]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceXonotic.cfg
only add a "base charge" up to 50%
[xonotic/xonotic-data.pk3dir.git] / balanceXonotic.cfg
index b0ac66e294227a5d6db15271b1912a1996d7e991..b1c5a0a81b9f5ab708ba43af7d1498cd0e3cc2d6 100644 (file)
@@ -3,6 +3,7 @@ set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide th
 set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
+set g_start_weapon_minelayer -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
@@ -55,14 +56,19 @@ set g_balance_nix_ammoincr_fuel 2
 set g_pickup_ammo_anyway 1
 set g_pickup_weapons_anyway 1
 set g_pickup_shells 20
+set g_pickup_shells_weapon 10
 set g_pickup_shells_max 45
 set g_pickup_nails 120
+set g_pickup_nails_weapon 60
 set g_pickup_nails_max 300
 set g_pickup_rockets 25
+set g_pickup_rockets_weapon 15
 set g_pickup_rockets_max 150
 set g_pickup_cells 25
+set g_pickup_cells_weapon 15
 set g_pickup_cells_max 200
 set g_pickup_fuel 25
+set g_pickup_fuel_weapon 15
 set g_pickup_fuel_jetpack 50
 set g_pickup_fuel_max 100
 set g_pickup_armorsmall 5
@@ -254,7 +260,7 @@ set g_balance_shotgun_secondary_animtime 1
 // }}}
 // {{{ uzi
 set g_balance_uzi_first 1
-set g_balance_uzi_first_damage 17
+set g_balance_uzi_first_damage 16
 set g_balance_uzi_first_force 35
 set g_balance_uzi_first_spread 0.03
 set g_balance_uzi_first_refire 0.2
@@ -262,19 +268,18 @@ set g_balance_uzi_first_ammo 2
 set g_balance_uzi_sustained_damage 9
 set g_balance_uzi_sustained_force 7.5
 set g_balance_uzi_sustained_spread 0.1
-set g_balance_uzi_sustained_refire 0.075
+set g_balance_uzi_sustained_refire 0.1
 set g_balance_uzi_sustained_ammo 1
 set g_balance_uzi_speed 18000
 set g_balance_uzi_bulletconstant 115 // 13.1qu
 // }}}
 // {{{ mortar // TODO
-set g_balance_grenadelauncher_primary2secondary 0
-set g_balance_grenadelauncher_primary_sticky 0
-set g_balance_grenadelauncher_primary_damage 60
+set g_balance_grenadelauncher_primary_type 0
+set g_balance_grenadelauncher_primary_damage 50
 set g_balance_grenadelauncher_primary_edgedamage 25
 set g_balance_grenadelauncher_primary_force 300
 set g_balance_grenadelauncher_primary_radius 100
-set g_balance_grenadelauncher_primary_speed 1400
+set g_balance_grenadelauncher_primary_speed 1200
 set g_balance_grenadelauncher_primary_speed_up 225
 set g_balance_grenadelauncher_primary_speed_z 0
 set g_balance_grenadelauncher_primary_spread 0
@@ -283,43 +288,49 @@ set g_balance_grenadelauncher_primary_lifetime2 0.65
 set g_balance_grenadelauncher_primary_refire 0.8
 set g_balance_grenadelauncher_primary_animtime 0.4
 set g_balance_grenadelauncher_primary_ammo 2
-set g_balance_grenadelauncher_primary_health 72
-set g_balance_grenadelauncher_secondary_sticky 1
-set g_balance_grenadelauncher_secondary_damage 90
+set g_balance_grenadelauncher_primary_health 80
+set g_balance_grenadelauncher_primary_damageforcescale 0
+set g_balance_grenadelauncher_primary_bouncefactor 0.5
+set g_balance_grenadelauncher_primary_bouncestop 0.12
+set g_balance_grenadelauncher_primary_remote_minbouncecnt 0
+
+set g_balance_grenadelauncher_secondary_type 1
+set g_balance_grenadelauncher_secondary_damage 70
 set g_balance_grenadelauncher_secondary_edgedamage 32
 set g_balance_grenadelauncher_secondary_force 300
 set g_balance_grenadelauncher_secondary_radius 150
