float autocvar_hud_panel_weapons_label;
float autocvar_hud_panel_weapons_timeout;
float autocvar_hud_panel_weapons_timeout_effect;
-float autocvar_hud_postprocessing;
-float autocvar_hud_postprocessing_maxbluralpha;
-float autocvar_hud_postprocessing_maxblurradius;
float autocvar_hud_progressbar_alpha;
float autocvar_hud_showbinds;
float autocvar_hud_showbinds_limit;