Merge branch 'TimePath/cleanup'
[xonotic/xonotic-data.pk3dir.git] / bal-wep-xonotic.cfg
index de5be0d..ec50bdf 100644 (file)
@@ -34,7 +34,7 @@ set g_balance_blaster_weaponthrowable 0
 // {{{ #2: Shotgun
 set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_animtime 0.2
-set g_balance_shotgun_primary_bullets 14
+set g_balance_shotgun_primary_bullets 12
 set g_balance_shotgun_primary_damage 4
 set g_balance_shotgun_primary_force 15
 set g_balance_shotgun_primary_refire 0.75
@@ -44,7 +44,7 @@ set g_balance_shotgun_reload_ammo 0
 set g_balance_shotgun_reload_time 2
 set g_balance_shotgun_secondary 1
 set g_balance_shotgun_secondary_animtime 1
-set g_balance_shotgun_secondary_damage 80
+set g_balance_shotgun_secondary_damage 70
 set g_balance_shotgun_secondary_force 200
 set g_balance_shotgun_secondary_melee_delay 0.25
 set g_balance_shotgun_secondary_melee_multihit 1
@@ -56,6 +56,8 @@ set g_balance_shotgun_secondary_melee_swing_up 30
 set g_balance_shotgun_secondary_melee_time 0.15
 set g_balance_shotgun_secondary_melee_traces 10
 set g_balance_shotgun_secondary_refire 1.25
+set g_balance_shotgun_secondary_alt_animtime 0.2
+set g_balance_shotgun_secondary_alt_refire 1.2
 set g_balance_shotgun_switchdelay_drop 0.2
 set g_balance_shotgun_switchdelay_raise 0.2
 set g_balance_shotgun_weaponreplace ""
@@ -90,7 +92,7 @@ set g_balance_machinegun_sustained_refire 0.1
 set g_balance_machinegun_sustained_spread 0.03
 set g_balance_machinegun_switchdelay_drop 0.2
 set g_balance_machinegun_switchdelay_raise 0.2
-set g_balance_machinegun_weaponreplace "arc machinegun"
+set g_balance_machinegun_weaponreplace ""
 set g_balance_machinegun_weaponstart 0
 set g_balance_machinegun_weaponstartoverride -1
 set g_balance_machinegun_weaponthrowable 1
@@ -100,7 +102,7 @@ set g_balance_mortar_bouncefactor 0.5
 set g_balance_mortar_bouncestop 0.075
 set g_balance_mortar_primary_ammo 2
 set g_balance_mortar_primary_animtime 0.3
-set g_balance_mortar_primary_damage 50
+set g_balance_mortar_primary_damage 55
 set g_balance_mortar_primary_damageforcescale 0
 set g_balance_mortar_primary_edgedamage 25
 set g_balance_mortar_primary_force 250
@@ -174,12 +176,12 @@ set g_balance_minelayer_weaponstartoverride -1
 set g_balance_minelayer_weaponthrowable 1
 // }}}
 // {{{ #6: Electro
-set g_balance_electro_combo_comboradius 250
+set g_balance_electro_combo_comboradius 300
 set g_balance_electro_combo_comboradius_thruwall 200
 set g_balance_electro_combo_damage 50
 set g_balance_electro_combo_edgedamage 25
 set g_balance_electro_combo_force 120
-set g_balance_electro_combo_radius 100
+set g_balance_electro_combo_radius 150
 set g_balance_electro_combo_safeammocheck 1
 set g_balance_electro_combo_speed 2000
 set g_balance_electro_primary_ammo 4
@@ -191,7 +193,7 @@ set g_balance_electro_primary_force 200
 set g_balance_electro_primary_lifetime 5
 set g_balance_electro_primary_midaircombo_explode 1
 set g_balance_electro_primary_midaircombo_interval 0.1
-set g_balance_electro_primary_midaircombo_radius 100
+set g_balance_electro_primary_midaircombo_radius 150
 set g_balance_electro_primary_radius 100
 set g_balance_electro_primary_refire 0.6
 set g_balance_electro_primary_speed 2500
@@ -203,10 +205,10 @@ set g_balance_electro_secondary_animtime 0.2
 set g_balance_electro_secondary_bouncefactor 0.3
 set g_balance_electro_secondary_bouncestop 0.05
 set g_balance_electro_secondary_count 3
-set g_balance_electro_secondary_damage 40
+set g_balance_electro_secondary_damage 30
 set g_balance_electro_secondary_damagedbycontents 1
 set g_balance_electro_secondary_damageforcescale 4
-set g_balance_electro_secondary_edgedamage 20
+set g_balance_electro_secondary_edgedamage 15
 set g_balance_electro_secondary_force 50
 set g_balance_electro_secondary_health 5
 set g_balance_electro_secondary_lifetime 4
@@ -232,7 +234,7 @@ set g_balance_crylink_primary_bouncedamagefactor 0.5
 set g_balance_crylink_primary_bounces 1
 set g_balance_crylink_primary_damage 12
 set g_balance_crylink_primary_edgedamage 6
-set g_balance_crylink_primary_force -60
+set g_balance_crylink_primary_force -50
 set g_balance_crylink_primary_joindelay 0.1
 set g_balance_crylink_primary_joinexplode 1
 set g_balance_crylink_primary_joinexplode_damage 0
@@ -292,7 +294,7 @@ set g_balance_vortex_charge_limit 1
 set g_balance_vortex_charge_maxspeed 800
 set g_balance_vortex_charge_mindmg 40
