]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceFruit.cfg
Merge remote branch 'origin/fruitiex/fruitbalance'
[xonotic/xonotic-data.pk3dir.git] / balanceFruit.cfg
index 9cf521256e1d9a4f432cf2550cdf473d86731cc2..91072e83529a35ff4945e697ce3fc6b7e7373653 100644 (file)
@@ -69,8 +69,8 @@ set g_pickup_armorsmall 5
 set g_pickup_armorsmall_max 200
 set g_pickup_armorsmall_anyway 1
 set g_pickup_armormedium 25
-set g_pickup_armormedium_max 100
-set g_pickup_armormedium_anyway 0
+set g_pickup_armormedium_max 200
+set g_pickup_armormedium_anyway 1
 set g_pickup_armorbig 50
 set g_pickup_armorbig_max 200
 set g_pickup_armorbig_anyway 1
@@ -221,8 +221,8 @@ set g_balance_laser_primary_gauntlet 0
 set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists
 set g_balance_laser_secondary_damage 110 // dps
 set g_balance_laser_secondary_edgedamage 0
-set g_balance_laser_secondary_force 500
-set g_balance_laser_secondary_radius 45
+set g_balance_laser_secondary_force 1000
+set g_balance_laser_secondary_radius 60
 set g_balance_laser_secondary_speed 0
 set g_balance_laser_secondary_spread 0
 set g_balance_laser_secondary_refire 0.066
@@ -243,20 +243,14 @@ set g_balance_shotgun_primary_ammo 1
 set g_balance_shotgun_primary_speed 12000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
 set g_balance_shotgun_secondary 1
-set g_balance_shotgun_secondary_melee 1
 set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim
 set g_balance_shotgun_secondary_melee_range 60
 set g_balance_shotgun_secondary_melee_swing 50
 set g_balance_shotgun_secondary_melee_time 0.1
-set g_balance_shotgun_secondary_bullets 6 // one more per shot than 15/3 (primary bullets/amount of shots = 3)
 set g_balance_shotgun_secondary_damage 115
 set g_balance_shotgun_secondary_force 150
-set g_balance_shotgun_secondary_spread 0
 set g_balance_shotgun_secondary_refire 1.1
 set g_balance_shotgun_secondary_animtime 1
-set g_balance_shotgun_secondary_ammo 0
-set g_balance_shotgun_secondary_speed 12000
-set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
 // }}}
 // {{{ uzi
 set g_balance_uzi_first 1
@@ -275,14 +269,14 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu
 // }}}
 // {{{ mortar // TODO
 set g_balance_grenadelauncher_primary2secondary 0
-set g_balance_grenadelauncher_primary_sticky 1
-set g_balance_grenadelauncher_primary_damage 100
-set g_balance_grenadelauncher_primary_edgedamage 30
+set g_balance_grenadelauncher_primary_sticky 0
+set g_balance_grenadelauncher_primary_damage 60
+set g_balance_grenadelauncher_primary_edgedamage 35
 set g_balance_grenadelauncher_primary_force 300
-set g_balance_grenadelauncher_primary_radius 150
-set g_balance_grenadelauncher_primary_speed 800
-set g_balance_grenadelauncher_primary_speed_up 0
-set g_balance_grenadelauncher_primary_speed_z 350
+set g_balance_grenadelauncher_primary_radius 100
+set g_balance_grenadelauncher_primary_speed 2000
+set g_balance_grenadelauncher_primary_speed_up 200
+set g_balance_grenadelauncher_primary_speed_z 0
 set g_balance_grenadelauncher_primary_spread 0
 set g_balance_grenadelauncher_primary_lifetime 5
 set g_balance_grenadelauncher_primary_lifetime2 0.65
@@ -290,19 +284,21 @@ set g_balance_grenadelauncher_primary_refire 0.8
 set g_balance_grenadelauncher_primary_animtime 0.2
 set g_balance_grenadelauncher_primary_ammo 2
 set g_balance_grenadelauncher_primary_health 72
+set g_balance_grenadelauncher_secondary_sticky 1
 set g_balance_grenadelauncher_secondary_damage 100
 set g_balance_grenadelauncher_secondary_edgedamage 30
 set g_balance_grenadelauncher_secondary_force 300
 set g_balance_grenadelauncher_secondary_radius 150
-set g_balance_grenadelauncher_secondary_speed 800
-set g_balance_grenadelauncher_secondary_speed_up 0
-set g_balance_grenadelauncher_secondary_speed_z 350
-set g_balance_grenadelauncher_secondary_spread 0.025
-set g_balance_grenadelauncher_secondary_lifetime 2.2
+set g_balance_grenadelauncher_secondary_speed 1000
+set g_balance_grenadelauncher_secondary_speed_up 200
+set g_balance_grenadelauncher_secondary_speed_z 0
+set g_balance_grenadelauncher_secondary_spread 0
+set g_balance_grenadelauncher_secondary_lifetime 5
+set g_balance_grenadelauncher_secondary_lifetime2 1
 set g_balance_grenadelauncher_secondary_refire 0.8
 set g_balance_grenadelauncher_secondary_animtime 0.2
 set g_balance_grenadelauncher_secondary_ammo 2
-set g_balance_grenadelauncher_secondary_health 0
+set g_balance_grenadelauncher_secondary_health 72
 set g_balance_grenadelauncher_secondary_damageforcescale 0
 set g_balance_grenadelauncher_secondary_bouncefactor 0.7
 set g_balance_grenadelauncher_secondary_bouncestop 0.12
@@ -328,8 +324,8 @@ set g_balance_electro_secondary_edgedamage 0
 set g_balance_electro_secondary_force 100
 set g_balance_electro_secondary_radius 100
 set g_balance_electro_secondary_speed 500
-set g_balance_electro_secondary_speed_up 0
-set g_balance_electro_secondary_speed_z 300
+set g_balance_electro_secondary_speed_up 200
+set g_balance_electro_secondary_speed_z 0
 set g_balance_electro_secondary_spread 0.08
 set g_balance_electro_secondary_lifetime 3.5
 set g_balance_electro_secondary_refire 0.5