]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/Main.qc
add Samual's beloved sv_fragmessages
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
index de74def1816f6f319e2f98f144c03b52280845ad..f2bb43442eeca9eee36868de65781536616557da 100644 (file)
@@ -94,6 +94,7 @@ void CSQC_Init(void)
        registercmd("-button3");
        registercmd("+button4");
        registercmd("-button4");
+       registercmd("+showscores");registercmd("-showscores");
        registercmd("+showaccuracy");registercmd("-showaccuracy");
 
 #ifndef CAMERATEST
@@ -112,7 +113,7 @@ void CSQC_Init(void)
        }
 #endif
        registercvar("hud_usecsqc", "1");
-       registercvar("hud_columns", "default", CVAR_SAVE);
+       registercvar("scoreboard_columns", "default", CVAR_SAVE);
 
        gametype = 0;
 
@@ -341,7 +342,7 @@ void TrueAim_Init();
 void PostInit(void)
 {
        print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
-       localcmd(strcat("\nhud_columns_set ", cvar_string("hud_columns"), ";\n"));
+       localcmd(strcat("\nscoreboard_columns_set ", cvar_string("scoreboard_columns"), ";\n"));
 
        entity playerchecker;
        playerchecker = spawn();
@@ -405,16 +406,16 @@ float CSQC_ConsoleCommand(string strMessage)
                button_attack2 = 0;
                return false;
        } else if(strCmd == "+showscores") {
-               sb_showscores = true;
+               scoreboard_showscores = true;
                return true;
        } else if(strCmd == "-showscores") {
-               sb_showscores = false;
+               scoreboard_showscores = false;
                return true;
        } else if(strCmd == "+showaccuracy") {
-               sb_showaccuracy = true;
+               scoreboard_showaccuracy = true;
                return true;
        } else if(strCmd == "-showaccuracy") {
-               sb_showaccuracy = false;
+               scoreboard_showaccuracy = false;
                return true;
        }
 
@@ -522,8 +523,8 @@ void GameCommand(string msg)
        {
                print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
                print("  settemp cvar value\n");
-               print("  hud_columns_set ...\n");
-               print("  hud_columns_help\n");
+               print("  scoreboard_columns_set ...\n");
+               print("  scoreboard_columns_help\n");
                GameCommand_Generic("help");
                return;
        }
@@ -539,10 +540,10 @@ void GameCommand(string msg)
        else if(cmd == "settemp") {
                cvar_clientsettemp(argv(1), argv(2));
        }
-       else if(cmd == "hud_columns_set") {
+       else if(cmd == "scoreboard_columns_set") {
                Cmd_HUD_SetFields(argc);
        }
-       else if(cmd == "hud_columns_help") {
+       else if(cmd == "scoreboard_columns_help") {
                Cmd_HUD_Help(argc);
        }
 #ifdef BLURTEST
@@ -632,15 +633,13 @@ void GameCommand(string msg)
 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
-float hudconf_active;
 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
 {
        local float bSkipKey;
        bSkipKey = false;
 
-       if(hudconf_active)
-               if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
-                       return true;
+       if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
+               return true;
 
        if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
                return true;
@@ -783,7 +782,7 @@ void Ent_ClientData()
 
        f = ReadByte();
 
-       sb_showscores_force = (f & 1);
+       scoreboard_showscores_force = (f & 1);
 
        if(f & 2)
        {
@@ -963,9 +962,6 @@ void Gamemode_Init()
                precache_pic("gfx/ons-cp-blue.tga");
                precache_pic("gfx/ons-frame.tga");
                precache_pic("gfx/ons-frame-team.tga");
-       } else if(gametype == GAME_KEYHUNT) {
-               precache_pic("gfx/sb_key_carrying");
-               precache_pic("gfx/sb_key_carrying_outline");
        }
 
        if not(isdemo())
@@ -1243,6 +1239,20 @@ void Net_VoteDialogReset() {
        vote_active = 0;
 }
 
+void Net_Notify() {
+       float type;
+       type = ReadByte();
+
+       if(type == CSQC_KILLNOTIFY)
+       {
+               HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
+       }
+       else if(type == CSQC_CENTERPRINT)
+       {
+               HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
+       }
+}
+
 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
@@ -1309,6 +1319,10 @@ float CSQC_Parse_TempEntity()
                        announce_snd = strzone(ReadString());
                        bHandled = true;
                        break;
+               case TE_CSQC_NOTIFY:
+                       Net_Notify();
+                       bHandled = true;
+                       break;
                default:
                        // No special logic for this temporary entity; return 0 so the engine can handle it
                        bHandled = false;