]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - monsters.cfg
Merge branch 'TimePath/cleanup'
[xonotic/xonotic-data.pk3dir.git] / monsters.cfg
index 5d75fdcf735d0ec15d0a0f8db4cc6c4af61c8cf3..2cb6c3e7d90431937bab6a1246f001f40b05e2e6 100644 (file)
-// {{{ #1: Brute
-set g_monster_brute_attack_chainsaw_damage 15
-set g_monster_brute_attack_grenade_damage 40
-set g_monster_brute_attack_grenade_edgedamage 20
-set g_monster_brute_attack_grenade_force 15
-set g_monster_brute_attack_grenade_radius 200
-set g_monster_brute_attack_grenade_speed 1400
-set g_monster_brute_attack_grenade_speed_up 150
-set g_monster_brute_attack_uzi_bullets 3
-set g_monster_brute_attack_uzi_chance 0.1
-set g_monster_brute_attack_uzi_damage 10
-set g_monster_brute_attack_uzi_force 5
-set g_monster_brute_health 300
-set g_monster_brute_speed_run 200
-set g_monster_brute_speed_stop 300
-set g_monster_brute_speed_walk 100
-// }}}
-// {{{ #2: Animus
-set g_monster_animus_attack_jump_damage 80
-set g_monster_animus_attack_melee_damage 45
-set g_monster_animus_health 150
-set g_monster_animus_speed_run 350
-set g_monster_animus_speed_stop 100
-set g_monster_animus_speed_walk 150
-// }}}
-// {{{ #3: Shambler
-set g_monster_shambler_attack_claw_damage 50
-set g_monster_shambler_attack_lightning_damage 15
-set g_monster_shambler_attack_smash_damage 50
-set g_monster_shambler_health 500
-set g_monster_shambler_speed_run 150
-set g_monster_shambler_speed_stop 300
-set g_monster_shambler_speed_walk 100
-// }}}
-// {{{ #4: Bruiser
-set g_monster_bruiser_attack_melee_damage 50
-set g_monster_bruiser_health 200
-set g_monster_bruiser_speed_run 360
-set g_monster_bruiser_speed_stop 50
-set g_monster_bruiser_speed_walk 40
-// }}}
-// {{{ #5: Wyvern
-set g_monster_wyvern_attack_fireball_damage 30
-set g_monster_wyvern_attack_fireball_damagetime 3
-set g_monster_wyvern_attack_fireball_edgedamage 20
-set g_monster_wyvern_attack_fireball_force 50
-set g_monster_wyvern_attack_fireball_radius 120
-set g_monster_wyvern_attack_fireball_speed 900
-set g_monster_wyvern_health 95
-set g_monster_wyvern_speed_run 120
-set g_monster_wyvern_speed_stop 300
-set g_monster_wyvern_speed_walk 40
-// }}}
-// {{{ #6: Cerberus
-set g_monster_cerberus_attack_bite_damage 30
-set g_monster_cerberus_attack_jump_damage 40
-set g_monster_cerberus_health 100
-set g_monster_cerberus_speed_run 250
-set g_monster_cerberus_speed_stop 50
-set g_monster_cerberus_speed_walk 60
-// }}}
-// {{{ #7: Slime
-set g_monster_slime_attack_explode_damage 250
-set g_monster_slime_health 80
-set g_monster_slime_speed_run 400
-set g_monster_slime_speed_stop 20
-set g_monster_slime_speed_walk 20
-// }}}
-// {{{ #8: Knight
-set g_monster_knight_attack_fireball_chance 0.3
-set g_monster_knight_attack_fireball_damage 30
-set g_monster_knight_attack_fireball_damagetime 1
-set g_monster_knight_attack_fireball_edgedamage 10
-set g_monster_knight_attack_fireball_force 50
-set g_monster_knight_attack_fireball_radius 70
-set g_monster_knight_attack_inferno_chance 0.4
-set g_monster_knight_attack_inferno_damage 40
-set g_monster_knight_attack_inferno_damagetime 3
-set g_monster_knight_attack_jump_chance 0.2
-set g_monster_knight_attack_jump_damage 25
-set g_monster_knight_attack_jump_distance 500
-set g_monster_knight_attack_melee_damage 20
-set g_monster_knight_attack_spike_chance 0.5
