]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - monsters.cfg
Merge MR 'Various Q3 and QL map entity features and fixes'
[xonotic/xonotic-data.pk3dir.git] / monsters.cfg
index 2cb6c3e7d90431937bab6a1246f001f40b05e2e6..7b85e76c9f827bcb3412ec358e4186d567172fe3 100644 (file)
@@ -5,7 +5,7 @@ set g_monster_zombie_attack_leap_force 55
 set g_monster_zombie_attack_leap_speed 500
 set g_monster_zombie_attack_melee_damage 55
 set g_monster_zombie_attack_melee_delay 1
-set g_monster_zombie_damageforcescale 0.550000012
+set g_monster_zombie_damageforcescale 0.55
 set g_monster_zombie_health 200
 set g_monster_zombie_speed_run 600
 set g_monster_zombie_speed_stop 100
@@ -15,21 +15,24 @@ set g_monster_zombie_speed_walk 300
 set g_monster_spider_attack_bite_damage 35
 set g_monster_spider_attack_bite_delay 1.5
 set g_monster_spider_attack_web_damagetime 7
-set g_monster_spider_attack_web_delay 1.5
+set g_monster_spider_attack_web_delay 3
+set g_monster_spider_attack_web_range 800
 set g_monster_spider_attack_web_speed 1300
 set g_monster_spider_attack_web_speed_up 150
-set g_monster_spider_damageforcescale 0.600000024
+set g_monster_spider_damageforcescale 0.6
 set g_monster_spider_health 180
-set g_monster_spider_speed_run 750
+set g_monster_spider_speed_run 500
 set g_monster_spider_speed_stop 100
 set g_monster_spider_speed_walk 400
 // }}}
 // {{{ #3: Mage
+set g_monster_mage_attack_push_chance 0.7
 set g_monster_mage_attack_push_damage 25
 set g_monster_mage_attack_push_delay 1
 set g_monster_mage_attack_push_force 300
 set g_monster_mage_attack_push_radius 150
 set g_monster_mage_attack_spike_accel 480
+set g_monster_mage_attack_spike_chance 0.45
 set g_monster_mage_attack_spike_damage 45
 set g_monster_mage_attack_spike_decel 480
 set g_monster_mage_attack_spike_delay 2
@@ -40,12 +43,15 @@ set g_monster_mage_attack_spike_smart_trace_max 2500
 set g_monster_mage_attack_spike_smart_trace_min 1000
 set g_monster_mage_attack_spike_speed_max 370
 set g_monster_mage_attack_spike_turnrate 0.65
+set g_monster_mage_attack_teleport_chance 0.1
+set g_monster_mage_attack_teleport_delay 5
+set g_monster_mage_attack_teleport_random 0.4
+set g_monster_mage_attack_teleport_random_range 1200
 set g_monster_mage_damageforcescale 0.5
 set g_monster_mage_heal_allies 20
 set g_monster_mage_heal_delay 1.5
 set g_monster_mage_heal_minhealth 250
 set g_monster_mage_heal_range 250
-set g_monster_mage_heal_self 40
 set g_monster_mage_health 400
 set g_monster_mage_shield_blockpercent 0.8
 set g_monster_mage_shield_delay 7
@@ -61,40 +67,45 @@ set g_monster_wyvern_attack_fireball_edgedamage 20
 set g_monster_wyvern_attack_fireball_force 50
 set g_monster_wyvern_attack_fireball_radius 120
 set g_monster_wyvern_attack_fireball_speed 1200
-set g_monster_wyvern_damageforcescale 0.600000024
+set g_monster_wyvern_damageforcescale 0.6
 set g_monster_wyvern_health 150
 set g_monster_wyvern_speed_run 250
 set g_monster_wyvern_speed_stop 300
 set g_monster_wyvern_speed_walk 120
 // }}}
-// {{{ #5: Shambler
-set g_monster_shambler_attack_claw_damage 60
-set g_monster_shambler_attack_lightning_damage 25
-set g_monster_shambler_attack_lightning_damage_zap 15
-set g_monster_shambler_attack_lightning_force 100
-set g_monster_shambler_attack_lightning_radius 50
-set g_monster_shambler_attack_lightning_radius_zap 250
-set g_monster_shambler_attack_lightning_speed 1000
-set g_monster_shambler_attack_lightning_speed_up 150
-set g_monster_shambler_attack_smash_damage 50
-set g_monster_shambler_attack_smash_range 0
-set g_monster_shambler_damageforcescale 0.100000001
-set g_monster_shambler_health 650
-set g_monster_shambler_speed_run 320
-set g_monster_shambler_speed_stop 300
-set g_monster_shambler_speed_walk 150
+// {{{ #5: Golem
+set g_monster_golem_attack_claw_damage 60
+set g_monster_golem_attack_lightning_damage 25
+set g_monster_golem_attack_lightning_damage_zap 15
+set g_monster_golem_attack_lightning_force 100
+set g_monster_golem_attack_lightning_radius 50
+set g_monster_golem_attack_lightning_radius_zap 250
+set g_monster_golem_attack_lightning_speed 1000
+set g_monster_golem_attack_lightning_speed_up 150
+set g_monster_golem_attack_smash_damage 50
+set g_monster_golem_attack_smash_force 100
+set g_monster_golem_attack_smash_range 200
+set g_monster_golem_damageforcescale 0.1
+set g_monster_golem_health 650
+set g_monster_golem_speed_run 320
+set g_monster_golem_speed_stop 300
+set g_monster_golem_speed_walk 150
 // }}}
 
 // {{{ Misc
 set g_monsters 1
 set g_monsters_edit 0
-set g_monsters_think_delay 0.1
+set g_monsters_think_delay 0.03333
 set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare"
 set g_monsters_miniboss_chance 5
 set g_monsters_miniboss_healthboost 100
+set g_monsters_drop 1
 set g_monsters_drop_time 10
+set g_monsters_ignoretraces 1
+set g_monsters_lineofsight 1
 set g_monsters_owners 1
-set g_monsters_teams 1
+set g_monsters_teams 1 "Assign a team to monsters. Prevents them from targeting teammates"
+set g_monsters_playerclip_collisions 1
 set g_monsters_score_kill 0
 set g_monsters_score_spawned 0
 set g_monsters_sounds 1
@@ -103,10 +114,14 @@ set g_monsters_typefrag 1
 set g_monsters_target_range 2000
 set g_monsters_target_infront 0
 set g_monsters_target_infront_range 0.3
+set g_monsters_target_infront_2d 1
 set g_monsters_attack_range 120
 set g_monsters_respawn 1
 set g_monsters_respawn_delay 20
 set g_monsters_max 20
 set g_monsters_max_perplayer 0
 set g_monsters_armor_blockpercent 0.5
+set g_monsters_damageforcescale 0.8
+set g_monsters_quake_resize 1
+set g_monsters_healthbars 0
 // }}}