set g_deathglow 1.25 "when enabled, players stop glowing after they die (the value specifies glow fading speed)"
+set g_multijump 1 "Number of multiple jumps to allow (jumping again in the air), -1 allows for infinite jumps"
+set g_multijump_add 0 "0 = make the current z velocity equal to jumpvelocity, 1 = add jumpvelocity to the current z velocity"
+set g_multijump_delay 0 "Delay between multiple jumps"
+set g_multijump_speed -999999 "Minimum vertical speed a player must have in order to jump again"
+
// effects
r_picmipsprites 0 // Xonotic uses sprites that should never be picmipped (team mate, typing, waypoints)
r_picmipworld 1