vector w_org, w_backoff;
float campingrifle_scope;
+float nex_scope;
+
+float cr_maxbullets;
+
+float bgmtime;
+
+string weaponorder_byimpulse;
+string weaponorder_bypriority;
+
+float nex_charge_movingavg;
+
+float serverflags;
+
+float uid2name_dialog;