Make simple items static, for consistency (ammo and weapons are visually the same...
[xonotic/xonotic-data.pk3dir.git] / physicsFruit.cfg
index 5f65d66..8c034b8 100644 (file)
@@ -11,6 +11,7 @@ sv_friction 8
 edgefriction 1
 sv_stepheight 34
 sv_jumpvelocity 270
+sv_jumpvelocity_crouch 0
 sv_wateraccelerate -1
 sv_waterfriction -1
 sv_airaccel_sideways_friction 0 // breaks strafing?
@@ -22,6 +23,8 @@ sv_maxairstrafespeed 100
 sv_airstrafeaccel_qw -0.97
 sv_aircontrol 125
 sv_aircontrol_power 2.5
+sv_aircontrol_backwards 0
+sv_aircontrol_sidewards 0
 sv_airspeedlimit_nonqw 0
 sv_warsowbunny_turnaccel 0
 sv_warsowbunny_accel 0.1593
@@ -33,3 +36,4 @@ sv_jumpspeedcap_min 0 // need predicting? (it should already be in CSQC predicti
 sv_jumpspeedcap_max 0.35
 sv_jumpspeedcap_max_disable_on_ramps 1
 g_teleport_maxspeed 0
+sv_track_canjump 0