance_okshotgun_primary_damage 4
-set g_balance_okshotgun_primary_force 15
+set g_balance_okshotgun_primary_bullets 10
+set g_balance_okshotgun_primary_damage 17
+set g_balance_okshotgun_primary_force 80
 set g_balance_okshotgun_primary_refire 0.75
 set g_balance_okshotgun_primary_solidpenetration 3.8
 set g_balance_okshotgun_primary_refire 0.75
 set g_balance_okshotgun_primary_solidpenetration 3.8
-set g_balance_okshotgun_primary_spread 0.12
-set g_balance_okshotgun_reload_ammo 0
+set g_balance_okshotgun_primary_spread 0.07
+set g_balance_okshotgun_reload_ammo 24
 set g_balance_okshotgun_reload_time 2
 set g_balance_okshotgun_reload_time 2
-set g_balance_okshotgun_secondary_ammo 0
 set g_balance_okshotgun_secondary_animtime 0.2
 set g_balance_okshotgun_secondary_animtime 0.2
-set g_balance_okshotgun_secondary_damage 20
+set g_balance_okshotgun_secondary_damage 25
 set g_balance_okshotgun_secondary_delay 0
 set g_balance_okshotgun_secondary_delay 0
-set g_balance_okshotgun_secondary_edgedamage 10
-set g_balance_okshotgun_secondary_force 300
+set g_balance_okshotgun_secondary_edgedamage 12.5
+set g_balance_okshotgun_secondary_force 360
+set g_balance_okshotgun_secondary_force_zscale 1
 set g_balance_okshotgun_secondary_lifetime 5
 set g_balance_okshotgun_secondary_lifetime 5
-set g_balance_okshotgun_secondary_radius 60
+set g_balance_okshotgun_secondary_radius 70
 set g_balance_okshotgun_secondary_refire 0.7
 set g_balance_okshotgun_secondary_refire 0.7
+set g_balance_okshotgun_secondary_refire_type 1
 set g_balance_okshotgun_secondary_shotangle 0
 set g_balance_okshotgun_secondary_speed 6000
 set g_balance_okshotgun_secondary_spread 0
 set g_balance_okshotgun_secondary_shotangle 0
 set g_balance_okshotgun_secondary_speed 6000
 set g_balance_okshotgun_secondary_spread 0
@@ -849,99 +981,3 @@ set g_balance_okshotgun_weaponstart 0
 set g_balance_okshotgun_weaponstartoverride -1
 set g_balance_okshotgun_weaponthrowable 1
 // }}}
 set g_balance_okshotgun_weaponstartoverride -1
 set g_balance_okshotgun_weaponthrowable 1
 // }}}
-// {{{ Overkill Machine Gun
-set g_balance_okmachinegun_burst 3
-set g_balance_okmachinegun_burst_ammo 3
-set g_balance_okmachinegun_burst_animtime 0.3
-set g_balance_okmachinegun_burst_refire 0.06
-set g_balance_okmachinegun_burst_refire2 0.45
-set g_balance_okmachinegun_burst_speed 0
-set g_balance_okmachinegun_first 1
-set g_balance_okmachinegun_first_ammo 1
-set g_balance_okmachinegun_first_damage 14
-set g_balance_okmachinegun_first_force 3
-set g_balance_okmachinegun_first_refire 0.125
-set g_balance_okmachinegun_first_spread 0.03
-set g_balance_okmachinegun_mode 1
-set g_balance_okmachinegun_reload_ammo 60
-set g_balance_okmachinegun_reload_time 2
-set g_balance_okmachinegun_secondary_ammo 0
-set g_balance_okmachinegun_secondary_animtime 0.2
-set g_balance_okmachinegun_secondary_damage 20
-set g_balance_okmachinegun_secondary_delay 0
-set g_balance_okmachinegun_secondary_edgedamage 10
-set g_balance_okmachinegun_secondary_force 300
-set g_balance_okmachinegun_secondary_lifetime 5
-set g_balance_okmachinegun_secondary_radius 60
-set g_balance_okmachinegun_secondary_refire 0.7
