float autocvar_cl_hitsound_max_pitch = 1.5;
float autocvar_cl_hitsound_nom_damage = 25;
float autocvar_cl_hitsound_antispam_time;
-int autocvar_cl_eventchase_spectated_change = 1;
+bool autocvar_cl_eventchase_spectated_change = false;
float autocvar_cl_eventchase_spectated_change_time = 1;
int autocvar_cl_eventchase_death = 1;
float autocvar_cl_eventchase_distance = 140;