mi = '-16 -16 -16';
ma = '16 16 16';
break;
+ case WEP_SEEKER: // projectile has a size!
+ mi = '-2 -2 -2';
+ ma = '2 2 2';
+ break;
case WEP_ELECTRO: // projectile has a size!
mi = '0 0 -3';
ma = '0 0 -3';
void CSQC_SPIDER_HUD();
void CSQC_RAPTOR_HUD();
+vector freeze_pmove_org, freeze_input_angles;
+
void CSQC_UpdateView(float w, float h)
{
entity e;
pmove_org = warpzone_fixview_origin - vo;
input_angles = warpzone_fixview_angles;
+ if(cvar("cl_lockview"))
+ {
+ pmove_org = warpzone_fixview_origin = freeze_pmove_org;
+ input_angles = freeze_input_angles;
+ R_SetView(VF_ORIGIN, pmove_org + vo);
+ R_SetView(VF_ANGLES, input_angles);
+ //R_SetView(VF_CL_VIEWANGLES, input_angles);
+ }
+ freeze_pmove_org = pmove_org;
+ freeze_input_angles = input_angles;
+
// Render the Scene
if(!intermission || !view_set)
{
}
#endif
+ TargetMusic_Advance();
Fog_Force();
drawframetime = max(0.000001, time - drawtime);