teams = Sort_Spawn();
players = Sort_Spawn();
- GetTeam(COLOR_SPECTATOR, true); // add specs first
+ GetTeam(FL_SPECTATOR, true); // add specs first
// needs to be done so early because of the constants they create
CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
-
+ CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
+ CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
+
WaypointSprite_Load();
// precaches
switch(Team)
{
case -1:
- case COLOR_TEAM1:
- case COLOR_TEAM2:
- case COLOR_TEAM3:
- case COLOR_TEAM4:
+ case FL_TEAM_1:
+ case FL_TEAM_2:
+ case FL_TEAM_3:
+ case FL_TEAM_4:
break;
default:
if(GetTeam(Team, false) == world)
{
print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
- Team = COLOR_SPECTATOR;
+ Team = FL_SPECTATOR;
}
break;
}
if(GetTeam(Team, false) == world)
{
print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
- Team = COLOR_SPECTATOR;
+ Team = FL_SPECTATOR;
}
break;
}
case ENT_CLIENT_TURRET: ent_turret(); break;
case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
- case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
+ case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
+ case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
default:
//error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
bHandled = true;
break;
- case TE_CSQC_KILLCENTERPRINT:
- HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
- bHandled = true;
- break;
case TE_CSQC_CENTERPRINT_GENERIC:
float id;
string s;