 set g_balance_vortex_charge_minspeed 400
-set g_balance_vortex_charge_rate 0.4
+set g_balance_vortex_charge_rate 0.6
 set g_balance_vortex_charge_rot_pause 0
 set g_balance_vortex_charge_rot_rate 0
 set g_balance_vortex_charge_shot_multiplier 0
@@ -345,9 +347,9 @@ set g_balance_hagar_reload_ammo 0
 set g_balance_hagar_reload_time 2
 set g_balance_hagar_secondary 1
 set g_balance_hagar_secondary_ammo 1
-set g_balance_hagar_secondary_damage 40
+set g_balance_hagar_secondary_damage 35
 set g_balance_hagar_secondary_damageforcescale 0
-set g_balance_hagar_secondary_edgedamage 20
+set g_balance_hagar_secondary_edgedamage 17.5
 set g_balance_hagar_secondary_force 75
 set g_balance_hagar_secondary_health 15
 set g_balance_hagar_secondary_lifetime_min 10
@@ -376,7 +378,7 @@ set g_balance_hagar_weaponthrowable 1
 // {{{ #10: Devastator
 set g_balance_devastator_ammo 4
 set g_balance_devastator_animtime 0.4
-set g_balance_devastator_damage 70
+set g_balance_devastator_damage 80
 set g_balance_devastator_damageforcescale 1
 set g_balance_devastator_detonatedelay 0.02
 set g_balance_devastator_edgedamage 40
@@ -394,7 +396,7 @@ set g_balance_devastator_reload_ammo 0
 set g_balance_devastator_reload_time 2
 set g_balance_devastator_remote_damage 70
 set g_balance_devastator_remote_edgedamage 35
-set g_balance_devastator_remote_force 400
+set g_balance_devastator_remote_force 300
 set g_balance_devastator_remote_jump_damage 70
 set g_balance_devastator_remote_jump_radius 0
 set g_balance_devastator_remote_jump_velocity_z_add 400
@@ -431,6 +433,7 @@ set g_balance_porto_weaponthrowable 1
 // {{{ #12: Vaporizer
 set g_balance_vaporizer_primary_ammo 10
 set g_balance_vaporizer_primary_animtime 0.3
+set g_balance_vaporizer_primary_damage 150
 set g_balance_vaporizer_primary_refire 1
 set g_balance_vaporizer_reload_ammo 0
 set g_balance_vaporizer_reload_time 0
@@ -717,7 +720,7 @@ set g_balance_shockwave_melee_traces 10
 set g_balance_shockwave_switchdelay_drop 0.2
 set g_balance_shockwave_switchdelay_raise 0.2
 set g_balance_shockwave_weaponreplace ""
-set g_balance_shockwave_weaponstart 1
+set g_balance_shockwave_weaponstart 0
 set g_balance_shockwave_weaponstartoverride -1
 set g_balance_shockwave_weaponthrowable 0
 // }}}
@@ -741,7 +744,7 @@ set g_balance_arc_cooldown 2.5
 set g_balance_arc_overheat_max 5
 set g_balance_arc_overheat_min 3
 set g_balance_arc_beam_heat 1
-set g_balance_arc_burst_heat 5
+set g_balance_arc_burst_heat 4
 set g_balance_arc_beam_maxangle 10
 set g_balance_arc_beam_nonplayerdamage 80
 set g_balance_arc_beam_range 1000
@@ -749,7 +752,7 @@ set g_balance_arc_beam_refire 0.5
 set g_balance_arc_beam_returnspeed 8
 set g_balance_arc_beam_tightness 0.5
 set g_balance_arc_burst_ammo 15
-set g_balance_arc_burst_damage 150
+set g_balance_arc_burst_damage 250
 set g_balance_arc_burst_healing_aps 100
 set g_balance_arc_burst_healing_hps 100
 set g_balance_arc_switchdelay_drop 0.3
@@ -759,3 +762,44 @@ set g_balance_arc_weaponstart 0
 set g_balance_arc_weaponstartoverride -1
 set g_balance_arc_weaponthrowable 1
 // }}}
+// {{{ #21: Heavy Machine Gun
+set g_balance_hmg_ammo 1
+set g_balance_hmg_damage 10
+set g_balance_hmg_force 5
+set g_balance_hmg_refire 0.05
+set g_balance_hmg_reload_ammo 120
+set g_balance_hmg_reload_time 1
+set g_balance_hmg_solidpenetration 32
+set g_balance_hmg_spread_add 0.01
+set g_balance_hmg_spread_max 0.05
+set g_balance_hmg_spread_min 0.02
+set g_balance_hmg_switchdelay_drop 0.2
+set g_balance_hmg_switchdelay_raise 0.2
+set g_balance_hmg_weaponreplace ""
+set g_balance_hmg_weaponstart 0
+set g_balance_hmg_weaponstartoverride 0
+set g_balance_hmg_weaponthrowable 0
+// }}}
+// {{{ #22: Rocket Propelled Chainsaw
+set g_balance_rpc_ammo 10
+set g_balance_rpc_animtime 1
+set g_balance_rpc_damage 150
+set g_balance_rpc_damage2 500
+set g_balance_rpc_damageforcescale 2
+set g_balance_rpc_edgedamage 50
+set g_balance_rpc_force 400
+set g_balance_rpc_health 25
+set g_balance_rpc_lifetime 30
+set g_balance_rpc_radius 300
+set g_balance_rpc_refire 1
+set g_balance_rpc_reload_ammo 10
+set g_balance_rpc_reload_time 1
+set g_balance_rpc_speed 1250
+set g_balance_rpc_speedaccel 5000
+set g_balance_rpc_switchdelay_drop 0.2
+set g_balance_rpc_switchdelay_raise 0.2
+set g_balance_rpc_weaponreplace ""
+set g_balance_rpc_weaponstart 0
+set g_balance_rpc_weaponstartoverride 0
+set g_balance_rpc_weaponthrowable 0
+// }}}