-set g_monster_knight_attack_spike_damage 20
-set g_monster_knight_attack_spike_edgedamage 10
-set g_monster_knight_attack_spike_force 5
-set g_monster_knight_attack_spike_radius 20
-set g_monster_knight_health 300
-set g_monster_knight_speed_run 150
-set g_monster_knight_speed_stop 100
-set g_monster_knight_speed_walk 75
+// {{{ #1: Zombie
+set g_monster_zombie_attack_leap_damage 60
+set g_monster_zombie_attack_leap_delay 1.5
+set g_monster_zombie_attack_leap_force 55
+set g_monster_zombie_attack_leap_speed 500
+set g_monster_zombie_attack_melee_damage 55
+set g_monster_zombie_attack_melee_delay 1
+set g_monster_zombie_damageforcescale 0.550000012
+set g_monster_zombie_health 200
+set g_monster_zombie_speed_run 600
+set g_monster_zombie_speed_stop 100
+set g_monster_zombie_speed_walk 300
 // }}}
-// {{{ #9: Stingray
-set g_monster_stingray_attack_bite_damage 25
-set g_monster_stingray_attack_bite_delay 0.5
-set g_monster_stingray_health 115
-set g_monster_stingray_speed_run 200
-set g_monster_stingray_speed_stop 10
-set g_monster_stingray_speed_walk 40
+// {{{ #2: Spider
+set g_monster_spider_attack_bite_damage 35
+set g_monster_spider_attack_bite_delay 1.5
+set g_monster_spider_attack_web_damagetime 7
+set g_monster_spider_attack_web_delay 1.5
+set g_monster_spider_attack_web_speed 1300
+set g_monster_spider_attack_web_speed_up 150
+set g_monster_spider_damageforcescale 0.600000024
+set g_monster_spider_health 180
+set g_monster_spider_speed_run 750
+set g_monster_spider_speed_stop 100
+set g_monster_spider_speed_walk 400
 // }}}
-// {{{ #10: Mage
-set g_monster_mage_attack_grenade_chance 30
-set g_monster_mage_attack_grenade_damage 25
-set g_monster_mage_attack_grenade_edgedamage 20
-set g_monster_mage_attack_grenade_force 170
-set g_monster_mage_attack_grenade_lifetime 5
-set g_monster_mage_attack_grenade_radius 100
-set g_monster_mage_attack_grenade_speed 150
-set g_monster_mage_attack_grenade_speed_up 95
-set g_monster_mage_attack_melee_damage 30
-set g_monster_mage_attack_melee_delay 0.7
-set g_monster_mage_attack_spike_accel 400
-set g_monster_mage_attack_spike_damage 30
-set g_monster_mage_attack_spike_decel 400
+// {{{ #3: Mage
+set g_monster_mage_attack_push_damage 25
+set g_monster_mage_attack_push_delay 1
+set g_monster_mage_attack_push_force 300
+set g_monster_mage_attack_push_radius 150
+set g_monster_mage_attack_spike_accel 480
+set g_monster_mage_attack_spike_damage 45
+set g_monster_mage_attack_spike_decel 480
 set g_monster_mage_attack_spike_delay 2
 set g_monster_mage_attack_spike_radius 60
 set g_monster_mage_attack_spike_smart 1
@@ -120,47 +40,54 @@ set g_monster_mage_attack_spike_smart_trace_max 2500
 set g_monster_mage_attack_spike_smart_trace_min 1000
 set g_monster_mage_attack_spike_speed_max 370
 set g_monster_mage_attack_spike_turnrate 0.65
-set g_monster_mage_heal_allies 15
+set g_monster_mage_damageforcescale 0.5
+set g_monster_mage_heal_allies 20
 set g_monster_mage_heal_delay 1.5
 set g_monster_mage_heal_minhealth 250
-set g_monster_mage_heal_range 200
-set g_monster_mage_heal_self 35
-set g_monster_mage_health 200
-set g_monster_mage_shield_blockpercent 40
+set g_monster_mage_heal_range 250
+set g_monster_mage_heal_self 40
+set g_monster_mage_health 400
+set g_monster_mage_shield_blockpercent 0.8
 set g_monster_mage_shield_delay 7
