]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balance-mario.cfg
Added random start weapons.
[xonotic/xonotic-data.pk3dir.git] / balance-mario.cfg
index 9995e5ec5c8f47c8792823590560569e3fe40331..eabbff57773e40081b8130a5cad68e14e03588bc 100644 (file)
@@ -2,13 +2,20 @@ g_mod_balance Mario
 
 // {{{ starting gear
 set g_balance_health_start 100
-set g_balance_armor_start 50
-set g_start_ammo_shells 20
+set g_balance_armor_start 0
+set g_start_ammo_shells 15
 set g_start_ammo_nails 0
 set g_start_ammo_rockets 0
 set g_start_ammo_cells 0
 set g_start_ammo_plasma 0
 set g_start_ammo_fuel 0
+set g_num_random_start_weapons 0
+set g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator"
+set g_random_start_shells 15
+set g_random_start_bullets 80
+set g_random_start_rockets 40
+set g_random_start_cells 30
+set g_random_start_plasma 30
 set g_warmup_start_health 100 "starting values when being in warmup-stage"
 set g_warmup_start_armor 100 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_shells 30 "starting values when being in warmup-stage"
@@ -44,7 +51,7 @@ set g_balance_nix_ammoincr_fuel 2
 // {{{ pickup items
 set g_pickup_ammo_anyway 1
 set g_pickup_weapons_anyway 1
-set g_pickup_shells 20
+set g_pickup_shells 15
 set g_pickup_shells_weapon 15
 set g_pickup_shells_max 60
 set g_pickup_nails 80
@@ -72,18 +79,18 @@ set g_pickup_armormedium_anyway 1
 set g_pickup_armorbig 50
 set g_pickup_armorbig_max 200
 set g_pickup_armorbig_anyway 1
-set g_pickup_armorlarge 100
-set g_pickup_armorlarge_max 200
-set g_pickup_armorlarge_anyway 1
+set g_pickup_armormega 100
+set g_pickup_armormega_max 200
+set g_pickup_armormega_anyway 1
 set g_pickup_healthsmall 5
 set g_pickup_healthsmall_max 200
 set g_pickup_healthsmall_anyway 1
 set g_pickup_healthmedium 25
 set g_pickup_healthmedium_max 200
 set g_pickup_healthmedium_anyway 1
-set g_pickup_healthlarge 50
-set g_pickup_healthlarge_max 200
-set g_pickup_healthlarge_anyway 1
+set g_pickup_healthbig 50
+set g_pickup_healthbig_max 200
+set g_pickup_healthbig_anyway 1
 set g_pickup_healthmega 100
 set g_pickup_healthmega_max 200
 set g_pickup_healthmega_anyway 1
@@ -138,7 +145,7 @@ set g_balance_fuel_limit 999
 // }}}
 
 // {{{ misc
-set g_balance_selfdamagepercent 0.5
+set g_balance_selfdamagepercent 0.65
 set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
 set g_weaponratefactor 1 "weapon fire rate multiplier"
 set g_weapondamagefactor 1 "weapon damage multiplier"
@@ -175,8 +182,8 @@ set g_projectiles_spread_style 7
 // 7: forward + circle with (1-r)(2-r) falloff
 set g_balance_falldamage_deadminspeed 250
 set g_balance_falldamage_minspeed 900
-set g_balance_falldamage_factor 0.07
-set g_balance_falldamage_maxdamage 250
+set g_balance_falldamage_factor 0.20
+set g_balance_falldamage_maxdamage 40
 set g_balance_damagepush_speedfactor 2.5
 set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
 set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
@@ -207,7 +214,6 @@ set g_jetpack_acceleration_up 600 "acceleration of the jetpack in z direction (n
 set g_jetpack_maxspeed_side 1200 "max speed of the jetpack in xy direction"
 set g_jetpack_maxspeed_up 600 "max speed of the jetpack in z direction"
 set g_jetpack_fuel 8 "fuel per second for jetpack"
-set g_jetpack_attenuation 2 "jetpack sound attenuation"
 set g_jetpack_reverse_thrust 0 "if not 0, downward acceleration when crouching with the jetpack"
 
 set g_grappling_hook_tarzan 2 // 2: can also pull players