]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceFruit.cfg
Merge remote branch 'origin/fruitiex/fruitbalance'
[xonotic/xonotic-data.pk3dir.git] / balanceFruit.cfg
index 54e97d27b4a5a52ccca24e078e74393fefc9b089..91072e83529a35ff4945e697ce3fc6b7e7373653 100644 (file)
@@ -69,8 +69,8 @@ set g_pickup_armorsmall 5
 set g_pickup_armorsmall_max 200
 set g_pickup_armorsmall_anyway 1
 set g_pickup_armormedium 25
-set g_pickup_armormedium_max 100
-set g_pickup_armormedium_anyway 0
+set g_pickup_armormedium_max 200
+set g_pickup_armormedium_anyway 1
 set g_pickup_armorbig 50
 set g_pickup_armorbig_max 200
 set g_pickup_armorbig_anyway 1
@@ -206,11 +206,11 @@ set g_balance_grapplehook_health 130
 
 // {{{ weapon properties
 // {{{ laser
-set g_balance_laser_primary_damage 30 // dps 50, hope that's not too high
-set g_balance_laser_primary_edgedamage 30
+set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high
+set g_balance_laser_primary_edgedamage 20
 set g_balance_laser_primary_force 235
-set g_balance_laser_primary_radius 70
-set g_balance_laser_primary_speed 4500
+set g_balance_laser_primary_radius 60
+set g_balance_laser_primary_speed 4000
 set g_balance_laser_primary_spread 0
 set g_balance_laser_primary_refire 0.6
 set g_balance_laser_primary_animtime 0.6
@@ -221,8 +221,8 @@ set g_balance_laser_primary_gauntlet 0
 set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists
 set g_balance_laser_secondary_damage 110 // dps
 set g_balance_laser_secondary_edgedamage 0
-set g_balance_laser_secondary_force 500
-set g_balance_laser_secondary_radius 45
+set g_balance_laser_secondary_force 1000
+set g_balance_laser_secondary_radius 60
 set g_balance_laser_secondary_speed 0
 set g_balance_laser_secondary_spread 0
 set g_balance_laser_secondary_refire 0.066
@@ -243,20 +243,14 @@ set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_speed 12000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
 set g_balance_shotgun_secondary 1
-set g_balance_shotgun_secondary_melee 1
 set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
 set g_balance_shotgun_secondary_melee_range 60
 set g_balance_shotgun_secondary_melee_swing 50
 set g_balance_shotgun_secondary_melee_time 0.1
-set g_balance_shotgun_secondary_bullets 6 // one more per shot than 15/3 (primary bullets/amount of shots = 3)
 set g_balance_shotgun_secondary_damage 115
 set g_balance_shotgun_secondary_force 150
-set g_balance_shotgun_secondary_spread 0
 set g_balance_shotgun_secondary_refire 1.1
 set g_balance_shotgun_secondary_animtime 1
-set g_balance_shotgun_secondary_ammo 0
-set g_balance_shotgun_secondary_speed 12000
-set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
 // }}}
 // {{{ uzi
 set g_balance_uzi_first 1
@@ -275,14 +269,14 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu
 // }}}
 // {{{ mortar // TODO
 set g_balance_grenadelauncher_primary2secondary 0
-set g_balance_grenadelauncher_primary_sticky 1
-set g_balance_grenadelauncher_primary_damage 100
-set g_balance_grenadelauncher_primary_edgedamage 30
+set g_balance_grenadelauncher_primary_sticky 0
+set g_balance_grenadelauncher_primary_damage 60
+set g_balance_grenadelauncher_primary_edgedamage 35
 set g_balance_grenadelauncher_primary_force 300
-set g_balance_grenadelauncher_primary_radius 150
-set g_balance_grenadelauncher_primary_speed 800
-set g_balance_grenadelauncher_primary_speed_up 0
-set g_balance_grenadelauncher_primary_speed_z 350
+set g_balance_grenadelauncher_primary_radius 100
+set g_balance_grenadelauncher_primary_speed 2000
+set g_balance_grenadelauncher_primary_speed_up 200
+set g_balance_grenadelauncher_primary_speed_z 0
 set g_balance_grenadelauncher_primary_spread 0
 set g_balance_grenadelauncher_primary_lifetime 5
 set g_balance_grenadelauncher_primary_lifetime2 0.65
@@ -290,19 +284,21 @@ set g_balance_grenadelauncher_primary_refire 0.8
 set g_balance_grenadelauncher_primary_animtime 0.2
 set g_balance_grenadelauncher_primary_ammo 2
 set g_balance_grenadelauncher_primary_health 72
+set g_balance_grenadelauncher_secondary_sticky 1
 set g_balance_grenadelauncher_secondary_damage 100
 set g_balance_grenadelauncher_secondary_edgedamage 30
 set g_balance_grenadelauncher_secondary_force 300
 set g_balance_grenadelauncher_secondary_radius 150
-set g_balance_grenadelauncher_secondary_speed 800
-set g_balance_grenadelauncher_secondary_speed_up 0
-set g_balance_grenadelauncher_secondary_speed_z 350
-set g_balance_grenadelauncher_secondary_spread 0.025
-set g_balance_grenadelauncher_secondary_lifetime 2.2
+set g_balance_grenadelauncher_secondary_speed 1000
+set g_balance_grenadelauncher_secondary_speed_up 200
+set g_balance_grenadelauncher_secondary_speed_z 0
+set g_balance_grenadelauncher_secondary_spread 0
+set g_balance_grenadelauncher_secondary_lifetime 5
+set g_balance_grenadelauncher_secondary_lifetime2 1
 set g_balance_grenadelauncher_secondary_refire 0.8
 set g_balance_grenadelauncher_secondary_animtime 0.2
 set g_balance_grenadelauncher_secondary_ammo 2
-set g_balance_grenadelauncher_secondary_health 0
+set g_balance_grenadelauncher_secondary_health 72
 set g_balance_grenadelauncher_secondary_damageforcescale 0
 set g_balance_grenadelauncher_secondary_bouncefactor 0.7
 set g_balance_grenadelauncher_secondary_bouncestop 0.12
@@ -328,8 +324,8 @@ set g_balance_electro_secondary_edgedamage 0
 set g_balance_electro_secondary_force 100
 set g_balance_electro_secondary_radius 100
 set g_balance_electro_secondary_speed 500
-set g_balance_electro_secondary_speed_up 0
-set g_balance_electro_secondary_speed_z 300
+set g_balance_electro_secondary_speed_up 200
+set g_balance_electro_secondary_speed_z 0
 set g_balance_electro_secondary_spread 0.08
 set g_balance_electro_secondary_lifetime 3.5
 set g_balance_electro_secondary_refire 0.5
@@ -347,8 +343,8 @@ set g_balance_electro_combo_comboradius 0
 set g_balance_electro_combo_speed 400
 // }}}
 // {{{ crylink
-set g_balance_crylink_primary_damage 12
-set g_balance_crylink_primary_edgedamage 10
+set g_balance_crylink_primary_damage 10
+set g_balance_crylink_primary_edgedamage 8
 set g_balance_crylink_primary_force 25
 set g_balance_crylink_primary_radius 100
 set g_balance_crylink_primary_speed 1100
@@ -358,7 +354,7 @@ set g_balance_crylink_primary_bounces 1
 set g_balance_crylink_primary_refire 0.8
 set g_balance_crylink_primary_animtime 0.4
 set g_balance_crylink_primary_ammo 2
-set g_balance_crylink_primary_bouncedamagefactor 0.5
+set g_balance_crylink_primary_bouncedamagefactor 0.2
 
