]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balance-samual.cfg
Nades code: don't use booleans as array indexes for m_projectile, optimize spawn_held...
[xonotic/xonotic-data.pk3dir.git] / balance-samual.cfg
index 48c68d81be66e77c96cf8f55c417fd4b8565fe0f..6219367880595dbe3b8651ae29082e44c457a3a7 100644 (file)
@@ -1,4 +1,5 @@
 g_mod_balance Samual
 g_mod_balance Samual
+testing_disable
 
 // {{{ starting gear
 set g_balance_health_start 100
 
 // {{{ starting gear
 set g_balance_health_start 100
@@ -24,6 +25,22 @@ set g_warmup_start_ammo_rockets 80 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_cells 90 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_plasma 90 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_cells 90 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_plasma 90 "starting values when being in warmup-stage"
 set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage"
+set g_ca_start_health 200
+set g_ca_start_armor 200
+set g_ca_start_ammo_shells 60
+set g_ca_start_ammo_nails 320
+set g_ca_start_ammo_rockets 160
+set g_ca_start_ammo_cells 180
+set g_ca_start_ammo_plasma 180
+set g_ca_start_ammo_fuel 0
+set g_ft_start_health 100
+set g_ft_start_armor 0 
+set g_ft_start_ammo_shells 60
+set g_ft_start_ammo_nails 320
+set g_ft_start_ammo_rockets 160
+set g_ft_start_ammo_cells 180
+set g_ft_start_ammo_plasma 180
+set g_ft_start_ammo_fuel 0
 set g_lms_start_health 200
 set g_lms_start_armor 200
 set g_lms_start_ammo_shells 60
 set g_lms_start_health 200
 set g_lms_start_armor 200
 set g_lms_start_ammo_shells 60
@@ -32,6 +49,22 @@ set g_lms_start_ammo_rockets 160
 set g_lms_start_ammo_cells 180
 set g_lms_start_ammo_plasma 180
 set g_lms_start_ammo_fuel 0
 set g_lms_start_ammo_cells 180
 set g_lms_start_ammo_plasma 180
 set g_lms_start_ammo_fuel 0
+set g_mayhem_start_health 200
+set g_mayhem_start_armor 200
+set g_mayhem_start_ammo_shells 60
+set g_mayhem_start_ammo_nails 320
+set g_mayhem_start_ammo_rockets 160
+set g_mayhem_start_ammo_cells 180
+set g_mayhem_start_ammo_plasma 180
+set g_mayhem_start_ammo_fuel 0
+set g_tmayhem_start_health 200
+set g_tmayhem_start_armor 200
+set g_tmayhem_start_ammo_shells 60
+set g_tmayhem_start_ammo_nails 320
+set g_tmayhem_start_ammo_rockets 160
+set g_tmayhem_start_ammo_cells 180
+set g_tmayhem_start_ammo_plasma 180
+set g_tmayhem_start_ammo_fuel 0
 set g_balance_nix_roundtime 25
 set g_balance_nix_incrtime 1.6
 set g_balance_nix_ammo_shells 60
 set g_balance_nix_roundtime 25
 set g_balance_nix_incrtime 1.6
 set g_balance_nix_ammo_shells 60
@@ -94,20 +127,31 @@ set g_pickup_healthbig_anyway 1
 set g_pickup_healthmega 100
 set g_pickup_healthmega_max 200
 set g_pickup_healthmega_anyway 1
 set g_pickup_healthmega 100
 set g_pickup_healthmega_max 200
 set g_pickup_healthmega_anyway 1
-set g_pickup_respawntime_short 15
-set g_pickup_respawntime_medium 20
-set g_pickup_respawntime_long 30
 set g_pickup_respawntime_powerup 120
 set g_pickup_respawntime_weapon 10
 set g_pickup_respawntime_superweapon 120
 set g_pickup_respawntime_ammo 10
 set g_pickup_respawntime_powerup 120
 set g_pickup_respawntime_weapon 10
 set g_pickup_respawntime_superweapon 120
 set g_pickup_respawntime_ammo 10
-set g_pickup_respawntimejitter_short 0
-set g_pickup_respawntimejitter_medium 0
-set g_pickup_respawntimejitter_long 0
+set g_pickup_respawntime_armor_small 15
+set g_pickup_respawntime_armor_medium 20
+set g_pickup_respawntime_armor_big 30
+set g_pickup_respawntime_armor_mega 30
+set g_pickup_respawntime_health_small 15
+set g_pickup_respawntime_health_medium 15
+set g_pickup_respawntime_health_big 20
+set g_pickup_respawntime_health_mega 30
+set g_pickup_respawntime_initial_random 2
 set g_pickup_respawntimejitter_powerup 30
 set g_pickup_respawntimejitter_weapon 0
 set g_pickup_respawntimejitter_superweapon 10
 set g_pickup_respawntimejitter_ammo 0
 set g_pickup_respawntimejitter_powerup 30
 set g_pickup_respawntimejitter_weapon 0
 set g_pickup_respawntimejitter_superweapon 10
 set g_pickup_respawntimejitter_ammo 0
+set g_pickup_respawntimejitter_armor_small 0
+set g_pickup_respawntimejitter_armor_medium 0
+set g_pickup_respawntimejitter_armor_big 0
+set g_pickup_respawntimejitter_armor_mega 0
+set g_pickup_respawntimejitter_health_small 0
+set g_pickup_respawntimejitter_health_medium 0
+set g_pickup_respawntimejitter_health_big 0
+set g_pickup_respawntimejitter_health_mega 0
 // }}}
 
 // {{{ regen/rot
 // }}}
 
 // {{{ regen/rot
@@ -184,6 +228,7 @@ set g_balance_falldamage_deadminspeed 250
 set g_balance_falldamage_minspeed 900
 set g_balance_falldamage_factor 0.20
 set g_balance_falldamage_maxdamage 40
 set g_balance_falldamage_minspeed 900
 set g_balance_falldamage_factor 0.20
 set g_balance_falldamage_maxdamage 40
+set g_balance_falldamage_onlyvertical 0
 set g_balance_damagepush_speedfactor 2.5
 set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
 set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
 set g_balance_damagepush_speedfactor 2.5
 set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
 set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
@@ -198,7 +243,13 @@ set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone i
 
 // {{{ powerups
 set g_balance_powerup_invincible_takedamage 0.25 // only 1/4th damage is taken
 
 // {{{ powerups
 set g_balance_powerup_invincible_takedamage 0.25 // only 1/4th damage is taken
+set g_balance_powerup_invincible_takeforce 1
 set g_balance_powerup_invincible_time 30
 set g_balance_powerup_invincible_time 30
+set g_balance_powerup_invisibility_alpha 0.15
+set g_balance_powerup_invisibility_time 30
+set g_balance_powerup_speed_attackrate 0.8
+set g_balance_powerup_speed_highspeed 1.5
+set g_balance_powerup_speed_time 30
 set g_balance_powerup_strength_damage 3
 set g_balance_powerup_strength_force 3
 set g_balance_powerup_strength_time 30
 set g_balance_powerup_strength_damage 3
 set g_balance_powerup_strength_force 3
 set g_balance_powerup_strength_time 30
@@ -238,4 +289,8 @@ set g_balance_portal_health 200 // these get recharged whenever the portal is us
 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
 // }}}
 
 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
 // }}}
 
+// {{{ hlac
+// hlac projectile settings are supposed to match the blaster, make sure they match when updating the blaster balance
+// }}}
+
 exec bal-wep-samual.cfg
 exec bal-wep-samual.cfg