]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - physicsHavoc.cfg
Nades code: don't use booleans as array indexes for m_projectile, optimize spawn_held...
[xonotic/xonotic-data.pk3dir.git] / physicsHavoc.cfg
index 6aac341780e7573cbe580b714e62b747d61e6612..55f26de719382d069e7cf8d2c0a0c2ccf1dc1e6b 100644 (file)
@@ -1,5 +1,5 @@
 g_mod_physics Havoc
-// Xonotic Havoc physics (work in progress)
+// Nexuiz Havoc physics (work in progress)
 
 sv_gravity 800
 sv_maxspeed 400
@@ -11,6 +11,7 @@ sv_friction 7
 edgefriction 1
 sv_stepheight 34
 sv_jumpvelocity 300
+sv_jumpvelocity_crouch 0
 sv_wateraccelerate -1
 sv_waterfriction -1
 sv_airaccel_sideways_friction 0.65
@@ -23,6 +24,8 @@ sv_airstrafeaccel_qw 0
 sv_aircontrol 0
 sv_aircontrol_penalty 0
 sv_aircontrol_power 2
+sv_aircontrol_backwards 0
+sv_aircontrol_sidewards 0
 sv_airspeedlimit_nonqw 0
 sv_warsowbunny_turnaccel 0
 sv_warsowbunny_accel 0.1593
@@ -34,4 +37,7 @@ sv_jumpspeedcap_min ""
 sv_jumpspeedcap_max ""
 sv_jumpspeedcap_max_disable_on_ramps 0
 g_teleport_maxspeed 0
+g_teleport_minspeed 0
 sv_track_canjump 0
+sv_gameplayfix_stepdown_maxspeed 0
+g_movement_highspeed_q3_compat 0