 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000
 set g_balance_crylink_primary_middle_fadetime 5
@@ -428,7 +424,7 @@ set g_balance_hagar_secondary_ammo 1
 set g_balance_rocketlauncher_damage 100
 set g_balance_rocketlauncher_edgedamage 33
 set g_balance_rocketlauncher_force 350
-set g_balance_rocketlauncher_radius 100
+set g_balance_rocketlauncher_radius 125
 set g_balance_rocketlauncher_speed 1000
 set g_balance_rocketlauncher_speedaccel 0
 set g_balance_rocketlauncher_speedstart 1000
@@ -483,16 +479,16 @@ set g_balance_hook_secondary_power 3 // effect behaves like a square function
 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
 // }}}
 // {{{ hlac
-set g_balance_hlac_primary_spread_min 0.01
-set g_balance_hlac_primary_spread_max 0.25
-set g_balance_hlac_primary_spread_add 0.0045
-set g_balance_hlac_primary_spread_crouchmod 0.25
+set g_balance_hlac_primary_spread_min 0
+set g_balance_hlac_primary_spread_max 0
+set g_balance_hlac_primary_spread_add 0
+set g_balance_hlac_primary_spread_crouchmod 0
 
-set g_balance_hlac_primary_damage 23
-set g_balance_hlac_primary_edgedamage 10
-set g_balance_hlac_primary_force 100
-set g_balance_hlac_primary_radius 70
-set g_balance_hlac_primary_speed 9000
+set g_balance_hlac_primary_damage 15
+set g_balance_hlac_primary_edgedamage 0
+set g_balance_hlac_primary_force 70
+set g_balance_hlac_primary_radius 30
+set g_balance_hlac_primary_speed 2500
 set g_balance_hlac_primary_lifetime 5
 
 set g_balance_hlac_primary_refire 0.1
@@ -503,15 +499,15 @@ set g_balance_hlac_secondary 1
 set g_balance_hlac_secondary_spread 0.15
 set g_balance_hlac_secondary_spread_crouchmod 0.5
 
-set g_balance_hlac_secondary_damage 23
-set g_balance_hlac_secondary_edgedamage 10
-set g_balance_hlac_secondary_force 100
-set g_balance_hlac_secondary_radius 70
-set g_balance_hlac_secondary_speed 9000
+set g_balance_hlac_secondary_damage 20
+set g_balance_hlac_secondary_edgedamage 0
+set g_balance_hlac_secondary_force 40
+set g_balance_hlac_secondary_radius 35
+set g_balance_hlac_secondary_speed 2500
 set g_balance_hlac_secondary_lifetime 5
 
 set g_balance_hlac_secondary_refire 1
-set g_balance_hlac_secondary_animtime 0.3
+set g_balance_hlac_secondary_animtime 0.7
 set g_balance_hlac_secondary_ammo 10
 set g_balance_hlac_secondary_shots 6
 // }}}
@@ -613,8 +609,8 @@ set g_balance_seeker_flac_spread 0.4
 set g_balance_seeker_missile_accel 1.05
 set g_balance_seeker_missile_ammo 2
 set g_balance_seeker_missile_animtime 0.3
-set g_balance_seeker_missile_count 4
-set g_balance_seeker_missile_damage 40
+set g_balance_seeker_missile_count 3
+set g_balance_seeker_missile_damage 33
 set g_balance_seeker_missile_damageforcescale 4
 set g_balance_seeker_missile_decel 0.9
 set g_balance_seeker_missile_delay 0.25