]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/View.qc
set some sane cvars, let the client know if the balance uses the velocity dependent...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / View.qc
index c6d86520d4a86912e2bddac4a6653a8c5e353c6f..b4da5c81589dee6e0e762a7d0fd8282230d4ac73 100644 (file)
@@ -850,7 +850,7 @@ void CSQC_UpdateView(float w, float h)
                                        a = cvar("crosshair_campingrifle_bulletcounter_alpha");
                                        DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, "gfx/crosshair_ring.tga", f, wcross_color, wcross_alpha * a, DRAWFLAG_ADDITIVE);
                                }
-                               else if (activeweapon == WEP_NEX) // ring around crosshair representing velocity-dependent damage for the nex
+                               else if (activeweapon == WEP_NEX && nex_velocitydependent) // ring around crosshair representing velocity-dependent damage for the nex
                                {
                                        f = bound(0, (nex_speed - nex_minvelocity) / (nex_maxvelocity - nex_minvelocity), 1);