set bot_ai_navigation_jetpack_mindistance 3500 "Bots will try fly to objects located farther than this distance"
// Better don't touch these, there are hard to tweak!
set bot_ai_aimskill_order_mix_1st 0.01 "Amount of the 1st filter output to apply to the aiming angle"
-set bot_ai_aimskill_order_mix_2nd 0.1 "Amount of the 1st filter output to apply to the aiming angle"
-set bot_ai_aimskill_order_mix_3th 0.01 "Amount of the 1st filter output to apply to the aiming angle"
-set bot_ai_aimskill_order_mix_4th 0.05 "Amount of the 1st filter output to apply to the aiming angle"
-set bot_ai_aimskill_order_mix_5th 0.01 "Amount of the 1st filter output to apply to the aiming angle"
+set bot_ai_aimskill_order_mix_2nd 0.1 "Amount of the 2nd filter output to apply to the aiming angle"
+set bot_ai_aimskill_order_mix_3th 0.01 "Amount of the 3th filter output to apply to the aiming angle"
+set bot_ai_aimskill_order_mix_4th 0.05 "Amount of the 4th filter output to apply to the aiming angle"
+set bot_ai_aimskill_order_mix_5th 0.01 "Amount of the 5th filter output to apply to the aiming angle"
set bot_ai_aimskill_order_filter_1st 0.4 "Position filter"
set bot_ai_aimskill_order_filter_2nd 0.4 "Movement filter"
set bot_ai_aimskill_order_filter_3th 0.2 "Acceleration filter"
seta cl_damagetext_friendlyfire "1" "Show damage text for friendlyfire too"
seta cl_damagetext_friendlyfire_color "1 0 0" "Damage text color for friendlyfire"
+seta cl_vehicles_alarm 1 "Play an alarm sound when the vehicle you are driving is heavily damaged"
+seta cl_vehicles_hud_tactical 1
+seta cl_vehicles_hudscale 0.5
+seta cl_vehicles_notify_time 15
+seta cl_vehicles_crosshair_size 0.5
+seta cl_vehicles_crosshair_colorize 1
+
set sv_itemstime 1 "enable networking of time left until respawn for items such as mega health/armor and powerups"
// so it can be stuffcmd-ed still
set sv_clones 0 "number of clones a player may make (reset by the \"kill\" command)"
-set cl_handicap 1 "the higher, the more damage you will receive (client setting) NOTE: reconnect or use sendcvar command to update the choice."
+set cl_handicap 1 "multiplies damage received and divides damage dealt NOTE: reconnect or use 'sendcvar cl_handicap' to update the choice."
seta cl_clippedspectating 1 "movement collision for spectators so that you can't pass through walls and such. (client setting) NOTE: reconnect or use sendcvar command to update the choice."