set g_balance_devastator_remote_edgedamage 35
set g_balance_devastator_remote_force 400
set g_balance_devastator_remote_jump_damage 70
-set g_balance_devastator_remote_jump_radius 200
+set g_balance_devastator_remote_jump_radius 0
set g_balance_devastator_remote_jump_velocity_z_add 400
set g_balance_devastator_remote_jump_velocity_z_max 1500
set g_balance_devastator_remote_jump_velocity_z_min 400
set g_balance_shockwave_weaponthrowable 0
// }}}
// {{{ #20: Arc
-set g_balance_arc_beam_ammo 10
+set g_balance_arc_beam_ammo 4
set g_balance_arc_beam_animtime 0.2
set g_balance_arc_beam_botaimlifetime 0
set g_balance_arc_beam_botaimspeed 0
-set g_balance_arc_beam_damage 90
+set g_balance_arc_beam_damage 115
set g_balance_arc_beam_degreespersegment 1
set g_balance_arc_beam_distancepersegment 0
set g_balance_arc_beam_falloff_halflifedist 0
set g_balance_arc_beam_falloff_maxdist 0
set g_balance_arc_beam_falloff_mindist 0
-set g_balance_arc_beam_force 1000
+set g_balance_arc_beam_force 900
set g_balance_arc_beam_healing_amax 200
set g_balance_arc_beam_healing_aps 50
set g_balance_arc_beam_healing_hmax 200