#include "csqcmodel_hooks.qh"
#include "autocvars.qh"
+#include "main.qh"
#include "miscfunctions.qh"
#include <client/mutators/_mod.qh>
+#include <client/main.qh>
#include "player_skeleton.qh"
#include "weapons/projectile.qh"
#include <common/animdecide.qh>
#include <common/ent_cs.qh>
#include <common/physics/movetypes/movetypes.qh>
+#include <common/physics/player.qh>
#include <common/viewloc.qh>
#include <common/effects/all.qh>
#include <common/effects/all.inc>