 set g_monster_mage_shield_time 3
-set g_monster_mage_speed_run 75
+set g_monster_mage_speed_run 400
 set g_monster_mage_speed_stop 50
-set g_monster_mage_speed_walk 50
+set g_monster_mage_speed_walk 250
 // }}}
-// {{{ #11: Zombie
-set g_monster_zombie_attack_leap_damage 50
-set g_monster_zombie_attack_leap_delay 1.5
-set g_monster_zombie_attack_leap_force 55
-set g_monster_zombie_attack_leap_speed 500
-set g_monster_zombie_attack_melee_damage 40
-set g_monster_zombie_attack_melee_delay 1.2
-set g_monster_zombie_health 150
-set g_monster_zombie_speed_run 400
-set g_monster_zombie_speed_stop 100
-set g_monster_zombie_speed_walk 150
+// {{{ #4: Wyvern
+set g_monster_wyvern_attack_fireball_damage 50
+set g_monster_wyvern_attack_fireball_damagetime 2
+set g_monster_wyvern_attack_fireball_edgedamage 20
+set g_monster_wyvern_attack_fireball_force 50
+set g_monster_wyvern_attack_fireball_radius 120
+set g_monster_wyvern_attack_fireball_speed 1200
+set g_monster_wyvern_damageforcescale 0.600000024
+set g_monster_wyvern_health 150
+set g_monster_wyvern_speed_run 250
+set g_monster_wyvern_speed_stop 300
+set g_monster_wyvern_speed_walk 120
 // }}}
-// {{{ #12: Spider
-set g_monster_spider_attack_bite_damage 35
-set g_monster_spider_attack_bite_delay 1.2
-set g_monster_spider_attack_type 0
-set g_monster_spider_attack_web_damagetime 2
-set g_monster_spider_attack_web_delay 1.5
-set g_monster_spider_attack_web_speed 1000
-set g_monster_spider_attack_web_speed_up 150
-set g_monster_spider_health 160
-set g_monster_spider_speed_run 400
-set g_monster_spider_speed_stop 100
-set g_monster_spider_speed_walk 150
+// {{{ #5: Shambler
+set g_monster_shambler_attack_claw_damage 60
+set g_monster_shambler_attack_lightning_damage 25
+set g_monster_shambler_attack_lightning_damage_zap 15
+set g_monster_shambler_attack_lightning_force 100
+set g_monster_shambler_attack_lightning_radius 50
+set g_monster_shambler_attack_lightning_radius_zap 250
+set g_monster_shambler_attack_lightning_speed 1000
+set g_monster_shambler_attack_lightning_speed_up 150
+set g_monster_shambler_attack_smash_damage 50
+set g_monster_shambler_attack_smash_range 0
+set g_monster_shambler_damageforcescale 0.100000001
+set g_monster_shambler_health 650
+set g_monster_shambler_speed_run 320
+set g_monster_shambler_speed_stop 300
+set g_monster_shambler_speed_walk 150
 // }}}
 
 // {{{ Misc
 set g_monsters 1
+set g_monsters_edit 0
 set g_monsters_think_delay 0.1
 set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare"
 set g_monsters_miniboss_chance 5
@@ -168,19 +95,18 @@ set g_monsters_miniboss_healthboost 100
 set g_monsters_drop_time 10
 set g_monsters_owners 1
 set g_monsters_teams 1
+set g_monsters_score_kill 0
+set g_monsters_score_spawned 0
+set g_monsters_sounds 1
 set g_monsters_spawnshieldtime 2
 set g_monsters_typefrag 1
-set g_monsters_healthbars 1
 set g_monsters_target_range 2000
 set g_monsters_target_infront 0
+set g_monsters_target_infront_range 0.3
+set g_monsters_attack_range 120
 set g_monsters_respawn 1
 set g_monsters_respawn_delay 20
-set g_monsters_score_kill 1
 set g_monsters_max 20
 set g_monsters_max_perplayer 0
-set g_monsters_skill_easy 2
-set g_monsters_skill_normal 4
-set g_monsters_skill_hard 5
-set g_monsters_skill_insane 7
-set g_monsters_skill_nightmare 10
+set g_monsters_armor_blockpercent 0.5
 // }}}