-set g_balance_okmachinegun_secondary_shotangle 0
-set g_balance_okmachinegun_secondary_speed 6000
-set g_balance_okmachinegun_secondary_spread 0
-set g_balance_okmachinegun_secondary_type 1
-set g_balance_okmachinegun_solidpenetration 13.1
-set g_balance_okmachinegun_spread_add 0.012
-set g_balance_okmachinegun_spread_max 0.05
-set g_balance_okmachinegun_spread_min 0.02
-set g_balance_okmachinegun_sustained_ammo 1
-set g_balance_okmachinegun_sustained_damage 10
-set g_balance_okmachinegun_sustained_force 3
-set g_balance_okmachinegun_sustained_refire 0.1
-set g_balance_okmachinegun_sustained_spread 0.03
-set g_balance_okmachinegun_switchdelay_drop 0.2
-set g_balance_okmachinegun_switchdelay_raise 0.2
-set g_balance_okmachinegun_weaponreplace ""
-set g_balance_okmachinegun_weaponstart 0
-set g_balance_okmachinegun_weaponstartoverride -1
-set g_balance_okmachinegun_weaponthrowable 1
-// }}}
-// {{{ Overkill Vortex
-set g_balance_okvortex_charge 1
-set g_balance_okvortex_charge_animlimit 0.5
-set g_balance_okvortex_charge_limit 1
-set g_balance_okvortex_charge_maxspeed 800
-set g_balance_okvortex_charge_mindmg 40
-set g_balance_okvortex_charge_minspeed 400
-set g_balance_okvortex_charge_rate 0.6
-set g_balance_okvortex_charge_rot_pause 0
-set g_balance_okvortex_charge_rot_rate 0
-set g_balance_okvortex_charge_shot_multiplier 0
-set g_balance_okvortex_charge_start 0.5
-set g_balance_okvortex_charge_velocity_rate 0
-set g_balance_okvortex_primary_ammo 6
-set g_balance_okvortex_primary_animtime 0.4
-set g_balance_okvortex_primary_damage 80
-set g_balance_okvortex_primary_damagefalloff_forcehalflife 0
-set g_balance_okvortex_primary_damagefalloff_halflife 0
-set g_balance_okvortex_primary_damagefalloff_maxdist 0
-set g_balance_okvortex_primary_damagefalloff_mindist 0
-set g_balance_okvortex_primary_force 400
-set g_balance_okvortex_primary_refire 1.5
-set g_balance_okvortex_reload_ammo 0
-set g_balance_okvortex_reload_time 2
-set g_balance_okvortex_secondary 0
-set g_balance_okvortex_secondary_ammo 2
-set g_balance_okvortex_secondary_animtime 0
-set g_balance_okvortex_secondary_chargepool 0
-set g_balance_okvortex_secondary_chargepool_pause_regen 1
-set g_balance_okvortex_secondary_chargepool_regen 0.15
-set g_balance_okvortex_secondary_damage 0
-set g_balance_okvortex_secondary_damagefalloff_forcehalflife 0
-set g_balance_okvortex_secondary_damagefalloff_halflife 0
-set g_balance_okvortex_secondary_damagefalloff_maxdist 0
-set g_balance_okvortex_secondary_damagefalloff_mindist 0
-set g_balance_okvortex_secondary_force 0
-set g_balance_okvortex_secondary_refire 0
-set g_balance_okvortex_secondary_delay 0
-set g_balance_okvortex_secondary_edgedamage 10
-set g_balance_okvortex_secondary_lifetime 5
-set g_balance_okvortex_secondary_radius 60
-set g_balance_okvortex_secondary_shotangle 0
-set g_balance_okvortex_secondary_speed 6000
-set g_balance_okvortex_secondary_spread 0
-set g_balance_okvortex_switchdelay_drop 0.2
-set g_balance_okvortex_switchdelay_raise 0.2
-set g_balance_okvortex_weaponreplace ""
-set g_balance_okvortex_weaponstart 0
-set g_balance_okvortex_weaponstartoverride -1
-set g_balance_okvortex_weaponthrowable 1
-// }}}