]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/Main.qc
Merge branch 'diabolik/pyriaplayermodel' of ssh://git.xonotic.org/xonotic-data.pk3dir...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
index d16e91820e1a31cdda5a0406791331e1d1b777d8..8891586c1e781873fa063b784d44efc85c1d4d47 100644 (file)
@@ -105,14 +105,14 @@ void CSQC_Init(void)
 #ifndef CAMERATEST
        }
 #endif
-       registercvar("sbar_usecsqc", "1");
-       registercvar("sbar_columns", "default", CVAR_SAVE);
+       registercvar("hud_usecsqc", "1");
+       registercvar("hud_columns", "default", CVAR_SAVE);
 
        gametype = 0;
 
-       // sbar_fields uses strunzone on the titles!
-       for(i = 0; i < MAX_SBAR_FIELDS; ++i)
-               sbar_title[i] = strzone("(null)");
+       // hud_fields uses strunzone on the titles!
+       for(i = 0; i < MAX_HUD_FIELDS; ++i)
+               hud_title[i] = strzone("(null)");
 
        postinit = false;
 
@@ -321,9 +321,9 @@ void Playerchecker_Think()
                                e.ping_packetloss = 0;
                                e.ping_movementloss = 0;
                                //e.gotscores = 0; // we might already have the scores...
-                               SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with Sbar_UpdatePlayerTeams
+                               SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
                                RegisterPlayer(e);
-                               Sbar_UpdatePlayerPos(e);
+                               HUD_UpdatePlayerPos(e);
                        }
                }
        }
@@ -335,7 +335,7 @@ void TrueAim_Init();
 void PostInit(void)
 {
        print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
-       localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));
+       localcmd(strcat("\nhud_columns_set ", cvar_string("hud_columns"), ";\n"));
 
        entity playerchecker;
        playerchecker = spawn();
@@ -351,8 +351,8 @@ void PostInit(void)
 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
 float button_zoom;
-void Cmd_Sbar_SetFields(float);
-void Cmd_Sbar_Help(float);
+void Cmd_HUD_SetFields(float);
+void Cmd_HUD_Help(float);
 float CSQC_ConsoleCommand(string strMessage)
 {
        float argc;
@@ -506,8 +506,8 @@ void GameCommand(string msg)
                print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
                print("  settemp cvar value\n");
                print("  radar\n");
-               print("  sbar_columns_set ...\n");
-               print("  sbar_columns_help\n");
+               print("  hud_columns_set ...\n");
+               print("  hud_columns_help\n");
                GameCommand_Generic("help");
                return;
        }
@@ -526,11 +526,11 @@ void GameCommand(string msg)
        else if(cmd == "radar") {
                ons_showmap = !ons_showmap;
        }
-       else if(cmd == "sbar_columns_set") {
-               Cmd_Sbar_SetFields(argc);
+       else if(cmd == "hud_columns_set") {
+               Cmd_HUD_SetFields(argc);
        }
-       else if(cmd == "sbar_columns_help") {
-               Cmd_Sbar_Help(argc);
+       else if(cmd == "hud_columns_help") {
+               Cmd_HUD_Help(argc);
        }
 #ifdef BLURTEST
        else if(cmd == "blurtest") {
@@ -584,12 +584,16 @@ void GameCommand(string msg)
                localcmd("sv_cmd debug_shotorg\n");
        }
        else if(cmd == "sendcvar") {
-               s = cvar_string(argv(1));
-               if(argv(1) == "cl_weaponpriority")
+               // W_FixWeaponOrder will trash argv, so save what we need.
+               string cvar;
+               cvar = strzone(argv(1));
+               s = cvar_string(cvar);
+               if(cvar == "cl_weaponpriority")
                        s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
-               else if(substring(argv(1), 0, 17) == "cl_weaponpriority" && strlen(argv(1)) == 18)
+               else if(substring(cvar, 0, 17) == "cl_weaponpriority" && strlen(cvar) == 18)
                        s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
-               localcmd("cmd sentcvar ", argv(1), " \"", s, "\"\n");
+               localcmd("cmd sentcvar ", cvar, " \"", s, "\"\n");
+               strunzone(cvar);
        }
        else if(cmd == "spawn") {
                s = argv(1);
@@ -615,11 +619,16 @@ void GameCommand(string msg)
 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
+float hudconf_active;
 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
 {
        local float bSkipKey;
        bSkipKey = false;
 
+       if(hudconf_active)
+               if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
+                       return true;
+
        if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
                return true;
 
@@ -670,7 +679,7 @@ void Ent_ReadPlayerScore()
        float isNew;
        entity o;
 
-       // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN
+       // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
        // (no I've never heard of M-x replace-string, sed, or anything like that)
        isNew = !self.owner; // workaround for DP bug
        n = ReadByte()-1;
@@ -716,7 +725,7 @@ void Ent_ReadPlayerScore()
                }
 
        if(o.sort_prev)
-               Sbar_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
+               HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
 
        self.entremove = Ent_RemovePlayerScore;
 }
@@ -747,7 +756,7 @@ void Ent_ReadTeamScore()
                                o.(teamscores[i]) = ReadChar();
                }
 
-       Sbar_UpdateTeamPos(o);
+       HUD_UpdateTeamPos(o);
 }
 
 void Net_Reset()
@@ -995,7 +1004,7 @@ void Ent_ScoresInfo()
                teamscores_label[i] = strzone(ReadString());
                teamscores_flags[i] = ReadByte();
        }
-       Sbar_InitScores();
+       HUD_InitScores();
        Gamemode_Init();
 }
 
@@ -1301,7 +1310,7 @@ string getcommandkey(string text, string command)
        string keys;
        float n, j, k, l;
 
-       if (!sbar_showbinds)
+       if (!hud_showbinds)
                return text;
 
        keys = db_get(binddb, command);
@@ -1319,7 +1328,7 @@ string getcommandkey(string text, string command)
                                        keys = strcat(keys, ", ", keynumtostring(k));
 
                                ++l;
-                               if (sbar_showbinds_limit > 0 && sbar_showbinds_limit >= l) break;
+                               if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
                        }
 
                }
@@ -1327,12 +1336,12 @@ string getcommandkey(string text, string command)
        }
 
        if ("" == keys) {
-               if (sbar_showbinds > 1)
+               if (hud_showbinds > 1)
                        return strcat(text, " (not bound)");
                else
                        return text;
        }
-       else if (sbar_showbinds > 1)
+       else if (hud_showbinds > 1)
                return strcat(text, " (", keys, ")");
        else
                return keys;