]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceXonotic.cfg
g_pickup_<ammotype>_weapon: the amount of that ammo type you get for picking up a...
[xonotic/xonotic-data.pk3dir.git] / balanceXonotic.cfg
index 925e5ea106e51e9d5e69c002f25fd9166f5d063f..49d195a75354580d16ed9f520302c40387bbc83e 100644 (file)
@@ -56,14 +56,19 @@ set g_balance_nix_ammoincr_fuel 2
 set g_pickup_ammo_anyway 1
 set g_pickup_weapons_anyway 1
 set g_pickup_shells 20
+set g_pickup_shells_weapon 20
 set g_pickup_shells_max 45
 set g_pickup_nails 120
+set g_pickup_nails_weapon 120
 set g_pickup_nails_max 300
 set g_pickup_rockets 25
+set g_pickup_rockets_weapon 25
 set g_pickup_rockets_max 150
 set g_pickup_cells 25
+set g_pickup_cells_weapon 25
 set g_pickup_cells_max 200
 set g_pickup_fuel 25
+set g_pickup_fuel_weapon 25
 set g_pickup_fuel_jetpack 50
 set g_pickup_fuel_max 100
 set g_pickup_armorsmall 5
@@ -255,12 +260,12 @@ set g_balance_shotgun_secondary_animtime 1
 // }}}
 // {{{ uzi
 set g_balance_uzi_first 1
-set g_balance_uzi_first_damage 17
+set g_balance_uzi_first_damage 16
 set g_balance_uzi_first_force 35
 set g_balance_uzi_first_spread 0.03
 set g_balance_uzi_first_refire 0.2
 set g_balance_uzi_first_ammo 2
-set g_balance_uzi_sustained_damage 12
+set g_balance_uzi_sustained_damage 9
 set g_balance_uzi_sustained_force 7.5
 set g_balance_uzi_sustained_spread 0.1
 set g_balance_uzi_sustained_refire 0.1
@@ -298,7 +303,7 @@ set g_balance_grenadelauncher_secondary_speed 1200
 set g_balance_grenadelauncher_secondary_speed_up 225
 set g_balance_grenadelauncher_secondary_speed_z 0
 set g_balance_grenadelauncher_secondary_spread 0
-set g_balance_grenadelauncher_secondary_lifetime 5
+set g_balance_grenadelauncher_secondary_lifetime 3
 set g_balance_grenadelauncher_secondary_lifetime2 0.65
 set g_balance_grenadelauncher_secondary_refire 0.8
 set g_balance_grenadelauncher_secondary_animtime 0.4
@@ -413,7 +418,7 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 80
 set g_balance_crylink_secondary_line_fadetime 2
 // }}}
 // {{{ nex
-set g_balance_nex_primary_damage 125
+set g_balance_nex_primary_damage 120
 set g_balance_nex_primary_force 500
 set g_balance_nex_primary_refire 1
 set g_balance_nex_primary_animtime 0.75
@@ -424,6 +429,9 @@ set g_balance_nex_primary_damagefalloff_halflife 2000
 set g_balance_nex_primary_damagefalloff_forcehalflife 2000
 
 set g_balance_nex_secondary 1
+set g_balance_nex_secondary_charge 1
+set g_balance_nex_secondary_charge_rate 200
+set g_balance_nex_secondary_charge_ammo 10
 set g_balance_nex_secondary_damage 125
 set g_balance_nex_secondary_force -700
 set g_balance_nex_secondary_refire 1
@@ -431,12 +439,13 @@ set g_balance_nex_secondary_animtime 0.75
 set g_balance_nex_secondary_ammo 5
 set g_balance_nex_secondary_damagefalloff_mindist 500
 set g_balance_nex_secondary_damagefalloff_maxdist 4500
-set g_balance_nex_secondary_damagefalloff_halflife 2000
-set g_balance_nex_secondary_damagefalloff_forcehalflife 2000
+set g_balance_nex_secondary_damagefalloff_halflife 4000
+set g_balance_nex_secondary_damagefalloff_forcehalflife 4000
 
 set g_balance_nex_velocitydependent_halflife -500
 set g_balance_nex_velocitydependent_minspeed 400
 set g_balance_nex_velocitydependent_maxspeed 1000
+set g_balance_nex_velocitydependent_falloff_rate 40
 // }}}
 // {{{ minstanex
 set g_balance_minstanex_refire 1.25
@@ -561,7 +570,7 @@ set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in
 set g_balance_campingrifle_reloadtime 2 // matches reload anim
 set g_balance_campingrifle_auto_reload_after_changing_weapons 0
 set g_balance_campingrifle_bursttime 0
-set g_balance_campingrifle_tracer 1
+set g_balance_campingrifle_primary_tracer 1
 set g_balance_campingrifle_primary_damage 75
 set g_balance_campingrifle_primary_headshotaddeddamage 75
 set g_balance_campingrifle_primary_spread 0
@@ -575,14 +584,15 @@ set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
 set g_balance_campingrifle_primary_burstcost 0
 set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
 set g_balance_campingrifle_secondary 1
-set g_balance_campingrifle_secondary_damage 25
-set g_balance_campingrifle_secondary_headshotaddeddamage 25 // 50 damage only on head
-set g_balance_campingrifle_secondary_spread 0.008
-set g_balance_campingrifle_secondary_force 1
-set g_balance_campingrifle_secondary_speed 20000
+set g_balance_campingrifle_secondary_tracer 0
+set g_balance_campingrifle_secondary_damage 50
+set g_balance_campingrifle_secondary_headshotaddeddamage 50 // 50 damage only on head
+set g_balance_campingrifle_secondary_spread 0
+set g_balance_campingrifle_secondary_force 2
+set g_balance_campingrifle_secondary_speed 30000
 set g_balance_campingrifle_secondary_lifetime 5
-set g_balance_campingrifle_secondary_refire 0.15
-set g_balance_campingrifle_secondary_animtime 0.1
+set g_balance_campingrifle_secondary_refire 1.5
+set g_balance_campingrifle_secondary_animtime 1.4
 set g_balance_campingrifle_secondary_ammo 10
 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
 set g_balance_campingrifle_secondary_burstcost 0