-set g_balance_grenadelauncher_secondary_speed 1400
+set g_balance_grenadelauncher_secondary_speed 1200
 set g_balance_grenadelauncher_secondary_speed_up 225
 set g_balance_grenadelauncher_secondary_speed_z 0
 set g_balance_grenadelauncher_secondary_spread 0
-set g_balance_grenadelauncher_secondary_lifetime 5
-set g_balance_grenadelauncher_secondary_lifetime2 1
+set g_balance_grenadelauncher_secondary_lifetime 3
+set g_balance_grenadelauncher_secondary_lifetime2 0.65
 set g_balance_grenadelauncher_secondary_refire 0.8
 set g_balance_grenadelauncher_secondary_animtime 0.4
 set g_balance_grenadelauncher_secondary_ammo 2
 set g_balance_grenadelauncher_secondary_health 40
 set g_balance_grenadelauncher_secondary_damageforcescale 0
-set g_balance_grenadelauncher_secondary_bouncefactor 0.7
+set g_balance_grenadelauncher_secondary_bouncefactor 0.5
 set g_balance_grenadelauncher_secondary_bouncestop 0.12
+set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
 // }}}
 // {{{ minelayer // TODO
 set g_balance_minelayer_damage 35
 set g_balance_minelayer_edgedamage 30
 set g_balance_minelayer_force 250
 set g_balance_minelayer_radius 175
-set g_balance_minelayer_detectionradius 150
-set g_balance_minelayer_speed 0
-set g_balance_minelayer_speedstart 750
+set g_balance_minelayer_proximityradius 150
+set g_balance_minelayer_speed 750
 set g_balance_minelayer_lifetime 60
 set g_balance_minelayer_refire 1.5
 set g_balance_minelayer_animtime 0.4
 set g_balance_minelayer_ammo 5
-set g_balance_minelayer_health 10
+set g_balance_minelayer_health 15
 set g_balance_minelayer_limit 4 // 0 disables the limit
+set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate
 set g_balance_minelayer_damageforcescale 0
 set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
-set g_balance_minelayer_time 0.25
+set g_balance_minelayer_time 0.5
 set g_balance_minelayer_remote_damage 45
 set g_balance_minelayer_remote_edgedamage 40
 set g_balance_minelayer_remote_radius 200
@@ -327,9 +338,9 @@ set g_balance_minelayer_remote_force 300
 // }}}
 // {{{ electro // TODO
 set g_balance_electro_lightning 1
-set g_balance_electro_primary_damage 90
+set g_balance_electro_primary_damage 85
 set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 550
+set g_balance_electro_primary_force 425
 set g_balance_electro_primary_force_up 125
 set g_balance_electro_primary_radius 850
 set g_balance_electro_primary_comboradius 75
@@ -407,26 +418,37 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 80
 set g_balance_crylink_secondary_line_fadetime 2
 // }}}
 // {{{ nex
-set g_balance_nex_primary_damage 80
-set g_balance_nex_primary_force 400
-set g_balance_nex_primary_refire 1.25
+set g_balance_nex_primary_damage 120
+set g_balance_nex_primary_force 500
+set g_balance_nex_primary_refire 1
 set g_balance_nex_primary_animtime 0.75
 set g_balance_nex_primary_ammo 5
-set g_balance_nex_primary_damagefalloff_mindist 0
-set g_balance_nex_primary_damagefalloff_maxdist 4000
-set g_balance_nex_primary_damagefalloff_halflife 2000
+set g_balance_nex_primary_damagefalloff_mindist 1000
+set g_balance_nex_primary_damagefalloff_maxdist 3000
+set g_balance_nex_primary_damagefalloff_halflife 1000
 set g_balance_nex_primary_damagefalloff_forcehalflife 2000
 
 set g_balance_nex_secondary 1
-set g_balance_nex_secondary_damage 80
-set g_balance_nex_secondary_force -500
