Merge branch 'terencehill/cl_forceplayercolors_3' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / csqcmodel_hooks.qc
index 10287ce..82b0458 100644 (file)
@@ -8,6 +8,8 @@
 #include "weapons/projectile.qh"
 #include <common/animdecide.qh>
 #include <common/ent_cs.qh>
+#include <common/gamemodes/_mod.qh>
+#include <common/mapinfo.qh>
 #include <common/physics/movetypes/movetypes.qh>
 #include <common/physics/player.qh>
 #include <common/viewloc.qh>
@@ -245,7 +247,8 @@ void CSQCPlayer_ModelAppearance_Apply(entity this, bool islocalplayer)
 
                if(autocvar_cl_forcemyplayercolors)
                        forcecolor_friend = 1024 + autocvar_cl_forcemyplayercolors;
-               if(autocvar_cl_forceplayercolors == 2 && team_count == 2)
+               if((autocvar_cl_forceplayercolors == 2 && team_count == 2)
+                       || (autocvar_cl_forceplayercolors == 3 && IS_GAMETYPE(DUEL)))
                        forcecolor_enemy = 1024 + autocvar__cl_color;
 
                if(forcecolor_enemy && !forcecolor_friend)