]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balance-nexuiz25.cfg
Add an option to only account for vertical travel when calculating fall damage
[xonotic/xonotic-data.pk3dir.git] / balance-nexuiz25.cfg
index f49e50cce2a26856ab6d52203e40b027eb1305df..81c786ed60cb08e895c964470125c8f061069fd4 100644 (file)
@@ -9,6 +9,13 @@ set g_start_ammo_rockets 0
 set g_start_ammo_cells 0
 set g_start_ammo_plasma 0
 set g_start_ammo_fuel 0
+set g_random_start_weapons_count 0
+set g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator"
+set g_random_start_shells 15
+set g_random_start_bullets 80
+set g_random_start_rockets 15
+set g_random_start_cells 25
+set g_random_start_plasma 25
 set g_warmup_start_health 250 "starting values when being in warmup-stage"
 set g_warmup_start_armor 100 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_shells 50 "starting values when being in warmup-stage"
@@ -72,18 +79,18 @@ set g_pickup_armormedium_anyway 0
 set g_pickup_armorbig 50
 set g_pickup_armorbig_max 999
 set g_pickup_armorbig_anyway 0
-set g_pickup_armorlarge 100
-set g_pickup_armorlarge_max 999
-set g_pickup_armorlarge_anyway 0
+set g_pickup_armormega 100
+set g_pickup_armormega_max 999
+set g_pickup_armormega_anyway 0
 set g_pickup_healthsmall 5
 set g_pickup_healthsmall_max 999
 set g_pickup_healthsmall_anyway 0
 set g_pickup_healthmedium 25
 set g_pickup_healthmedium_max 999
 set g_pickup_healthmedium_anyway 0
-set g_pickup_healthlarge 50
-set g_pickup_healthlarge_max 999
-set g_pickup_healthlarge_anyway 0
+set g_pickup_healthbig 50
+set g_pickup_healthbig_max 999
+set g_pickup_healthbig_anyway 0
 set g_pickup_healthmega 100
 set g_pickup_healthmega_max 999
 set g_pickup_healthmega_anyway 0
@@ -94,6 +101,7 @@ set g_pickup_respawntime_powerup 120
 set g_pickup_respawntime_weapon 15
 set g_pickup_respawntime_superweapon 120
 set g_pickup_respawntime_ammo 15
+set g_pickup_respawntime_initial_random 2
 set g_pickup_respawntimejitter_short 0
 set g_pickup_respawntimejitter_medium 0
 set g_pickup_respawntimejitter_long 0
@@ -177,6 +185,7 @@ set g_balance_falldamage_deadminspeed 150
 set g_balance_falldamage_minspeed 1400
 set g_balance_falldamage_factor 0.15
 set g_balance_falldamage_maxdamage 25
+set g_balance_falldamage_onlyvertical 0
 set g_balance_damagepush_speedfactor 0
 set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
 set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
@@ -191,6 +200,7 @@ set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone i
 
 // {{{ powerups
 set g_balance_powerup_invincible_takedamage 0.2
+set g_balance_powerup_invincible_takeforce 1
 set g_balance_powerup_invincible_time 30
 set g_balance_powerup_strength_damage 3
 set g_balance_powerup_strength_force 4
@@ -207,7 +217,7 @@ set g_jetpack_acceleration_up 600 "acceleration of the jetpack in z direction (n
 set g_jetpack_maxspeed_side 1500 "max speed of the jetpack in xy direction"
 set g_jetpack_maxspeed_up 600 "max speed of the jetpack in z direction"
 set g_jetpack_fuel 8 "fuel per second for jetpack"
-set g_jetpack_attenuation 2 "jetpack sound attenuation"
+set g_jetpack_reverse_thrust 0 "if not 0, downward acceleration when crouching with the jetpack"
 
 set g_grappling_hook_tarzan 2 // 2: can also pull players
 set g_balance_grapplehook_speed_fly 1800