-set g_balance_nex_secondary_refire 1.25
-set g_balance_nex_secondary_animtime 0.75
+set g_balance_nex_secondary_charge 1
+set g_balance_nex_secondary_charge_rate 0.1
+set g_balance_nex_secondary_damage 0
+set g_balance_nex_secondary_force 0
+set g_balance_nex_secondary_refire 0
+set g_balance_nex_secondary_animtime 0
 set g_balance_nex_secondary_ammo 5
 set g_balance_nex_secondary_damagefalloff_mindist 0
-set g_balance_nex_secondary_damagefalloff_maxdist 4000
-set g_balance_nex_secondary_damagefalloff_halflife 2000
-set g_balance_nex_secondary_damagefalloff_forcehalflife 2000
+set g_balance_nex_secondary_damagefalloff_maxdist 0
+set g_balance_nex_secondary_damagefalloff_halflife 0
+set g_balance_nex_secondary_damagefalloff_forcehalflife 0
+
+set g_balance_nex_charge 1
+set g_balance_nex_charge_start 0.25
+set g_balance_nex_charge_rate 0.025
+set g_balance_nex_charge_limit 0.5
+set g_balance_nex_charge_shot_multiplier 0.675
+set g_balance_nex_charge_velocity_rate 0.175
+set g_balance_nex_charge_minspeed 400
+set g_balance_nex_charge_maxspeed 1000
 // }}}
 // {{{ minstanex
 set g_balance_minstanex_refire 1.25
@@ -551,28 +573,29 @@ set g_balance_campingrifle_magazinecapacity 8 // make it pretty much useless in
 set g_balance_campingrifle_reloadtime 2 // matches reload anim
 set g_balance_campingrifle_auto_reload_after_changing_weapons 0
 set g_balance_campingrifle_bursttime 0
-set g_balance_campingrifle_tracer 1
-set g_balance_campingrifle_primary_damage 50
-set g_balance_campingrifle_primary_headshotaddeddamage 50
+set g_balance_campingrifle_primary_tracer 1
+set g_balance_campingrifle_primary_damage 75
+set g_balance_campingrifle_primary_headshotaddeddamage 75
 set g_balance_campingrifle_primary_spread 0
 set g_balance_campingrifle_primary_force 2
 set g_balance_campingrifle_primary_speed 35000
 set g_balance_campingrifle_primary_lifetime 5
-set g_balance_campingrifle_primary_refire 0.8
-set g_balance_campingrifle_primary_animtime 0.8
+set g_balance_campingrifle_primary_refire 1.5
+set g_balance_campingrifle_primary_animtime 1.4
 set g_balance_campingrifle_primary_ammo 10
 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
 set g_balance_campingrifle_primary_burstcost 0
 set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
 set g_balance_campingrifle_secondary 1
-set g_balance_campingrifle_secondary_damage 25
-set g_balance_campingrifle_secondary_headshotaddeddamage 25 // 50 damage only on head
-set g_balance_campingrifle_secondary_spread 0.008
-set g_balance_campingrifle_secondary_force 1
-set g_balance_campingrifle_secondary_speed 20000
+set g_balance_campingrifle_secondary_tracer 0
+set g_balance_campingrifle_secondary_damage 50
+set g_balance_campingrifle_secondary_headshotaddeddamage 50 // 50 damage only on head
+set g_balance_campingrifle_secondary_spread 0
+set g_balance_campingrifle_secondary_force 2
+set g_balance_campingrifle_secondary_speed 30000
 set g_balance_campingrifle_secondary_lifetime 5
-set g_balance_campingrifle_secondary_refire 0.15
-set g_balance_campingrifle_secondary_animtime 0.1
+set g_balance_campingrifle_secondary_refire 1.5
+set g_balance_campingrifle_secondary_animtime 1.4
 set g_balance_campingrifle_secondary_ammo 10
 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu
 set g_balance_campingrifle_secondary_burstcost 0