seta crosshair_fireball_color_blue 0.2 "crosshair color blue component to display when wielding the fireball"
seta crosshair_fireball_color_alpha 1 "crosshair alpha value to display when wielding the fireball"
seta crosshair_fireball_size 1 "crosshair size when wielding the fireball"
-seta crosshair_ring_size 3 "bullet counter ring size for Rifle, velocity ring for Nex"
+seta crosshair_ring_size 2 "bullet counter ring size for Rifle, velocity ring for Nex"
seta crosshair_campingrifle_bulletcounter_alpha 0.15
seta crosshair_nexvelocity_alpha 0.15
seta cl_reticle_stretch 0 "whether to stretch reticles so they fit the screen (brakes image proportions)"
set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up"
set g_dodging 0 "set to 1 to enable dodging in games"
+set g_rocket_flying 0 "set to 1 to enable rocket flying in all balance configs"
seta cl_dodging_timeout 0.2 "determines how long apart (in seconds) two taps on the same direction key are considered a dodge. use 0 to disable"
set g_arena_respawn_waves 0
set g_ca_respawn_delay 0
set g_ca_respawn_waves 0
+set g_ca_damage2score_multiplier 0.01
+set g_ca_round_timelimit 180
set g_nexball_respawn_delay 0
set g_nexball_respawn_waves 0
set g_as_respawn_delay 0
r_font_hinting 1
r_font_disable_freetype 0
r_font_size_snapping 2
+
+// database management
+set sv_db_saveasdump 0 "write server.db in dump format (loads slower, easier to read/parse)"
+set cl_db_saveasdump 0 "write client.db in dump format (loads slower, easier to read/parse)"