]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balance-xdf.cfg
Add an option to only account for vertical travel when calculating fall damage
[xonotic/xonotic-data.pk3dir.git] / balance-xdf.cfg
index 562506283c44ad965d5d7d0f641a96a910aa11d3..e866bd11d18ef8ea51f9b029029b15bed328833f 100644 (file)
@@ -49,8 +49,8 @@ set g_balance_nix_ammoincr_fuel 2
 // }}}
 
 // {{{ pickup items
-set g_pickup_ammo_anyway 1
-set g_pickup_weapons_anyway 1
+set g_pickup_ammo_anyway 0
+set g_pickup_weapons_anyway 0
 set g_pickup_shells 15
 set g_pickup_shells_weapon 15
 set g_pickup_shells_max 60
@@ -72,28 +72,28 @@ set g_pickup_fuel_jetpack 100
 set g_pickup_fuel_max 100
 set g_pickup_armorsmall 5
 set g_pickup_armorsmall_max 200
-set g_pickup_armorsmall_anyway 1
+set g_pickup_armorsmall_anyway 0
 set g_pickup_armormedium 25
 set g_pickup_armormedium_max 200
-set g_pickup_armormedium_anyway 1
+set g_pickup_armormedium_anyway 0
 set g_pickup_armorbig 50
 set g_pickup_armorbig_max 200
-set g_pickup_armorbig_anyway 1
+set g_pickup_armorbig_anyway 0
 set g_pickup_armormega 100
 set g_pickup_armormega_max 200
-set g_pickup_armormega_anyway 1
+set g_pickup_armormega_anyway 0
 set g_pickup_healthsmall 5
 set g_pickup_healthsmall_max 200
-set g_pickup_healthsmall_anyway 1
+set g_pickup_healthsmall_anyway 0
 set g_pickup_healthmedium 25
 set g_pickup_healthmedium_max 200
-set g_pickup_healthmedium_anyway 1
+set g_pickup_healthmedium_anyway 0
 set g_pickup_healthbig 50
 set g_pickup_healthbig_max 200
-set g_pickup_healthbig_anyway 1
+set g_pickup_healthbig_anyway 0
 set g_pickup_healthmega 100
 set g_pickup_healthmega_max 200
-set g_pickup_healthmega_anyway 1
+set g_pickup_healthmega_anyway 0
 set g_pickup_respawntime_short 0.1
 set g_pickup_respawntime_medium 0.1
 set g_pickup_respawntime_long 0.1
@@ -101,6 +101,7 @@ set g_pickup_respawntime_powerup 0.1
 set g_pickup_respawntime_weapon 0.1
 set g_pickup_respawntime_superweapon 0.1
 set g_pickup_respawntime_ammo 0.1
+set g_pickup_respawntime_initial_random 2
 set g_pickup_respawntimejitter_short 0
 set g_pickup_respawntimejitter_medium 0
 set g_pickup_respawntimejitter_long 0
@@ -184,6 +185,7 @@ set g_balance_falldamage_deadminspeed 250
 set g_balance_falldamage_minspeed 900
 set g_balance_falldamage_factor 0.20
 set g_balance_falldamage_maxdamage 40
+set g_balance_falldamage_onlyvertical 0
 set g_balance_damagepush_speedfactor 2.5
 set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
 set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
@@ -198,6 +200,7 @@ set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone i
 
 // {{{ powerups
 set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken
+set g_balance_powerup_invincible_takeforce 0.33
 set g_balance_powerup_invincible_time 30
 set g_balance_powerup_strength_damage 3
 set g_balance_powerup_strength_force 3